<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[FFGL Plugins]]></title><description><![CDATA[<p dir="auto"><span style="font-family:Verdana, Geneva, sans-serif;font-size:12px;line-height:16.7999992370605px;background-color:rgb(255, 255, 255)">it's really great to have FFGL plugins in isadora, fantastic !</span></p>
<p dir="auto">too bad there isn't yet a Gaussian Blur module in FFGL nor a Time Blur one</p>
<p dir="auto">Isadora's native Blur modules are really too slow, at least in the PC version</p>
<p dir="auto">we really would need some accelerated ones to be able to use several modules at once</p>
<p dir="auto">in my computer even only one causes problems which wasn't the case in other programs like Vjo</p>
]]></description><link>https://community.troikatronix.com/topic/2127/ffgl-plugins</link><generator>RSS for Node</generator><lastBuildDate>Sat, 11 Apr 2026 14:58:05 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/2127.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 19 Aug 2015 11:42:19 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to FFGL Plugins on Wed, 19 Aug 2015 18:12:43 GMT]]></title><description><![CDATA[<p dir="auto">Right now there are some nice FFGL effects for blur offered by Resolume.... they work perfectly with Isadora.</p>
<div>Soon, native effects will be added :)</div>]]></description><link>https://community.troikatronix.com/post/16822</link><guid isPermaLink="true">https://community.troikatronix.com/post/16822</guid><dc:creator><![CDATA[DusX]]></dc:creator><pubDate>Wed, 19 Aug 2015 18:12:43 GMT</pubDate></item><item><title><![CDATA[Reply to FFGL Plugins on Sat, 17 Jan 1970 16:00:05 GMT]]></title><description><![CDATA[<p dir="auto">and i'm not sure if that's because it's dificult to achieve or because there is a lack of interest about it...<br />
i wonder...</p>
]]></description><link>https://community.troikatronix.com/post/16820</link><guid isPermaLink="true">https://community.troikatronix.com/post/16820</guid><dc:creator><![CDATA[ninon]]></dc:creator><pubDate>Sat, 17 Jan 1970 16:00:05 GMT</pubDate></item><item><title><![CDATA[Reply to FFGL Plugins on Wed, 19 Aug 2015 17:36:50 GMT]]></title><description><![CDATA[<p dir="auto">it's true that vjo's blur wasn't very good</p>
<p dir="auto">but it was fast and i could use dozens of instances without problem</p>
<p dir="auto">gaussian and time blur are two of the nodes i need the most in my compositions, and lots of them.</p>
<p dir="auto">i've been hoping for years to see all these hard 2D video processes to be accelerated by GPU, but all is evolving much slowly, we aren't quite there yet</p>
<p dir="auto">when CUDA was introduced i tought that would around the corner, but eight years later there isn't yet any magical video DSP super-acceleration for realtime video processing ( afaik...istbc ! )</p>
]]></description><link>https://community.troikatronix.com/post/16819</link><guid isPermaLink="true">https://community.troikatronix.com/post/16819</guid><dc:creator><![CDATA[ninon]]></dc:creator><pubDate>Wed, 19 Aug 2015 17:36:50 GMT</pubDate></item><item><title><![CDATA[Reply to FFGL Plugins on Wed, 19 Aug 2015 14:59:38 GMT]]></title><description><![CDATA[<p dir="auto">I used vjo for years..</p>
<div>It applied a very fast blur, but generally with lower quality settings and at lowered resolution (a nice feature was/is the scaling down of media streams to minimize cpu overhead)</div>
<div>In anycase, the CPU blur effects in Isadora are quality blurs.. and look nice on still images</div>
<div>I sometimes take the same approach as within vjo, and by 'mixing'  down a video stream to a fraction of the size, before applying FX.  
</div>
<div>Moving forward, you can be sure that blurring, is a priority for upcoming GPU effects.</div>]]></description><link>https://community.troikatronix.com/post/16811</link><guid isPermaLink="true">https://community.troikatronix.com/post/16811</guid><dc:creator><![CDATA[DusX]]></dc:creator><pubDate>Wed, 19 Aug 2015 14:59:38 GMT</pubDate></item><item><title><![CDATA[Reply to FFGL Plugins on Wed, 19 Aug 2015 12:08:43 GMT]]></title><description><![CDATA[<p dir="auto">thank you</p>
]]></description><link>https://community.troikatronix.com/post/16807</link><guid isPermaLink="true">https://community.troikatronix.com/post/16807</guid><dc:creator><![CDATA[ninon]]></dc:creator><pubDate>Wed, 19 Aug 2015 12:08:43 GMT</pubDate></item><item><title><![CDATA[Reply to FFGL Plugins on Wed, 19 Aug 2015 12:00:06 GMT]]></title><description><![CDATA[<p dir="auto">It's ok I've edited it :)</p>
]]></description><link>https://community.troikatronix.com/post/16805</link><guid isPermaLink="true">https://community.troikatronix.com/post/16805</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Wed, 19 Aug 2015 12:00:06 GMT</pubDate></item><item><title><![CDATA[Reply to FFGL Plugins on Wed, 19 Aug 2015 11:56:54 GMT]]></title><description><![CDATA[<p dir="auto">i don't know what has happened<br />
while editing my original post strange things happened to the text's format after posting it<br />
and the only way to correct it was to erase<br />
and instead of correcting the main post, corrections where sent as comments...<br />
sorry for that</p>
]]></description><link>https://community.troikatronix.com/post/16804</link><guid isPermaLink="true">https://community.troikatronix.com/post/16804</guid><dc:creator><![CDATA[ninon]]></dc:creator><pubDate>Wed, 19 Aug 2015 11:56:54 GMT</pubDate></item></channel></rss>