<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Projecting onto a mannequin head]]></title><description><![CDATA[<p dir="auto">Hi All, I have a little experiment coming up. I have just bought a cheap mannequin head, made out of polystyrene. I plan to project a still image of a face onto it and then when I get it right, switch it for a video of someone talking. I've done a lot of projection mapping, but this is a little different... Has anyone done this here, or anything similar? Obviously a face has a lot of curves! I will keep you updated as a go :) Thanks.</p>
]]></description><link>https://community.troikatronix.com/topic/2234/projecting-onto-a-mannequin-head</link><generator>RSS for Node</generator><lastBuildDate>Fri, 06 Mar 2026 17:37:51 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/2234.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 22 Oct 2015 10:07:51 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Projecting onto a mannequin head on Wed, 28 Oct 2015 08:48:06 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/8">@Fred</a> I could kiss you.</p>
<div>Thank you for taking the time to explain that. I appreciate it. </div>]]></description><link>https://community.troikatronix.com/post/17538</link><guid isPermaLink="true">https://community.troikatronix.com/post/17538</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Wed, 28 Oct 2015 08:48:06 GMT</pubDate></item><item><title><![CDATA[Reply to Projecting onto a mannequin head on Tue, 27 Oct 2015 17:49:38 GMT]]></title><description><![CDATA[<p dir="auto"><span style="font-size:10pt">Ok, there are some good instructions for running OF, but briefly you need to download openframeworks from here <a href="https://github.com/openframeworks/openFrameworks" rel="nofollow ugc">https://github.com/openframeworks/openFrameworks</a>, download the ofxCv addon from here <a href="https://github.com/kylemcdonald/ofxCv/tree/develop" rel="nofollow ugc">https://github.com/kylemcdonald/ofxCv/tree/develop</a> (note it is the develop branch so it matches with the branch of openframeworks. The addon needs to go in the addons folder and make sure it is a clean name, not with master- or develop in the folder name. You then get an error from not following this instruction</span></p>
<div style="font-family:Arial, Verdana;font-size:10pt;font-style:normal;font-variant:normal;font-weight:normal;line-height:normal"><span style="color:rgb(51, 51, 51);font-family:'Helvetica Neue', Helvetica, 'Segoe UI', Arial, freesans, sans-serif;font-size:16px;line-height:23.2727px;background-color:rgb(255, 255, 255)">After downloading or cloning ofxFaceTracker, you need to make a copy of the </span>`/libs/Tracker/model/`<span style="color:rgb(51, 51, 51);font-family:'Helvetica Neue', Helvetica, 'Segoe UI', Arial, freesans, sans-serif;font-size:16px;line-height:23.2727px;background-color:rgb(255, 255, 255)">directory in </span>`bin/data/model/`<span style="color:rgb(51, 51, 51);font-family:'Helvetica Neue', Helvetica, 'Segoe UI', Arial, freesans, sans-serif;font-size:16px;line-height:23.2727px;background-color:rgb(255, 255, 255)"> of each example. You can do this by hand, or </span>`python update-projects.py`<span style="color:rgb(51, 51, 51);font-family:'Helvetica Neue', Helvetica, 'Segoe UI', Arial, freesans, sans-serif;font-size:16px;line-height:23.2727px;background-color:rgb(255, 255, 255)"> will take care of this for you.</span></div>
<div style="font-family:Arial, Verdana;font-size:10pt;font-style:normal;font-variant:normal;font-weight:normal;line-height:normal"><span style="color:rgb(51, 51, 51);font-family:'Helvetica Neue', Helvetica, 'Segoe UI', Arial, freesans, sans-serif;font-size:16px;line-height:23.2727px;background-color:rgb(255, 255, 255)">  
</span></div>
<div><span style="font-family:'Helvetica Neue', Helvetica, 'Segoe UI', Arial, freesans, sans-serif;font-size:16px;font-style:normal;font-variant:normal;font-weight:normal;line-height:23.2727px;color:rgb(51, 51, 51);background-color:rgb(255, 255, 255)">the of setup guide here </span><span style="line-height:23.2727px">http://openframeworks.cc/setup/xcode/ gives some good starters. and there are some basic tutorials that are really good here http://openframeworks.cc/tutorials/</span></div>
