<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Topics tagged with autotune]]></title><description><![CDATA[A list of topics that have been tagged with autotune]]></description><link>https://community.troikatronix.com/tags/autotune</link><generator>RSS for Node</generator><lastBuildDate>Sun, 06 Sep 2026 12:05:06 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/tags/autotune.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 09 Aug 2021 11:10:45 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[[ANSWERED] Live Autotune]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/4345">@deflost</a> said:</p>
<blockquote>so please think also on windows user, thx.</blockquote>
<p> If we're creating any native Isadora actor, it would be cross-platform.</p><p>The only reason all those QC, CI, and Audio actors are only available on Mac is because they're not our plugins; we pull them in from the macOS architecture. So since we didn't create them and they're not actually part of our program, it's not possible to make them available on Windows because they simply don't exist there for us to access and make available in the same way we do on Mac.</p>]]></description><link>https://community.troikatronix.com/topic/7458/answered-live-autotune</link><guid isPermaLink="true">https://community.troikatronix.com/topic/7458/answered-live-autotune</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Mon, 09 Aug 2021 11:10:45 GMT</pubDate></item></channel></rss>