<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Topics tagged with display]]></title><description><![CDATA[A list of topics that have been tagged with display]]></description><link>https://community.troikatronix.com/tags/display</link><generator>RSS for Node</generator><lastBuildDate>Sun, 15 Mar 2026 09:16:59 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/tags/display.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 29 Oct 2024 22:13:23 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Multiple stages with same display]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/8323">@danzltessio</a></p>
<p>You could go with virtual stages, one for each part in the 'main' stage, and put all mappings for those in a 'background' scene, which is always active.</p>
<p>Each real scene will only contain a 'projector actor' for each mapping, sending the image to the virtual stages and this way to the 'background scene', where the actual mapping takes place.<br /></p>
<p><br /></p><p>You could do it in each scene, straight from multiple 'projector actors', without bothering virtual stages and 'background scenes'. But this way you simulate what you wanted to do in the stage setup, keeping the full potential of the first stage izzymap functions.<br /></p>]]></description><link>https://community.troikatronix.com/topic/9042/multiple-stages-with-same-display</link><guid isPermaLink="true">https://community.troikatronix.com/topic/9042/multiple-stages-with-same-display</guid><dc:creator><![CDATA[DillTheKraut]]></dc:creator><pubDate>Tue, 29 Oct 2024 22:13:23 GMT</pubDate></item><item><title><![CDATA[Display, stages, screens order]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/43">@jfg</a> said:</p>
<blockquote>&lt;p&gt;<a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/4">@skulpture</a>&lt;/p&gt;&lt;p&gt;I already use EDID and this is not a problem of unreliability of the order. I just wish that when the System Preferences for a device give the number 1, I would also find in Isadora #1 and not #4. It also seems that monitors are numbered before projectors even if the projectors were connected first. &lt;/p&gt;
&lt;p&gt;It would also be helpful if the device (monitors, projector or internal display) with the system (primary) was numbered last in the chain, so we would have the chance to have stage 1 on device 1 and not basically on 2.&lt;/p&gt;
&lt;p&gt;I would also like the list of displays in Stage setup to show the names of the devices , like the ‘Display Overview’. If all devices have the same resolution it is not easy to know which one is which, even more so that they do not show the same number as in the system prefs.&lt;/p&gt;&lt;img src="/assets/uploads/files/1727267685655-bildschirmfoto-2024-09-25-um-14.22.31.jpg" /&gt;&lt;p&gt;Best regards, &lt;/p&gt;&lt;p&gt;Jean-François &lt;/p&gt;</blockquote>
<p> Ah I see - slightly misunderstood. I will leave my original post for others as it might be useful for future readers.</p>]]></description><link>https://community.troikatronix.com/topic/8996/display-stages-screens-order</link><guid isPermaLink="true">https://community.troikatronix.com/topic/8996/display-stages-screens-order</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Wed, 25 Sep 2024 20:08:59 GMT</pubDate></item><item><title><![CDATA[Stage Setup Display Option: No Output]]></title><description><![CDATA[<p>Hi
  </p>
<p>It would be nice to have an option in the Stage Setup to deactivate an output (e.g. Display Setting = NONE). Further it would be nice, that Isadora recognizes, which parts of a stage are deactivated and does not calculate these outputs to save resources.
  </p>
<p>Background:
  </p>
<p>We had a theatre production with 6 beamers and a Control Monitor running on a Windows 10 computer. 4 beamers were connected to a videowall processor, which were recognized as tow wide screen monitors by Windows, so we had in total 5 monitors showed in Windows.
  </p>
<p>Once during a rehearsal, we had an electrical damage on the computer and we had to replace it a week before starting the show and during a period, where it was really hard to get computer hardware. We were not able to find a computer with a graphics card, which can output to 5 monitors on a single graphics card (since Isadora only support that), the maximum was always 4. We tried a long time to find a way to work with only 4 monitors but we were not able.
