<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Topics tagged with ipad]]></title><description><![CDATA[A list of topics that have been tagged with ipad]]></description><link>https://community.troikatronix.com/tags/ipad</link><generator>RSS for Node</generator><lastBuildDate>Wed, 13 May 2026 07:04:37 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/tags/ipad.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 29 Apr 2021 19:34:06 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[[ANSWERED] Using iPad as a Display]]></title><description><![CDATA[<p>thanks everyone for your replies. ndi and yams work indeed. much appreciated. however i am still kinda intrigued about the sidecar option because it actually semi-works.</p><p>here are two screenshots for the same file with the macbook and ipad connected via sidecar but different screens assigned as "secondary". when the ipad is assigned as the primary screen or "display 1", everything works smoothly, I can use my ipad as my main display and control the scene while the  macbook screen is used as the second display.</p>case one : workswhen ipad is display 1 and macbook is display 2<p>however, when the ipad is assigned as the second display, the ipad screen turns white instead of displaying the stage it's assigned with. </p>case 2- not workingwhen macbook is display 1 and ipad is display2<p><br />sorry if this was already clear, but I wanted to make sure that I was able to explain the problem. i'm risking repeating myself because it seems to be a minor problem that might actually be a bug that could be solved with a tiny little patch? </p><p>💞e<br /></p>]]></description><link>https://community.troikatronix.com/topic/7337/answered-using-ipad-as-a-display</link><guid isPermaLink="true">https://community.troikatronix.com/topic/7337/answered-using-ipad-as-a-display</guid><dc:creator><![CDATA[ozfetis]]></dc:creator><pubDate>Thu, 29 Apr 2021 19:34:06 GMT</pubDate></item><item><title><![CDATA[Map with TouchOSC &#x2F; Color &#x2F; Brightness-Contrast-Saturation &#x2F; Flip]]></title><description><![CDATA[<p>Hi, </p>
<p>I made this patch to map projector, calibrate color, brightness, contrast, saturation, <br />you need this ffgl in your glsl folder</p>
<p><a href="/assets/uploads/files/1616610319729-glsl-fx-brightness-contrast-saturation.iua3">GLSL-FX-brightness contrast saturation.iua3</a></p>
<p>hope you'll like it !<br /><br />you can change the circle shape by any other one clicking on composite and replacing shape<br />bests<a href="/assets/uploads/files/1616610209999-touchosc-izzymap.zip"><br /></a>ps: I'll add quad distrortion asap;-)</p>
<p><a href="/assets/uploads/files/1616789393809-touchosc-izzymap-2.zip">touchosc izzymap 2.zip</a></p>
<p></p>
<p></p>]]></description><link>https://community.troikatronix.com/topic/7282/map-with-touchosc-color-brightness-contrast-saturation-flip</link><guid isPermaLink="true">https://community.troikatronix.com/topic/7282/map-with-touchosc-color-brightness-contrast-saturation-flip</guid><dc:creator><![CDATA[Bennnid]]></dc:creator><pubDate>Wed, 24 Mar 2021 18:27:15 GMT</pubDate></item><item><title><![CDATA[iPad video wall]]></title><description><![CDATA[<p>Hi!</p><p>I just know 2 pieces of software capable to play video on IOS devices with OSC trigger:</p><p>The mentioned Multivid</p><p>There is its OSC API</p><p><a href="https://groups.google.com/d/msg/qlab/UHcr3C4plJ0/zPSWSun6AwAJ">https://groups.google.com/d/ms...</a></p><p></p><p>And quite new one: TouchViZ from Hexler. It have an extensive OSC API: <a href="https://hexler.net/docs/touchviz-osc-reference">https://hexler.net/docs/touchviz-osc-reference</a></p><p></p><p>Regards!</p><p>Daniel</p>]]></description><link>https://community.troikatronix.com/topic/6176/ipad-video-wall</link><guid isPermaLink="true">https://community.troikatronix.com/topic/6176/ipad-video-wall</guid><dc:creator><![CDATA[DanielPineiro]]></dc:creator><pubDate>Tue, 15 Oct 2019 21:38:55 GMT</pubDate></item></channel></rss>