<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[How To... ?]]></title><description><![CDATA[Looking for help realizing your creative ideas using Isadora? This is the place to ask the community for advice. Note that topics related to bug reports and technical issues should be posted in the Isadora Troubleshooting forum!]]></description><link>https://community.troikatronix.com/category/4</link><generator>RSS for Node</generator><lastBuildDate>Sun, 17 May 2026 07:02:53 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/category/4.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 15 May 2026 10:45:08 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[​Infrared  reflective tracking - Where to find a good camera.]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1435">@woland</a></p><p>Magnificent indeed!!! Perhaps they'll be reintroduced: there's quite a strong guerrilla rewilding movement here in the UK...</p>]]></description><link>https://community.troikatronix.com/topic/9437/infrared-reflective-tracking-where-to-find-a-good-camera</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9437/infrared-reflective-tracking-where-to-find-a-good-camera</guid><dc:creator><![CDATA[mark_m]]></dc:creator><pubDate>Fri, 15 May 2026 10:45:08 GMT</pubDate></item><item><title><![CDATA[slit scan ++ or any other pixel sorting way?]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/229">@dbini</a> said:</p>
<blockquote>(inputs for width of slit and speed would be nice, horizontal and vertical offset might be interesting)</blockquote>
<p> Logged :)</p>]]></description><link>https://community.troikatronix.com/topic/6676/slit-scan-or-any-other-pixel-sorting-way</link><guid isPermaLink="true">https://community.troikatronix.com/topic/6676/slit-scan-or-any-other-pixel-sorting-way</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Tue, 12 May 2026 08:06:30 GMT</pubDate></item><item><title><![CDATA[Izzymap-alpha blending]]></title><description><![CDATA[<p>I am looking for an expert Isadora for collaboration in theater (Computer Vision &amp; Interactive Projection). The deadline for submitting the call is tomorrow. Contact me privately for details👽</p>diegosiedo<p></p>]]></description><link>https://community.troikatronix.com/topic/9436/izzymap-alpha-blending</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9436/izzymap-alpha-blending</guid><dc:creator><![CDATA[diegosiedo]]></dc:creator><pubDate>Sun, 10 May 2026 20:33:08 GMT</pubDate></item><item><title><![CDATA[Izzy on modern Linux??]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/124">@DusX</a> Thanks for your fast reply. I know Isadora on Windows and macOS is fully tested, but I’m very curious to try it on hardware running Linux. My experience with the latest Windows updates done by Microsoft has not been the best, and I just wanted to know if someone here has attempted the same thing recently.</p>
<p>I’ve seen Linux growing a lot in recent years, and I’ve already migrated a large part of my workflow there for other things.</p>
<p>My main workload is still happening on macOS, but for installations and other projects, I use Linux a lot.</p>]]></description><link>https://community.troikatronix.com/topic/9435/izzy-on-modern-linux</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9435/izzy-on-modern-linux</guid><dc:creator><![CDATA[Milt0n]]></dc:creator><pubDate>Fri, 08 May 2026 18:25:00 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Smooth vertical scrolling numbers in a slot-machine &#x2F; Apple timer style format]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/43">@jfg</a> <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1435">@woland</a> and everyone else who has assisted, I'm SO grateful for your wisdom and time! These examples are just what was needed.</p><p>This forum and its community is wonderful.</p><p>Many, many thanks!</p><p>Simon</p>]]></description><link>https://community.troikatronix.com/topic/9433/answered-smooth-vertical-scrolling-numbers-in-a-slot-machine-apple-timer-style-format</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9433/answered-smooth-vertical-scrolling-numbers-in-a-slot-machine-apple-timer-style-format</guid><dc:creator><![CDATA[Paz]]></dc:creator><pubDate>Wed, 06 May 2026 14:42:08 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Position Data via OSC]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/9695">@filpi2</a></p><p>I'd recommend building your file using the OSC Address Listener actor.</p><p>That way, whatever tool you made to do this can be put into a User Actor and used in any file instead of being locked to this one specific Isadora file because of Stream Setup.</p>]]></description><link>https://community.troikatronix.com/topic/9430/answered-position-data-via-osc</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9430/answered-position-data-via-osc</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Fri, 24 Apr 2026 12:31:55 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Timecode value entry with Streamdeck]]></title><description><![CDATA[<p>Hi all</p><p>Many thanks for the pointers and info. Sorry for not getting back earlier, just the day it has being.</p><p>I think jfg has nailed it for me.</p><p>The Trigger Text actor seems to be what I seek.</p><p>I have been overthinking this. I, effectively, juat need a placeholder that allow me to have a one button entry for a set time which enables the streamdeck usage.