  </p>
<p>So we decided to use a Laptop for one beamer and connect the remaining beamers to the computer and just let run Laptop and Computer the same Isadora show file except for a different configuration in Stage Setup. As fare as I know, there is no possibility to deactivate an output. So we had to remove all projector actors for the one beamer on the computer show file and we had remove all projector actors for all other beamers on the laptop show file, which also took a lot of time because of 80 complex scenes.
  </p>
<p>I think that such a deactivate output feature a situation, where each minute counts, would be really useful since one can just take some laptops, copy the show file, connect the beamer to it, deactivate every output, which is not connected and let the show run.
  </p>
<p>Thank you very much
  </p>
<p>Marco
  </p>]]></description><link>https://community.troikatronix.com/topic/8134/stage-setup-display-option-no-output</link><guid isPermaLink="true">https://community.troikatronix.com/topic/8134/stage-setup-display-option-no-output</guid><dc:creator><![CDATA[merni]]></dc:creator><pubDate>Thu, 22 Sep 2022 21:50:02 GMT</pubDate></item><item><title><![CDATA[Mac Monterey Displays]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/387">@craigw</a></p><p>It sounds like you're describing a problem that's purely to do with macOS and not Isadora, so I've moved this from the bug reports category. I have not seen this issue before but perhaps someone else has.</p><p>Best wishes,</p><p>Woland</p>]]></description><link>https://community.troikatronix.com/topic/7964/mac-monterey-displays</link><guid isPermaLink="true">https://community.troikatronix.com/topic/7964/mac-monterey-displays</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Mon, 16 May 2022 14:06:17 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Using iPad as a Display]]></title><description><![CDATA[<p>thanks everyone for your replies. ndi and yams work indeed. much appreciated. however i am still kinda intrigued about the sidecar option because it actually semi-works.</p><p>here are two screenshots for the same file with the macbook and ipad connected via sidecar but different screens assigned as "secondary". when the ipad is assigned as the primary screen or "display 1", everything works smoothly, I can use my ipad as my main display and control the scene while the  macbook screen is used as the second display.</p>case one : workswhen ipad is display 1 and macbook is display 2<p>however, when the ipad is assigned as the second display, the ipad screen turns white instead of displaying the stage it's assigned with. </p>case 2- not workingwhen macbook is display 1 and ipad is display2<p><br />sorry if this was already clear, but I wanted to make sure that I was able to explain the problem. i'm risking repeating myself because it seems to be a minor problem that might actually be a bug that could be solved with a tiny little patch? </p><p>💞e<br /></p>]]></description><link>https://community.troikatronix.com/topic/7337/answered-using-ipad-as-a-display</link><guid isPermaLink="true">https://community.troikatronix.com/topic/7337/answered-using-ipad-as-a-display</guid><dc:creator><![CDATA[ozfetis]]></dc:creator><pubDate>Thu, 29 Apr 2021 19:34:06 GMT</pubDate></item><item><title><![CDATA[extending control panel across more than one screen]]></title><description><![CDATA[
<p><strong>IDEA 1: TouchOSC + Tablet/iPad</strong></p>
<p>As I stated on the other post, you can move some of your controls to a tablet/iPad and use TouchOSC.</p>

<p><strong>IDEA 2: One Isadora Patch, Two Control Panel Scenes</strong></p>
<p>You can click in between Scenes in the Scene List to split the Control Panel, giving each Scene its own Control Panel. Using one or more background Scenes for your content, (activated with Activate Scene or Activate Scene Amount actors), you can use as many Scenes as you want to make individual Control Panels that all affect your content Scenes. Putting labeled Button Controls connected to Jump Actors will allow you to easily navigate between your Control Panel Scenes. Each Control Panel Scene needs to have an Enter Scene Trigger connected to an Activate Scene actor to activate your background content Scene. </p>
