<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Adding Bezier handles in Bezier mask (IzzyMap)?]]></title><description><![CDATA[<p dir="auto">I was able to add the bezier handles in the Complex Mask:</p>
<div>But see no way to do it in the Bezier mask.</div>
<div>Any pointers?</div>
<div>Thanks</div>
<p dir="auto"><img src="http://troikatronix.com/troikatronixforum/uploads/FileUpload/ef/046cce-screen-shot-2014-09-05-at-10.52.17-pm.png" alt class=" img-responsive img-markdown" /> <img src="/uploads/files/FileUpload/ef/046cce-screen-shot-2014-09-05-at-10.52.17-pm.png" alt="046cce-screen-shot-2014-09-05-at-10.52.17-pm.png" class=" img-responsive img-markdown" /></p>
]]></description><link>https://community.troikatronix.com/topic/1464/adding-bezier-handles-in-bezier-mask-izzymap</link><generator>RSS for Node</generator><lastBuildDate>Thu, 16 Apr 2026 14:36:01 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/1464.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 05 Sep 2014 18:01:29 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Adding Bezier handles in Bezier mask (IzzyMap)? on Mon, 08 Sep 2014 13:11:42 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/124">@DusX</a>: Yes, the output is where one gets the bezier handles in the Bezier Mask.</p>
<div>Thanks.</div>
<div>--8</div>]]></description><link>https://community.troikatronix.com/post/12605</link><guid isPermaLink="true">https://community.troikatronix.com/post/12605</guid><dc:creator><![CDATA[eight]]></dc:creator><pubDate>Mon, 08 Sep 2014 13:11:42 GMT</pubDate></item><item><title><![CDATA[Reply to Adding Bezier handles in Bezier mask (IzzyMap)? on Sat, 06 Sep 2014 17:41:29 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/256">@eight</a></p>
<div>not sure, but you might have missed it for Bezier, because it is they are only available for the Output of the Bezier.</div>
<div>With the input of a bezier you can move the points of the the divided segments around, but the Output you can select curved in the same manner as you did before.</div>
<div>The options are a little different, but its all pretty clear.</div>
<div>Select the output, then select the Bezier slice in the output.</div>
<div>this will activate its options. Check 'curved' in the paths section.</div>
<div>You can even publish the magnitude and rotation of each handle.</div>]]></description><link>https://community.troikatronix.com/post/12580</link><guid isPermaLink="true">https://community.troikatronix.com/post/12580</guid><dc:creator><![CDATA[DusX]]></dc:creator><pubDate>Sat, 06 Sep 2014 17:41:29 GMT</pubDate></item><item><title><![CDATA[Reply to Adding Bezier handles in Bezier mask (IzzyMap)? on Sat, 06 Sep 2014 02:52:38 GMT]]></title><description><![CDATA[<p dir="auto">However, <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/256">@eight</a> is using a complex mask, not a beziér grid. To add points to one of the shapes of a complex mask, simply hold down the option key (Mac) or Alt key (Windows) -- you will see a new point tracking your mouse. When you click, the point is created.</p>
<div>Best,</div>
<div>Mark</div>]]></description><link>https://community.troikatronix.com/post/12573</link><guid isPermaLink="true">https://community.troikatronix.com/post/12573</guid><dc:creator><![CDATA[mark]]></dc:creator><pubDate>Sat, 06 Sep 2014 02:52:38 GMT</pubDate></item><item><title><![CDATA[Reply to Adding Bezier handles in Bezier mask (IzzyMap)? on Sat, 17 Jan 1970 07:39:14 GMT]]></title><description><![CDATA[<p dir="auto">Hi <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/256">@eight</a>, the amount of points (or divisions) on the grid of the bezier mask are defined by specifying "Grid Divisions" on the right hand palette. As far as I can see you can go up to 30 x 30.</p>
<div>Take care</div>
<div>m</div>]]></description><link>https://community.troikatronix.com/post/12572</link><guid isPermaLink="true">https://community.troikatronix.com/post/12572</guid><dc:creator><![CDATA[mockej]]></dc:creator><pubDate>Sat, 17 Jan 1970 07:39:14 GMT</pubDate></item></channel></rss>