<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[3d player noSmooth]]></title><description><![CDATA[<p dir="auto">Hi,<br />
is there a way to display 3ds objects without smooth rendering in the 3d player ?<br />
Is it because of the way i make 3d object or the way the actor renders the object ?<br />
thank you !</p>
]]></description><link>https://community.troikatronix.com/topic/1946/3d-player-nosmooth</link><generator>RSS for Node</generator><lastBuildDate>Mon, 08 Jun 2026 14:44:37 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/1946.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 04 May 2015 10:28:05 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to 3d player noSmooth on Mon, 04 May 2015 16:42:56 GMT]]></title><description><![CDATA[<p dir="auto">Found it.<br />
Just create a 3d plugin which display nothing with "glShadeModel(GL_FLAT);" in it  and put it in the same scene does it.</p>
]]></description><link>https://community.troikatronix.com/post/15676</link><guid isPermaLink="true">https://community.troikatronix.com/post/15676</guid><dc:creator><![CDATA[ioio]]></dc:creator><pubDate>Mon, 04 May 2015 16:42:56 GMT</pubDate></item></channel></rss>