<p>Here's <a href="/assets/uploads/files/1596704219166-3.0.7-multiple-control-panels.izz" target="_blank"></a><a href="/assets/uploads/files/1596707530437-3.0.7-multiple-control-panels.izz">an example patch</a> with multiple (primary [dark blue]) Control Panel Scenes and just one (secondary [light blue]) content Scene</p>
Scene 1 (Effects) &amp; 2 (Snapshots) are separate Control Panels that both affect Scene 3 (Content)Scene 1: Video Effects Control (Primary [dark blue]) uses Control IDs 1-29 (30 and 31 are used to navigate between Control Panel Scenes)Scene 2: Snapshot Control (Primary [dark blue]) uses Control IDs 995-999 (30 and 31 are used to navigate between Control Panel Scenes)Scene 3: Content Scene (secondary [light blue]) uses Control IDs 1-29 and 995-999 (30 and 31 are used to navigate between Control Panel Scenes)
<p>If you use multiple content Scenes, you'll need to make another background Scene for scene control with Activate Scene Amount actors and Envelope Generator actors so that you can fade the different content Scenes in and out from each Control Panel Scene.</p>
<p>Here's <a href="/assets/uploads/files/1596708383898-3.0.7-multiple-control-panels-two-content-scenes.izz">an example patch</a> with multiple (primary [dark blue]) Control Panel Scenes and multiple (secondary [light blue]) content Scenes.</p>
Scene 1 (Effects) &amp; 2 (Snapshots) are separate Control Panels that all affect Scenes 3, 4, &amp; 5 (Content). Scene 1: (Video Effects Control) uses Control IDs 1-29 and 33-46 Scene 2: (Snapshot Control) uses Control IDs 995-999 Scene 3: Scene Control (secondary [light blue]) uses Control IDs 33-46 to adjust the intensity of the content scenesScene 3 is a background Scene, controlled by Scenes 1 &amp; 2, that adjusts the intensity of the Content Scenes.Scene 4: Content Scene 1 (secondary [light blue]) uses Control IDs 1-29 and 995-999Scene 5: Content Scene 2 (secondary [light blue]) uses Control IDs 995-999 Control IDs 30 and 31 are used to navigate between Control Panel Scenes

<p><strong>IDEA 3: Two separate Isadora Patches on Two Screens</strong></p>
<p>Control IDs work across Isadora patches, so if you've got:</p>
Display 1: VJ Patch (with actors using Control IDs 1-999) and Control Panel (Control IDs 1-450, for controlling your bin pickers)Display 2: A second Isadora Patch with your second Control Panel (Control IDs 451-999, for controlling your video effects)
<p>The split of Control IDS I gave was completely arbitrary, but this should work if you don't want to put it all in the same patch and use multiple Control Panel Scenes.</p>]]></description><link>https://community.troikatronix.com/topic/6801/extending-control-panel-across-more-than-one-screen</link><guid isPermaLink="true">https://community.troikatronix.com/topic/6801/extending-control-panel-across-more-than-one-screen</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Thu, 06 Aug 2020 10:08:03 GMT</pubDate></item><item><title><![CDATA[new pc to connect 4 projectors]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/43">@jfg</a> <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/8">@Fred</a> </p>
<p>I'm certain I've got an installer for the older X4 windows version saved on my PC, runs happily on Windows 10. Not got access to it today sorry, but I can check tomorrow.</p>
<p>I think this is the link to the relevant bits, it's got the command line interface for mac there as well (Helpfully in 'Archive' rather than 'Legacy').</p>
<p><a href="https://www.datapath.co.uk/datapath-archive-downloads/datapath-x4-archive">https://www.datapath.co.uk/datapath-archive-downloads/datapath-x4-archive</a><br /></p>
<p>I thought that Wall Designer was supposed to support X4 if the firmware was up to date but I may be wrong. I actually preferred the old interface to the new Wall Designer.</p><p></p><p>[edit: sorry, I've read your post properly now and see you had this link already.]</p>]]></description><link>https://community.troikatronix.com/topic/6780/new-pc-to-connect-4-projectors</link><guid isPermaLink="true">https://community.troikatronix.com/topic/6780/new-pc-to-connect-4-projectors</guid><dc:creator><![CDATA[Kathmandale]]></dc:creator><pubDate>Tue, 04 Aug 2020 16:34:45 GMT</pubDate></item><item><title><![CDATA[[LOGGED] Resolution default and negative izzy map values]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/2741">@bennnid</a> said:</p>
