<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Feature Requests]]></title><description><![CDATA[Got something on your wish list? Add it here and let the community vote.]]></description><link>https://community.troikatronix.com/category/10</link><generator>RSS for Node</generator><lastBuildDate>Thu, 21 May 2026 04:04:17 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/category/10.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 20 May 2026 18:11:17 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[[LOGGED] Adding routing for multi-channel audio inputs]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1189">@tlaloc</a></p><p>Performing some thread necromancy because I'm so excited that the next public release will (finally) include a way to do this (among many other things) 😁</p>]]></description><link>https://community.troikatronix.com/topic/7749/logged-adding-routing-for-multi-channel-audio-inputs</link><guid isPermaLink="true">https://community.troikatronix.com/topic/7749/logged-adding-routing-for-multi-channel-audio-inputs</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Wed, 20 May 2026 18:11:17 GMT</pubDate></item><item><title><![CDATA[[LOGGED] Batch ​Naming &amp; Renumbering User Actor Inputs&#x2F;Outputs]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1124">@jrhooker</a></p><p>Was that helpful at all?</p>]]></description><link>https://community.troikatronix.com/topic/7931/logged-batch-naming-renumbering-user-actor-inputs-outputs</link><guid isPermaLink="true">https://community.troikatronix.com/topic/7931/logged-batch-naming-renumbering-user-actor-inputs-outputs</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Thu, 30 Apr 2026 10:49:34 GMT</pubDate></item><item><title><![CDATA[[LOGGED] No automatic start for Wave generator]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1435">@woland</a></p><p>Thanks</p>]]></description><link>https://community.troikatronix.com/topic/9426/logged-no-automatic-start-for-wave-generator</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9426/logged-no-automatic-start-for-wave-generator</guid><dc:creator><![CDATA[jfg]]></dc:creator><pubDate>Mon, 20 Apr 2026 12:24:53 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Projector actor: publishing Input and Output parameters separately]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/256">@eight</a> said:</p>
<blockquote>publishing an X offset of the input in the projector actor</blockquote>
<p> I believe this is working in this configuration, unless I miss understand. </p><p>My input is 3000px by 1080px
In IzzyMap, </p><p>I move my rect to the far left and select each right side corner, and enter 1920 (this creates my 1920x1080 output selection) </p><p>I right click the Rect slice, and publish the Offset X </p><p>Then on the Projector, I can move my view from the left edge to the right edge. (-1 thru 1)
</p>
<p></p>]]></description><link>https://community.troikatronix.com/topic/9420/answered-projector-actor-publishing-input-and-output-parameters-separately</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9420/answered-projector-actor-publishing-input-and-output-parameters-separately</guid><dc:creator><![CDATA[DusX]]></dc:creator><pubDate>Thu, 16 Apr 2026 16:00:19 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Activate scene &quot;Below&quot; option]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/9325">@charlotte_e</a> said:</p>
<blockquote>I'm trying to avoid too many internal scene triggers, so that each cue is its own scene. Is there an alternative for this?</blockquote>
<p> The alternative I would suggest is not to break something like this into multiple Scenes. With a Sequential Trigger actor used to start your cues in sequence, it's easy to do what you're describing in a single Scene.</p>]]></description><link>https://community.troikatronix.com/topic/9417/answered-activate-scene-below-option</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9417/answered-activate-scene-below-option</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Mon, 13 Apr 2026 11:19:35 GMT</pubDate></item><item><title><![CDATA[[LOGGED] Custom Shapes Actor]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/124">@dusx</a> Yes! That would help me considerably if its not too much trouble for you... thanks!</p>]]></description><link>https://community.troikatronix.com/topic/9398/logged-custom-shapes-actor</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9398/logged-custom-shapes-actor</guid><dc:creator><![CDATA[JJHP3]]></dc:creator><pubDate>Sat, 14 Mar 2026 11:49:03 GMT</pubDate></item><item><title><![CDATA[testing an idea for a feature request...]