</p><p>My custom timer has a countdown that works like a traffic light in terms of the colour warnings. I do a lot of death by powerpoint and I am looking to use the timer as a notification to the presenters.</p><p>By using the trigger text actor, I can set the placeholder for the time on the screen. This time may change from presenter to presenter and I am just looking to automate this via a streamdeck. Not all around me are familiar with Isadora (give it time!) etc. Previous to this, I was just editing the various sections on the patch. I now have other people coming into the workplace and this will allow me to populate the streamdeck with standard times, start, stop etc in the streamdeck.</p><p>I was confusing the issue with TC but JFG's suggestion got me thinking ref the trigger text. I have two items I wish to achieve, a placeholder and a countdown timer. I was looking at this process as one action rather than two actions if actually is.</p><p>I had a quick try out and in a rough manner it works. </p><p>Many thanks all and I will gladly accept the award for the most obtuse query of the year.</p><p>Hopefully that explains my methodology.</p><p>Thank you</p><p>eamon</p><p></p>]]></description><link>https://community.troikatronix.com/topic/9422/answered-timecode-value-entry-with-streamdeck</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9422/answered-timecode-value-entry-with-streamdeck</guid><dc:creator><![CDATA[eamon]]></dc:creator><pubDate>Sat, 18 Apr 2026 19:00:17 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Blend Maker - Force Stage Issue]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1248">@eamon</a> said:</p>
<blockquote><p>You can use the Brave browser if you do not have youtube premium. It removes all the ads.</p></blockquote>
<p> Off topic: I've never heard of Brave Browser before - it looks amazing. Thanks, for the tip!</p><p>Cheers,</p><p>Hugh</p>]]></description><link>https://community.troikatronix.com/topic/9413/answered-blend-maker-force-stage-issue</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9413/answered-blend-maker-force-stage-issue</guid><dc:creator><![CDATA[CitizenJoe]]></dc:creator><pubDate>Thu, 16 Apr 2026 18:43:05 GMT</pubDate></item><item><title><![CDATA[Shatter actor?]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/9325">@charlotte_e</a></p><p>I would also suggest going the GLSL Shader route. LLMs can do pretty well if you feed them the contents of Tutorial 3 <a href="https://support.troikatronix.com/support/solutions/articles/13000025645-glsl-shader-actor-tutorial" target="_blank">here</a> and the guts of one of the existing TT GLSL shaders as an example, so that they can understand the formatting requirements.</p>]]></description><link>https://community.troikatronix.com/topic/9419/shatter-actor</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9419/shatter-actor</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Tue, 14 Apr 2026 14:32:20 GMT</pubDate></item><item><title><![CDATA[Working with subtitle tracks and feature length screenings through Isadora]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/2538">@thatmattrogers</a></p><p>OR</p><p>Best regards, </p><p>Jean-François </p>]]></description><link>https://community.troikatronix.com/topic/9418/working-with-subtitle-tracks-and-feature-length-screenings-through-isadora</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9418/working-with-subtitle-tracks-and-feature-length-screenings-through-isadora</guid><dc:creator><![CDATA[jfg]]></dc:creator><pubDate>Tue, 14 Apr 2026 08:01:08 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Isadora-&gt; Syphon-&gt; Micca player: inaccurate size translation]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/7">@michel</a> Thanks Michel for the quick and helpful reply ~ will try.</p>]]></description><link>https://community.troikatronix.com/topic/9416/answered-isadora-syphon-micca-player-inaccurate-size-translation</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9416/answered-isadora-syphon-micca-player-inaccurate-size-translation</guid><dc:creator><![CDATA[JJHP3]]></dc:creator><pubDate>Sun, 12 Apr 2026 01:23:55 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Timecode + moving through scenes]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/5234">@gpeddino</a> said:</p>
<blockquote>And I want to create an actor that will read the incoming MTC and immediately jump to the correct scene.</blockquote>
<p> The question for me, is how do you find editing these timecodes to be easiest. I would build your approach around what you find easiest to edit/adjust.</p>]]></description><link>https://community.troikatronix.com/topic/9414/answered-timecode-moving-through-scenes</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9414/answered-timecode-moving-through-scenes</guid><dc:creator><![CDATA[DusX]]></dc:creator><pubDate>Fri, 10 Apr 2026 17:40:12 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] How to Set the Scale Min&#x2F;Max of Inputs in Pythoner Actor?]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/124">@dusx</a> said:</p>
<blockquote>With that said, you use the standard method of mutating your inputs/outputs to the expected types. </blockquote>
<p> <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/146">@Aolis</a> </p>