<blockquote>although that could be convenient to have the rotation parameter shown so as for the resolution when we move a point.</blockquote>
<p> Yes, I already added that as well. :)</p>]]></description><link>https://community.troikatronix.com/topic/6768/logged-resolution-default-and-negative-izzy-map-values</link><guid isPermaLink="true">https://community.troikatronix.com/topic/6768/logged-resolution-default-and-negative-izzy-map-values</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Sat, 25 Jul 2020 17:06:44 GMT</pubDate></item><item><title><![CDATA[Output to Projector and TV]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/3070">@ilesartuzi</a> said:</p>
<blockquote><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1435">@woland</a> yes! thanks, it's pretty much the same idea of using a TripleHead right? I'll try this
</blockquote>
<p> Yes, sort of. Making it one big video really helps things stay in synch. You may run into issues if your aspect ratios differ though. This method is also excellent when you're trying to edge-blend content across multiple projectors.</p>]]></description><link>https://community.troikatronix.com/topic/6289/output-to-projector-and-tv</link><guid isPermaLink="true">https://community.troikatronix.com/topic/6289/output-to-projector-and-tv</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Thu, 05 Dec 2019 12:43:21 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Isadora 3 and graphics Cards]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/181">@primaldivine</a> thus is not a AMD card but a nVidia card.</p>
<p>The 2060 will offer you lots of power. I run a 1070 in my laptop and I nearly never max the video card out. .  Cpu always maxes first for me.</p>
<p>This may change if your running many outputs with stacks of effects, but I think you will find this card very capable.</p><p>The 6bg memory limit is probably the only restrictive spec.  I've run into problems with 4 displays (1 operator) when loading large jpegs for manipulation before. Best to keep an eye on vram usage while working (task manager will show you on the second tab)</p>]]></description><link>https://community.troikatronix.com/topic/5941/answered-isadora-3-and-graphics-cards</link><guid isPermaLink="true">https://community.troikatronix.com/topic/5941/answered-isadora-3-and-graphics-cards</guid><dc:creator><![CDATA[DusX]]></dc:creator><pubDate>Tue, 09 Jun 2020 23:40:44 GMT</pubDate></item><item><title><![CDATA[[SOLVED] Sync 2 movies]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/7">@michel</a> thank you michel</p><p></p>]]></description><link>https://community.troikatronix.com/topic/5850/solved-sync-2-movies</link><guid isPermaLink="true">https://community.troikatronix.com/topic/5850/solved-sync-2-movies</guid><dc:creator><![CDATA[rodgy_fr]]></dc:creator><pubDate>Thu, 23 May 2019 13:07:17 GMT</pubDate></item><item><title><![CDATA[Matrox TH2Go = 3x1, Datapath Fx4 = 4x1, ??? = 6x1, ??? = 8x1]]></title><description><![CDATA[<p>I like to buy equipment (when I can afford it) because the less I have to rely on equipment that I haven't used before (i.e. that I don't own), the more peace of mind I have. Example: If I build a show that uses a MIDI-USB interface, I'll buy one so that I have it for the tour and for future projects. Plus it lets me experiment on my own with test-builds, rent it out to other designer friends when I'm not using it, and often times having certain bits of tech in my "just-in case" kit has saved the day for more casual/low-stakes projects, pieces, installations, and VJ setups (both mine and others) where everything hasn't necessarily been thought out meticulously ahead of time because ideas are still evolving in an organic way on site. It also has helped me in cases where there's been dud rental equipment or other equipment failure and new equipment is needed too last-minute for rental (or even purchase) to be an option. (Also I'm secretly a dragon but my hoard is equipment, not gold.)