Before you do anything, make sure that you have restarted Isadora after you installed the plugins.Open up the example file that I made for you; Example file - RGB LED Fixture (ArtNet)Head over to the ArtNet send actor that you find in this patch and select your interface in 'node name', if no devices are listed there then please report back so that we can cover the steps on how to connect the interface to Izzy / your network.If that is all set, then simply change the color input of the "Color Send - RGB" actor. You will see that the Data changes and that hopefully your light will respond to these changes.
I made a lot of commands in the User actor to showcase you how it works / what is happening behind the scenes.
A few hardware tricks / trips:
A LED fixture can have multiple modes, please look in the product manual to determine how many channels the light is expecting.A LED fixture has a so called "DMX address", basically a way for the light to say "Hi! I'm light 'XXX', and I only listen to data that is marked for 'XXX' until 'XXY', any other data that you send to me I will simply not listen to'. In the example patch we send on Universe 1, Channel 1 till 4. The other channels 5 till 512 are currently empty. If you wish to change this, open up the User Actor and change the numbers for the channels to the channels that you need.
Well we used to get a lot of use out of the parrots but they're were silly expensive when they were new and I think there's only a DVI version. You might find them for a bargin on ebay these days I guess. I never owned any, they were on a lot of hired kit a few years ago.
Lindy do a £50ish one that can learn the EDID of what you plug in but also comes with a bunch of settings pre-loaded you can cycle through which looks pretty good.
In my bag there are a couple of no-brand-no-frills-super-cheap ones that I haven't had any problems with but I've also not had much cause to use them in show-critical settings either. Generally I find on shows these days that there's 'something' between the projectors and the computers anyway, a TH2G or an X4 or a matrix of some kind that often does that job anyway.
If you are getting cheap ones just make sure that they're 'pass-through' and have a socket as well as a plug. Some emulators are just 'dummy plugs' and are designed to simply trick a computer into thinking a display is connected but don't pass the signal on anywhere. These are useful for things like programming Raspberry Pi's without carrying a monitor around but aren't much use if you need to plug a real display in.
[continuing the theme - I don't know much about purses, but I've made pigs ears out of all sorts of situations]
another option would be to use my Advanced Envelope Scrubber. It's a bit of a different approach to using Background Scenes, where BG scenes are sued to sequence content over time, and the Primary scenes can be used to play Audio for the Sequence of BG scenes.
@dbini Thanks so much! I suspected there was something about the x/y updates and the speed of particle being generated. What you told me makes perfect sense and works!
This is kind of a follow up question, but can you think of a way to prevent particles flying away when "gf strength" is set to a positive number to attract particles? What's happening right now is once the particles gather to the gf core (? I'm not sure what to call it), they fly away as if they were repelled. I want to make the particles keep following the gf core.
Syphon's Simple Server is not something we ever produced. That's software made by the creators of Syphon (as you can see here on their website).
If you're talking about outputting video streams to Syphon, that capability never went away. You just need to send the content to a Stage (or Virtual Stage), then check the Syphon box in Stage Setup > Stage Settings > External Outputs.
@woland Cheers! It's nice to give the students a mix of stuff. They've also really been enjoying Mark and Monty's videos - I've had one student already incorporating automated scene transitions thanks to this tutorial . I really love seeing them seek out stuff on their own - it's a sign they're enjoying learning the software!!
The issue with 'periods' being blocked from entry is due to File Path input fields having some error checking implemented, and the nature of the 'Show Value of Linked Properties' feature. It is possible to enter the text indirectly via a trigger text actor (or other text actors). We are looking into modifying this behavior for a future version.
This demonstration patch might be of some interest for your project. It constructs and maintains a rectangular surface of particles using an external coordinate source (txt file) and Data Array so that the repel and attract properties of the 3D Model Particles actor can deform the surface. A keyboard trigger then rebuilds the rectangular surface so the effect can be repeated. It is capable of taking a video input.
I personally updated one of the two trashcans from El Capitan to Mojave. There are instructions in this article in the section "How to install an update to macOS in High Sierra or earlier" on how to update that generation of macOS to a newer version.
Also, though El Capitan is not officially within our list of supported operating systems, Isadora 3.1.1 might work fine on it. My laptop was running Isadora 3.0.8f12 on El Capitan without any problems. Testing is key though. Ask them to boot up the machine and hop on a zoom call with you so that you can remote access the machine through zoom in order to install Isadora 3.1.1 and make sure everything works alright.
Thank you so much for getting back to us / letting us know that everything worked out for you. And no, the team is working hard on the next release. When the feature is done we will release it to our beta testers, your interest has been noted :)