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/124">@dusx</a><br />Hi Ryan, I've not used Get Media Index, I think the combination of those 2 and a bit of maths might do what I need.... thanks</p>]]></description><link>https://community.troikatronix.com/topic/9385/testing-an-idea-for-a-feature-request</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9385/testing-an-idea-for-a-feature-request</guid><dc:creator><![CDATA[dbini]]></dc:creator><pubDate>Fri, 30 Jan 2026 09:14:24 GMT</pubDate></item><item><title><![CDATA[[LOGGED] Scanning for IP changes??]]></title><description><![CDATA[<p>There is also another problem with the IP address in Isadora preferences. If you use a VPN, you get the VPN Tunnel address ( e.g. 10.2.0.2) but not the real IP address you can see in system preferences (192.168......or something like that). For Touch OSC and co you need the 192. 168..... address. It would be fine if it was possible to see both. (By the way, it is the same problem with the Apple Shortcuts app. It shows also only the VPN and the external address but not the real address in the local network. Not really a problem; then you can find the correct address in the system preferences, but it would be nicer to have it in Isadora.</p><p>Best regards, </p><p>Jean-François </p>]]></description><link>https://community.troikatronix.com/topic/9377/logged-scanning-for-ip-changes</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9377/logged-scanning-for-ip-changes</guid><dc:creator><![CDATA[jfg]]></dc:creator><pubDate>Thu, 08 Jan 2026 18:15:47 GMT</pubDate></item><item><title><![CDATA[Open Media Transport]]></title><description><![CDATA[<p>Just to add.<br /><br />I feel the post is just talking about the SDK, the development tools. Not the end user, or the finished product. Just my interpretation anyway. </p>]]></description><link>https://community.troikatronix.com/topic/9363/open-media-transport</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9363/open-media-transport</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Tue, 06 Jan 2026 16:37:10 GMT</pubDate></item><item><title><![CDATA[[LOGGED] Mutable Values Options]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/205">@bonemap</a></p><p>We also had an existing feature request to this so I've now added my post here to that. </p>]]></description><link>https://community.troikatronix.com/topic/3164/logged-mutable-values-options</link><guid isPermaLink="true">https://community.troikatronix.com/topic/3164/logged-mutable-values-options</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Tue, 23 Dec 2025 12:06:02 GMT</pubDate></item><item><title><![CDATA[[LOGGED] User actor lock]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/205">@bonemap</a> </p><p>I've added this to the existing feature request for this.</p>]]></description><link>https://community.troikatronix.com/topic/9375/logged-user-actor-lock</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9375/logged-user-actor-lock</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Tue, 23 Dec 2025 12:03:10 GMT</pubDate></item><item><title><![CDATA[[LOGGED] Option to &#x27;Make User Actor from group selection&#x27; in Scene Editor]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/205">@bonemap</a> said:</p>
<blockquote>number input fields that resolve math </blockquote>
<p>Added this to the corresponding, existing feature request :)</p><p>(This would save me so much time.)</p>]]></description><link>https://community.troikatronix.com/topic/9373/logged-option-to-make-user-actor-from-group-selection-in-scene-editor</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9373/logged-option-to-make-user-actor-from-group-selection-in-scene-editor</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Mon, 22 Dec 2025 09:52:25 GMT</pubDate></item><item><title><![CDATA[[LOGGED] &quot;Collect all used media into a single folder&quot; button.]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/124">@dusx</a> said:</p>
<blockquote><p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/146">@aolis</a><br /><br />Something that should help: <a href="&lt;a href=">Collect" class="redactor-linkify-object"&gt;https://community.troikatronix...</a> Your Media With Ease.</p></blockquote>
<p> This is like magic! </p>]]></description><link>https://community.troikatronix.com/topic/9356/logged-collect-all-used-media-into-a-single-folder-button</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9356/logged-collect-all-used-media-into-a-single-folder-button</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Tue, 09 Dec 2025 10:44:39 GMT</pubDate></item><item><title><![CDATA[[LOGGED] Capture stage to picture behavior]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1445">@barneybroomer</a> said:</p>
<blockquote>Thanks for this patch</blockquote>
<p> No problem. Hope you find it useful.</p>]]></description><link>https://community.troikatronix.com/topic/9360/logged-capture-stage-to-picture-behavior</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9360/logged-capture-stage-to-picture-behavior</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Mon, 08 Dec 2025 17:53:46 GMT</pubDate></item><item><title><![CDATA[Smpte 2110]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/387">@craigw</a></p>
