<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Activate and deactivating several scenes]]></title><description><![CDATA[<p dir="auto">Is there a way to activate/deactivate several scenes using one actor? For example: when going into a scene, i want 30 scenes to deactivate. How do I do that without adding 30 deactivate actors into that scene?</p>
]]></description><link>https://community.troikatronix.com/topic/1663/activate-and-deactivating-several-scenes</link><generator>RSS for Node</generator><lastBuildDate>Fri, 11 Sep 2026 20:04:16 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/1663.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 13 Dec 2014 06:46:38 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Activate and deactivating several scenes on Sat, 13 Dec 2014 16:40:34 GMT]]></title><description><![CDATA[<p dir="auto">I once use a counter and a pulse trigger that quickly cycled through the scene numbers and triggering the deactivation input. You may have to experiment with the speed of the pulse and use a delay trigger at the deactivation input as the pulse may precede the number change at deactivate scene actor.</p>
]]></description><link>https://community.troikatronix.com/post/13937</link><guid isPermaLink="true">https://community.troikatronix.com/post/13937</guid><dc:creator><![CDATA[LPmode]]></dc:creator><pubDate>Sat, 13 Dec 2014 16:40:34 GMT</pubDate></item></channel></rss>