<p>These User Actors of mine can be quite useful for that: <a href="https://troikatronix.com/add-ons/mutator-user-actors/" target="_blank">https://troikatronix.com/add-ons/mutator-user-actors/</a></p>]]></description><link>https://community.troikatronix.com/topic/9411/answered-how-to-set-the-scale-min-max-of-inputs-in-pythoner-actor</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9411/answered-how-to-set-the-scale-min-max-of-inputs-in-pythoner-actor</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Mon, 06 Apr 2026 14:40:46 GMT</pubDate></item><item><title><![CDATA[RTSP stream into Isadora?]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/124">@dusx</a></p><p>Thanks, Ryan.<br /><br />It'd just be a stream from an IP Camera on the local network, so I think the OBS / NDI solution will work fine for my needs. <br />I'm sure you have better things to do with your time :-)<br /><br />Cheers<br /><br />Mark<br /><br /></p>]]></description><link>https://community.troikatronix.com/topic/9410/rtsp-stream-into-isadora</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9410/rtsp-stream-into-isadora</guid><dc:creator><![CDATA[mark_m]]></dc:creator><pubDate>Fri, 03 Apr 2026 15:10:49 GMT</pubDate></item><item><title><![CDATA[How to warp a video mapping]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/65">@jjhp3</a> said:</p>
<blockquote>point by point process</blockquote>
<p> Yes, only the selected points will move, and they all move the same amount. I 'stretch' type move would be a great feature request though. I will add this. </p><p></p>]]></description><link>https://community.troikatronix.com/topic/9407/how-to-warp-a-video-mapping</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9407/how-to-warp-a-video-mapping</guid><dc:creator><![CDATA[DusX]]></dc:creator><pubDate>Mon, 23 Mar 2026 14:49:43 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Text to timecode?]]></title><description><![CDATA[<p>And  I'll add in my set of Timecode Tools (user actors): <a href="https://troikatronix.com/add-ons/dx-timecode-tools/">TROIKATRONIX : ISADORA - DX – Timecode Tools</a></p>]]></description><link>https://community.troikatronix.com/topic/9397/answered-text-to-timecode</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9397/answered-text-to-timecode</guid><dc:creator><![CDATA[DusX]]></dc:creator><pubDate>Thu, 12 Mar 2026 14:27:06 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] movie player pan audio]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/43"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/43">@jfg</a></a></p><p>thanks, that's a helpful suggestion. And yes, I'm running Blackhole so i can send it out and back using different channels.</p><p>I'm guessing restoring that function within the movie actor is not likely to happen soon. What a pity Apple messed up Quicktime.</p><p>thanks <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/43"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/43">@jfg</a></a> <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/6687">@skuven</a> </p>]]></description><link>https://community.troikatronix.com/topic/9400/answered-movie-player-pan-audio</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9400/answered-movie-player-pan-audio</guid><dc:creator><![CDATA[Notdoc]]></dc:creator><pubDate>Thu, 05 Mar 2026 18:07:02 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] DMX how to resources &amp; actors. Just begining my journey into izzy and DMX]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/6713">@video-architect</a> here's a quick Izzy file with the appropriate actors. You just need to change the I.P. address of the ArtNet Send actor.</p><p>Hope this helps! </p><p>Simon</p><p><a href="/assets/uploads/files/1772575758985-dmx-lighting-artnet-send.izz">dmx-lighting-artnet-send.izz</a><br /></p>]]></description><link>https://community.troikatronix.com/topic/9395/answered-dmx-how-to-resources-actors-just-begining-my-journey-into-izzy-and-dmx</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9395/answered-dmx-how-to-resources-actors-just-begining-my-journey-into-izzy-and-dmx</guid><dc:creator><![CDATA[Paz]]></dc:creator><pubDate>Tue, 03 Mar 2026 22:09:48 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Complete list of actors?]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/6599">@mmharvey</a></p><p>In the program you can also go to Help &gt; Isadora Manual...</p><p>The section Actor Reference is what you're looking for</p>]]></description><link>https://community.troikatronix.com/topic/9396/answered-complete-list-of-actors</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9396/answered-complete-list-of-actors</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Thu, 26 Feb 2026 14:58:21 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Very basic: Control LED over Isadora with Enttec ODE Mk2]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/2066">@juriaan</a></p><p>Thanks. Just found this topic. I assume it's all still relevant. Thanks this is just what I need as I'm setting up the exact same hardware.