<p>After a quick browse, I suspect these cards will just work with Isadora's blackmagicdesign integrations as they are. </p>]]></description><link>https://community.troikatronix.com/topic/9359/smpte-2110</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9359/smpte-2110</guid><dc:creator><![CDATA[DusX]]></dc:creator><pubDate>Fri, 05 Dec 2025 00:12:54 GMT</pubDate></item><item><title><![CDATA[[LOGGED] Feature request: Exit Scene Trigger]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/256">@eight</a></p>
<p>A possible workaround:</p>
<p>It only works if you select the scene in the Scene Select control, rather than in the Scene List at the bottom of the window. The transition time of the scene sending the OSC command must be set to at least 0.01 seconds.</p>
<p>This may not be exactly what you are looking for, but I hope it helps!</p>
<p>Best regards, </p>
<p>Jean-François </p>]]></description><link>https://community.troikatronix.com/topic/9293/logged-feature-request-exit-scene-trigger</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9293/logged-feature-request-exit-scene-trigger</guid><dc:creator><![CDATA[jfg]]></dc:creator><pubDate>Fri, 19 Sep 2025 08:30:54 GMT</pubDate></item><item><title><![CDATA[[LOGGED] Rename Scene Actor]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/4">@skulpture</a> said:</p>
<blockquote>I did test and worked once, then I did something and it stopped</blockquote>
<p> If you send me the file privately (without media) I can try to see what happened.</p>]]></description><link>https://community.troikatronix.com/topic/9273/logged-rename-scene-actor</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9273/logged-rename-scene-actor</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Tue, 26 Aug 2025 16:36:43 GMT</pubDate></item><item><title><![CDATA[More lock document options]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/229">@dbini</a></p>
<p>Is this not the same as the lock feature? When I choose this, I get the exact same options.</p>
<p>The issue is, if I activate the option "User can save changes", the only difference is, that one could save the patch to a backup file, but not to the original.<br />Second; In non of the options the scene editing is available.<br />Or am I wrong here?<br /><br /></p>
<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/124">@DusX</a> <br />I'm working for a big city theatre, where the main system is a bigger media server (pixera). But for smaller productions on the little stages and the rehearsal rooms, we need a system, which isn't to complex. As we are a small team for video and can not be there all the time for all rehearsals and productions, we like to give the prepared hard and software to the production team. But they often doesn't have any technical background beyond playing a youtube video or maybe using VLC. Therefore it needs to be as noob proof as possible. But then sometimes there are more complex productions, with multiple outputs and often live cam inputs, etc.<br />This is where Isadora could come in handy. We would build a basic patch with a specific GUI for the production, limited to the settings they need. To avoid irritations and braking things, it would help to deactivate all parts, which could lead to issues.<br /><br />At the moment as far as I could try it, these are the available options:</p>
<p>1. No option activated at all:<br />Controls can change values<br />No actors view/ control edit<br />No adding of new Scenes<br />Media library locked<br />No save option at all</p>
<p>2. "User can edit controls"</p>
<p>Controls can change values<br />Controls can be edited<br />Actor view is available and actors can be manipulated (Which is not obvious reading the options text)<br />No adding of new Scenes<br />Media library locked<br />No save option at all (still)</p>
<p>3. "User can edit media"</p>
<p>Controls can change values<br />No actors view/ control edit<br />No adding of new Scenes<br />Media library UNlocked<br />No save option at all (still)</p>
<p>4. "User can save changes"</p>
<p>This works as an addition to the other options and gives "Save Backup" option. But not saving to the same project.<br />But still no Scene adding/editing (Maybe with an option to lock the first X scenes to keep them save)<br /></p>
<p>Actually I am wondering why there is no Scene editing available at all...</p>
<p></p>
<p>What I'd need:</p>
<p></p>
<p>Controls can change values<br />No actors view/ control edit<br />Adding/ editing Scenes with an option to lock the first X scenes to keep them save<br />Media library UNlocked<br />Save to the same project</p>
<p></p>
<p></p>