<br /></p>]]></description><link>https://community.troikatronix.com/topic/5719/matrox-th2go-3x1-datapath-fx4-4x1-6x1-8x1</link><guid isPermaLink="true">https://community.troikatronix.com/topic/5719/matrox-th2go-3x1-datapath-fx4-4x1-6x1-8x1</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Sat, 09 Feb 2019 19:09:26 GMT</pubDate></item><item><title><![CDATA[[SOLVED] matrox TripleHead2Go VGA output problem]]></title><description><![CDATA[<p>problem solved! i use finally TH2G DE, i need VGA cable for long distance, and with SwitchResX i manage to define my own resolution. </p><p>thanks anyway for your help ! </p>]]></description><link>https://community.troikatronix.com/topic/5501/solved-matrox-triplehead2go-vga-output-problem</link><guid isPermaLink="true">https://community.troikatronix.com/topic/5501/solved-matrox-triplehead2go-vga-output-problem</guid><dc:creator><![CDATA[yishai]]></dc:creator><pubDate>Wed, 26 Sep 2018 12:00:46 GMT</pubDate></item><item><title><![CDATA[USB to HDMI adapter]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/124">@dusx</a> I see. Thank you<br /></p>]]></description><link>https://community.troikatronix.com/topic/5472/usb-to-hdmi-adapter</link><guid isPermaLink="true">https://community.troikatronix.com/topic/5472/usb-to-hdmi-adapter</guid><dc:creator><![CDATA[danielcorbani]]></dc:creator><pubDate>Mon, 17 Sep 2018 22:23:36 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] No fullscreen with two thunderbolt ports.​]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/9">@fubbi</a></p><p>Sorry to dont back here in this question. I will check correct settings and give a feedback - this computer are in other local.</p><p>best wishes<br /></p>]]></description><link>https://community.troikatronix.com/topic/5004/answered-no-fullscreen-with-two-thunderbolt-ports</link><guid isPermaLink="true">https://community.troikatronix.com/topic/5004/answered-no-fullscreen-with-two-thunderbolt-ports</guid><dc:creator><![CDATA[Fr4b3lo]]></dc:creator><pubDate>Thu, 12 Apr 2018 21:08:14 GMT</pubDate></item><item><title><![CDATA[using two external devices to output different video to two projectors]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/2694">@kurtmeadows</a> in general I would avoid using this method, unless you really need a feature from that pathway (like dual link 444 SDI). Also yes this is limited to a single output. The Blackmagic cards have no processing capability, it will waste a lot of resources to go back and forth from the GPU (where your image is calculated), back to the CPU and out the Blackmagic output.</p><p>It seems your need is only monitoring what you output to the projectors, this can be done inside Isadora, or by splitting the output signals, or using a multiview monitor. I would go for adding an extra monitor to you gfx card and asking yourself a split screen preview of everything you need to see. Just use normal HDMI to SDI for your output (even Blackmagic sell these do 50 bucks these days). This way is less cabling and less work for your computer as well as only requiring a single screen for preview monitoring.</p>]]></description><link>https://community.troikatronix.com/topic/4962/using-two-external-devices-to-output-different-video-to-two-projectors</link><guid isPermaLink="true">https://community.troikatronix.com/topic/4962/using-two-external-devices-to-output-different-video-to-two-projectors</guid><dc:creator><![CDATA[Fred]]></dc:creator><pubDate>Thu, 25 Jan 2018 08:12:21 GMT</pubDate></item><item><title><![CDATA[[ANSWERED] Mac menu bar showing at top of projected image when Stage 1 allocated to display 2]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/4">@skulpture</a> Thanks very much!<br /></p>]]></description><link>https://community.troikatronix.com/topic/4913/answered-mac-menu-bar-showing-at-top-of-projected-image-when-stage-1-allocated-to-display-2</link><guid isPermaLink="true">https://community.troikatronix.com/topic/4913/answered-mac-menu-bar-showing-at-top-of-projected-image-when-stage-1-allocated-to-display-2</guid><dc:creator><![CDATA[ER]]></dc:creator><pubDate>Wed, 03 Jan 2018 16:46:12 GMT</pubDate></item></channel></rss>