<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[3D Particles as texture in 3D player]]></title><description><![CDATA[<p dir="auto">Hi,</p>
<div>I was thinking is there an option to use 3D particles as a texture map in 3D player?</div>
<div>Best regards,</div>
<div>Ilir</div>]]></description><link>https://community.troikatronix.com/topic/1277/3d-particles-as-texture-in-3d-player</link><generator>RSS for Node</generator><lastBuildDate>Wed, 11 Mar 2026 13:00:59 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/1277.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 30 May 2014 06:22:01 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to 3D Particles as texture in 3D player on Fri, 25 Jul 2014 06:44:17 GMT]]></title><description><![CDATA[<p dir="auto">Thank you very much :)</p>
]]></description><link>https://community.troikatronix.com/post/12005</link><guid isPermaLink="true">https://community.troikatronix.com/post/12005</guid><dc:creator><![CDATA[Ilir Gruda]]></dc:creator><pubDate>Fri, 25 Jul 2014 06:44:17 GMT</pubDate></item><item><title><![CDATA[Reply to 3D Particles as texture in 3D player on Thu, 05 Jun 2014 03:52:59 GMT]]></title><description><![CDATA[<p dir="auto"><a href="http://vjskulpture.wordpress.com/2012/09/19/isadora-and-3d-renderer-actor/" rel="nofollow ugc">http://vjskulpture.wordpress.com/2012/09/19/isadora-and-3d-renderer-actor/</a></p>
<div>:)</div>]]></description><link>https://community.troikatronix.com/post/11128</link><guid isPermaLink="true">https://community.troikatronix.com/post/11128</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Thu, 05 Jun 2014 03:52:59 GMT</pubDate></item><item><title><![CDATA[Reply to 3D Particles as texture in 3D player on Thu, 05 Jun 2014 00:10:49 GMT]]></title><description><![CDATA[<p dir="auto">Hello Ilir,<br />
Set the 3D particles actor to output to a Renderer instead of a Stage, and then add a 3D Renderer actor to the scene. You can use the output from there for the video texture input on a 3D player. It also means you can add video processing effects etc to a particle system video stream before sending to a Projector, if you like.</p>
]]></description><link>https://community.troikatronix.com/post/11124</link><guid isPermaLink="true">https://community.troikatronix.com/post/11124</guid><dc:creator><![CDATA[primaldivine]]></dc:creator><pubDate>Thu, 05 Jun 2014 00:10:49 GMT</pubDate></item></channel></rss>