<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Topics tagged with cues]]></title><description><![CDATA[A list of topics that have been tagged with cues]]></description><link>https://community.troikatronix.com/tags/cues</link><generator>RSS for Node</generator><lastBuildDate>Sat, 18 Apr 2026 00:49:50 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/tags/cues.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 17 Nov 2020 10:54:25 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Cue System]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/207">@gertjanb</a><br /></p><p>Amazing! Thanks so much for sharing</p>]]></description><link>https://community.troikatronix.com/topic/6970/cue-system</link><guid isPermaLink="true">https://community.troikatronix.com/topic/6970/cue-system</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Tue, 17 Nov 2020 10:54:25 GMT</pubDate></item><item><title><![CDATA[different scene trigger modes?]]></title><description><![CDATA[<p>...we ask because in the manual there are only four options in the drop down?</p><p>"</p><p>Isadora Manual96DirectionThe Direction drop-down menu determines which action you wish to set up with a Go Trigger. There are fouroptions.Next Scene. When the specified key or input is received, Isadora transitions from the active scene to the succeeding scene in the scene list. As before, this will create a crossfade transition between scenes if a Fade Out time has been specified for the current scene, orif a Fade In time has been specified for the following scene.Previous scene. When the specified key or input is received, Isadora transitions from the active scene to the preceding scene in the scene list. This will create a crossfade transition between scenes if a Fade Out time has been specified for the current scene.Go Forward. When triggered, sends a trigger to the Go Forward actors in the active scene.Go Backward. Sends a trigger to the Go Backward actors in the active scene.By default, only the ‘Next Scene’ direction is enabled. You can enable any of the others by specifying what activates each Go Trigger direction: Keyboard, MIDI, or HID.</p><p>"</p><p>thx</p><p>r.h.</p><p></p>]]></description><link>https://community.troikatronix.com/topic/6626/different-scene-trigger-modes</link><guid isPermaLink="true">https://community.troikatronix.com/topic/6626/different-scene-trigger-modes</guid><dc:creator><![CDATA[deflost]]></dc:creator><pubDate>Fri, 15 May 2020 20:26:11 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Looping video continuously (on specific layer) while jumping from scene to scene]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/3920">@nickdesigner84</a> said:</p>
<blockquote>virtual stages - I was wondering what they could be used for...</blockquote>
<p> You can use them like this to group a bunch of overlapping content and then easily manipulate its location and scaling as a whole. (I used a Virtual Stage for all the shapes that make up the penguin's head.)</p><p><a href="/assets/uploads/files/1587576384480-penguin.izz">Penguin.izz</a></p>]]></description><link>https://community.troikatronix.com/topic/6560/answered-looping-video-continuously-on-specific-layer-while-jumping-from-scene-to-scene</link><guid isPermaLink="true">https://community.troikatronix.com/topic/6560/answered-looping-video-continuously-on-specific-layer-while-jumping-from-scene-to-scene</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Wed, 22 Apr 2020 17:28:33 GMT</pubDate></item><item><title><![CDATA[Isadora 3.0.7 scene fade times incorrect when using MSC control]]></title><description><![CDATA[<p>This is a bug that it doesn't work the same way when triggering it with MSC vs using the Spacebar. I will add this to our tracker.<br /><br />For now, here's the easiest workaround I could come up with: This file (<a href="https://community.troikatronix.com/assets/uploads/files/1580133090307-fade-demo.izz">Fade Demo.izz</a>) will make it behave the way you want it to (and also led me to discover a different bug involving trying to deactivate an activated Scene you're transitioning into mid-transition). If you're clicking around to deactivate Scenes mid-transition that you've already activated you may get an assertion dialog about failing to deactivate the Scene, but it you press "Continue" everything is fine.</p><p>The trick is to put a MIDI Show Control Watcher paired with a Text Comparator looking for the cue number of the next Scene (the one you want to "bump" in). When you hit that cue, it'll trigger the Activate Scene actor and bump the next Scene in.</p><p>Best wishes,</p><p>Woland</p>]]></description><link>https://community.troikatronix.com/topic/6358/isadora-3-0-7-scene-fade-times-incorrect-when-using-msc-control</link><guid isPermaLink="true">https://community.troikatronix.com/topic/6358/isadora-3-0-7-scene-fade-times-incorrect-when-using-msc-control</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Mon, 27 Jan 2020 14:21:22 GMT</pubDate></item><item><title><![CDATA[FREEZE NEXT Q]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/3384">@malibu</a></p><p>If you're willing to post your patch I can take a look. It may be that your approach is not optimal.</p><p>Best wishes,</p><p>Woland</p>]]></description><link>https://community.troikatronix.com/topic/5820/freeze-next-q</link><guid isPermaLink="true">https://community.troikatronix.com/topic/5820/freeze-next-q</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Fri, 12 Apr 2019 20:42:45 GMT</pubDate></item><item><title><![CDATA[[SOLVED] - nanoKontrolling Izzy levels]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1435">@Woland</a>, Awesome. Thanks for this improved version.</p><p>Msanii</p>]]></description><link>https://community.troikatronix.com/topic/5354/solved-nanokontrolling-izzy-levels</link><guid isPermaLink="true">https://community.troikatronix.com/topic/5354/solved-nanokontrolling-izzy-levels</guid><dc:creator><![CDATA[msanii]]></dc:creator><pubDate>Wed, 01 Aug 2018 22:33:16 GMT</pubDate></item><item><title><![CDATA[[SOLVED] Midi Go Triggers]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/2288">@Salimelo</a> <br /></p><p>I've had huge success sending MIDI Show Control (MSC) from QLab and ETC Ion/Nomad lighting consoles to trigger Isadora (via MIDI Show Control Watcher actors paired with comparators), in conjunction with using <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/395">@dbengali</a> (Mac) and <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/74">@djinoui</a> 's (Windows) JumpByName custom Isadora plugins and then prefacing Scene names with MSC cue #'s.</p><p><a href="/assets/uploads/files/1511392520194-jumpbyname.izzyplug.zip">JumpByName.izzyplug.zip</a> (Mac)<br /></p><p>Best wishes,</p><p>Woland</p>]]></description><link>https://community.troikatronix.com/topic/4817/solved-midi-go-triggers</link><guid isPermaLink="true">https://community.troikatronix.com/topic/4817/solved-midi-go-triggers</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Wed, 22 Nov 2017 23:16:34 GMT</pubDate></item></channel></rss>