<p></p>]]></description><link>https://community.troikatronix.com/topic/9238/more-lock-document-options</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9238/more-lock-document-options</guid><dc:creator><![CDATA[DillTheKraut]]></dc:creator><pubDate>Thu, 05 Jun 2025 11:41:30 GMT</pubDate></item><item><title><![CDATA[[LOGGED] Advancing the new control address function with automation]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/740">@dillthekraut</a> said:</p>
<blockquote>needing to change all the numbers in the addresses manually.</blockquote>
<p> Yes, this has been driving me nuts as well.</p>]]></description><link>https://community.troikatronix.com/topic/9232/logged-advancing-the-new-control-address-function-with-automation</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9232/logged-advancing-the-new-control-address-function-with-automation</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Fri, 30 May 2025 16:21:52 GMT</pubDate></item><item><title><![CDATA[[LOGGED] Osculator Virtual Devices as actor in Isadora]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/124">@dusx</a></p><p>Thanks a lot</p>
<p>Best regards, </p>
<p>Jean-François </p>]]></description><link>https://community.troikatronix.com/topic/9233/logged-osculator-virtual-devices-as-actor-in-isadora</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9233/logged-osculator-virtual-devices-as-actor-in-isadora</guid><dc:creator><![CDATA[jfg]]></dc:creator><pubDate>Thu, 29 May 2025 21:20:35 GMT</pubDate></item><item><title><![CDATA[Feature request: Drag a folder into the media window]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/740">@dillthekraut</a></p><p>I would also love to be able to specify different bins for the Player actors. Currently, you can create any number of Picture bins to arrange your media in, but, as far as i know, you can only access one of them with the Picture Player.</p>]]></description><link>https://community.troikatronix.com/topic/771/feature-request-drag-a-folder-into-the-media-window</link><guid isPermaLink="true">https://community.troikatronix.com/topic/771/feature-request-drag-a-folder-into-the-media-window</guid><dc:creator><![CDATA[dbini]]></dc:creator><pubDate>Mon, 26 May 2025 17:24:12 GMT</pubDate></item><item><title><![CDATA[[LOGGED] Media file versioning]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/740">@dillthekraut</a></p><p>This is an interesting Idea, and something we will discuss. (being added to our FR database :)<br /></p><p>As a note, what I do is save my files with Version numbers file_v#.mov for example, in my media folder, the file named file.mov is replaced by a copy of any new media I make. This allows me to update my file without relinking each file manually, while maintaining an archive of versions. Down-side of this approach is I need to have 2 copies of the latest version at any time. I do find renaming a copy much faster than using the relink UI interface though.</p>]]></description><link>https://community.troikatronix.com/topic/9229/logged-media-file-versioning</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9229/logged-media-file-versioning</guid><dc:creator><![CDATA[DusX]]></dc:creator><pubDate>Sun, 25 May 2025 19:59:16 GMT</pubDate></item><item><title><![CDATA[[LOGGED] Audio Stream from Movie Player]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/8894">@gelmystery</a> said:</p>
<blockquote>audio stream to be made available from the movie player</blockquote>
<p> *Currently this is not possible.  </p><p>Big things are coming on the audio side though. We are hard at work :)</p>]]></description><link>https://community.troikatronix.com/topic/9195/logged-audio-stream-from-movie-player</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9195/logged-audio-stream-from-movie-player</guid><dc:creator><![CDATA[DusX]]></dc:creator><pubDate>Wed, 16 Apr 2025 19:11:29 GMT</pubDate></item><item><title><![CDATA[[LOGGED] Ability to change scene selector colour]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/229">@dbini</a> said:</p>
<blockquote>The little scene name buttons at the bottom of the page are all grey, and turn blue when active, pale blue when active in the background and red when using blind mode. But would it be useful to be able to change the default state colour independently? kind of like the new coloured actor titles, you could create groups of scenes just by changing the button colour. I guess the palette might need to be restricted so it doesn't interfere with the functional colour changes, but a right click - simple palette selector (a bit like the slots in Ableton) might be useful. Even a choice of 4 different greys would be nice. What do you think? </blockquote>
<p> I'll add this to the existing feature request.</p>]]></description><link>https://community.troikatronix.com/topic/9164/logged-ability-to-change-scene-selector-colour</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9164/logged-ability-to-change-scene-selector-colour</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Wed, 12 Mar 2025 15:00:49 GMT</pubDate></item></channel></rss>