</p>]]></description><link>https://community.troikatronix.com/topic/7769/answered-very-basic-control-led-over-isadora-with-enttec-ode-mk2</link><guid isPermaLink="true">https://community.troikatronix.com/topic/7769/answered-very-basic-control-led-over-isadora-with-enttec-ode-mk2</guid><dc:creator><![CDATA[Video Architect]]></dc:creator><pubDate>Tue, 24 Feb 2026 01:39:41 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Challenge recording 1 hour, tomorrow]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/3576">@Eva</a></p><p>another possibility on Mac is syphon Recorder. I use it always, it is easier to configure as OBS and it works very well:</p><p><a href="https://syphon.info/recorder.html">https://syphon.info/recorder.html</a></p><p>Best regards, </p><p>Jean-François</p><p></p>]]></description><link>https://community.troikatronix.com/topic/9394/answered-challenge-recording-1-hour-tomorrow</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9394/answered-challenge-recording-1-hour-tomorrow</guid><dc:creator><![CDATA[jfg]]></dc:creator><pubDate>Mon, 23 Feb 2026 13:26:26 GMT</pubDate></item><item><title><![CDATA[Using projectors in portrait orientation]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1435">@woland</a> Thanks for the Suggestion. Still - having this feature inside Stage Settings would enable the User to Safe the Setting with the Show. That would simplify Setup and reduce room for error, espacially in enviroments where we run multiple Shows from the same Computer. Cheers</p>]]></description><link>https://community.troikatronix.com/topic/6261/using-projectors-in-portrait-orientation</link><guid isPermaLink="true">https://community.troikatronix.com/topic/6261/using-projectors-in-portrait-orientation</guid><dc:creator><![CDATA[Theaterhaus Jena]]></dc:creator><pubDate>Wed, 18 Feb 2026 20:05:23 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Jump to next with Scene fade times]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/2680">@wotrombone</a> said:</p>
<blockquote>Are there other ways to fade into the next scene with  a jump actor that use those times? is there a way to automatically grab those times?</blockquote>
<p>You could also just use one of the different Jump actors (for example Jump By Name) and set your fade times in the Jump actor. I usually don't use the Scene fade times and use jump actors instead. This might be a lot of work depending on whether you've already got a bunch of cues programmed. </p><p>Generally, I use a Background actor renamed to "#CUES" and put stuff like the Jump Macro you've built in there. Then I put that Background in the same place in every Scene (generally top right) so that I know where it is in any given Scene and, since the Background actor has been renamed to "#CUES", I can use the <a href="https://www.youtube.com/watch?v=grh4T4iaL1E&amp;list=PLqiBJCe8prQuy0ajX94TTKpXRGN7L79oc&amp;index=22" target="_blank">hashtag list</a> to jump to it easily if I need to find and edit it.</p><p>I tend to make a template Scene with the stuff I need most often and just copy-paste that Scene when I need to create a new Scene, then modify the copy. It'll already have whatever Jump actor I'm using with a default timing of 3 seconds in it, so that I don't need to manually set that every time and only need to change that number if I want a different fade time for a specific Scene.<br /></p>]]></description><link>https://community.troikatronix.com/topic/9389/answered-jump-to-next-with-scene-fade-times</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9389/answered-jump-to-next-with-scene-fade-times</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Mon, 16 Feb 2026 11:54:41 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Triggering several Videos with Keyboard Watchers in one Scene]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/43">@jfg</a> said:</p>
<blockquote>You need the absolute value to switch between 0 and 1. Without it will switch between -2/+2
</blockquote>
<p> You can also go into the property inspector and change the min and max of the 'speed' input from -2 to 2 &gt; 0 to 1. Then you can connect a Toggle to it directly.</p>]]></description><link>https://community.troikatronix.com/topic/9381/answered-triggering-several-videos-with-keyboard-watchers-in-one-scene</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9381/answered-triggering-several-videos-with-keyboard-watchers-in-one-scene</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Mon, 09 Feb 2026 12:26:32 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Video Fade-In &#x2F; Fade-Out]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/9518">@tarox</a></p><p>Additionally, taking a look at the timing logic from this example file of mine might be helpful for understanding more about how to do this kind of thing: <a href="https://troikatronix.com/add-ons/random-media-random-duration/" target="_blank">https://troikatronix.com/add-ons/random-media-random-duration/</a></p>]]></description><link>https://community.troikatronix.com/topic/9380/answered-video-fade-in-fade-out</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9380/answered-video-fade-in-fade-out</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Fri, 06 Feb 2026 10:23:36 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Is there a simple way of creating a silhouette of a dancer?]]></title><description><![CDATA[<p>See also:</p><p><a href="https://community.troikatronix.com/post/40886">https://community.troikatronix.com/post/40886</a></p><p><a href="https://community.troikatronix.com/post/51632">https://community.troikatronix.com/post/51632</a><br /></p><p>a bit dated but the concepts are helpful: <a href="https://community.troikatronix.com/topic/5467/body-mapping-with-isadora">https://community.troikatronix.com/topic/5467/body-mapping-with-isadora</a></p>]]></description><link>https://community.troikatronix.com/topic/9387/answered-is-there-a-simple-way-of-creating-a-silhouette-of-a-dancer</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9387/answered-is-there-a-simple-way-of-creating-a-silhouette-of-a-dancer</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Fri, 06 Feb 2026 09:22:51 GMT</pubDate></item></channel></rss>