<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Performance optimization on a MacPro]]></title><description><![CDATA[<p dir="auto">Hi there,</p>
<div>I am working on a theater show that involves two live camera inputs and one projector.  Some of my patches are lagging heavily, down to 10-15 fps at times, and I'm trying to figure out who or what is slowing me down.</div>
<div>I am using a Mac Pro, OS 10.9, with 2 x 2.26Ghz QuadCore Intel Xeon processor, 24GB of ram, and two BlackMagic capture decks.  My graphics card is a NVidia GeForce GT 120 512MB.  Without using any tricks or effects I can use both cameras well (at Half Quality - 640x360 pixels).  But in a few patches, when things get complicated, using a combination of Core modules and regular Isadora modules (i use "Buffer" frequently), my frame rate drops off. </div>
<div>Activity Monitor tells me that my CPU is 93% free and most of my RAM is unused.  So what is going wrong?  My performance bottleneck is the Graphics card, I assume, but is it possible to utilize the processing power I have to speed up performance?</div>
<div>thanks,</div>
<div>alvin</div>]]></description><link>https://community.troikatronix.com/topic/1039/performance-optimization-on-a-macpro</link><generator>RSS for Node</generator><lastBuildDate>Tue, 18 Aug 2026 23:53:17 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/1039.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 05 Jan 2014 08:56:58 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Performance optimization on a MacPro on Mon, 06 Jan 2014 14:29:53 GMT]]></title><description><![CDATA[<p dir="auto">Thanks for the tip about "image to video" and "video to image".  By changing my entire scene to "video", taking out all the core actors, I actually ended up making the scene in question run smoothly.</p>
]]></description><link>https://community.troikatronix.com/post/9516</link><guid isPermaLink="true">https://community.troikatronix.com/post/9516</guid><dc:creator><![CDATA[alvinpenworth]]></dc:creator><pubDate>Mon, 06 Jan 2014 14:29:53 GMT</pubDate></item><item><title><![CDATA[Reply to Performance optimization on a MacPro on Sun, 05 Jan 2014 14:01:31 GMT]]></title><description><![CDATA[<p dir="auto">Hi,</p>
<div>the GT 120 is a really old GC, and 512MB is not a lot.</div>
<div>Core video did use your GC to do some processing.</div>
<div>And remember that "image to video" and "video to image" are heavy.</div>
<div>To use CPU power and not GPU power you should not use any CI or QC actors.</div>
<div>But remember that Izy is not really multithread friendly, except for playing movies ( before 1.3.1f06 with threaded movie playback, and without after), so you won't see a 400% CPU use in activity monitor, but max 130% when playing multiple movies.</div>
<div>hope this help</div>]]></description><link>https://community.troikatronix.com/post/9496</link><guid isPermaLink="true">https://community.troikatronix.com/post/9496</guid><dc:creator><![CDATA[lpipoz]]></dc:creator><pubDate>Sun, 05 Jan 2014 14:01:31 GMT</pubDate></item></channel></rss>