<div style="font-family:Arial, Verdana;font-size:10pt;font-style:normal;font-variant:normal;font-weight:normal;line-height:normal"><span style="color:rgb(51, 51, 51);font-family:'Helvetica Neue', Helvetica, 'Segoe UI', Arial, freesans, sans-serif;font-size:16px;line-height:23.2727px;background-color:rgb(255, 255, 255)">  
</span></div>
<div style="font-family:Arial, Verdana;font-size:10pt;font-style:normal;font-variant:normal;font-weight:normal;line-height:normal"><span style="color:rgb(51, 51, 51);font-family:'Helvetica Neue', Helvetica, 'Segoe UI', Arial, freesans, sans-serif;font-size:16px;line-height:23.2727px;background-color:rgb(255, 255, 255)">Fred</span></div>]]></description><link>https://community.troikatronix.com/post/17533</link><guid isPermaLink="true">https://community.troikatronix.com/post/17533</guid><dc:creator><![CDATA[Fred]]></dc:creator><pubDate>Tue, 27 Oct 2015 17:49:38 GMT</pubDate></item><item><title><![CDATA[Reply to Projecting onto a mannequin head on Tue, 27 Oct 2015 10:54:00 GMT]]></title><description><![CDATA[<p dir="auto">Hi <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/8">@Fred</a>.</p>
<div>Been looking at the link above. Downloaded all the files but then get lost in Xcode.</div>
<div>Just get tons of errors. I literally have no idea how to use Xcode. </div>
<div>Where can I learn to solve these errors - I cant even think what to google... Apart from paying to go on a course maybe?</div>
<p dir="auto"> <img src="/uploads/files/FileUpload/fb/d0341e-screen-shot-2015-10-27-at-11.51.30.png" alt="d0341e-screen-shot-2015-10-27-at-11.51.30.png" class=" img-responsive img-markdown" /></p>
]]></description><link>https://community.troikatronix.com/post/17528</link><guid isPermaLink="true">https://community.troikatronix.com/post/17528</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Tue, 27 Oct 2015 10:54:00 GMT</pubDate></item><item><title><![CDATA[Reply to Projecting onto a mannequin head on Tue, 27 Oct 2015 07:57:47 GMT]]></title><description><![CDATA[<p dir="auto">That's what my plan was/is. :) Still image and then think of video.</p>
]]></description><link>https://community.troikatronix.com/post/17527</link><guid isPermaLink="true">https://community.troikatronix.com/post/17527</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Tue, 27 Oct 2015 07:57:47 GMT</pubDate></item><item><title><![CDATA[Reply to Projecting onto a mannequin head on Tue, 27 Oct 2015 01:06:05 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/8">@Fred</a></p>
<div>Good call, that makes perfect sense.</div>]]></description><link>https://community.troikatronix.com/post/17524</link><guid isPermaLink="true">https://community.troikatronix.com/post/17524</guid><dc:creator><![CDATA[DusX]]></dc:creator><pubDate>Tue, 27 Oct 2015 01:06:05 GMT</pubDate></item><item><title><![CDATA[Reply to Projecting onto a mannequin head on Mon, 26 Oct 2015 17:54:44 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/124">@DusX</a> I would start with a still of a head and map it to the mannequin. I would then use a video of a talking head and map it to the still image that was used for mapping. This means the face from the live or recorded video (where the head can move and the tracking can follow it) would be extracted and then matched to the features of the head used for the basis of the mapping to the <span style="font-size:13.3333px">mannequin. This would mean that pretty much any video of a head (live or recorded) could be used and it would map directly to the </span><span style="font-size:13.3333px">mannequin correctly every time.</span></p>
]]></description><link>https://community.troikatronix.com/post/17518</link><guid isPermaLink="true">https://community.troikatronix.com/post/17518</guid><dc:creator><![CDATA[Fred]]></dc:creator><pubDate>Mon, 26 Oct 2015 17:54:44 GMT</pubDate></item><item><title><![CDATA[Reply to Projecting onto a mannequin head on Mon, 26 Oct 2015 08:18:16 GMT]]></title><description><![CDATA[<p dir="auto">All I have done is grab a picture, mask out the face and warp into on the mannequin head. Nothing special at all. It all lined up pretty well - but I needed a picture that was perfectly front on.</p>
<div>I just grabbed a picture of my wife from off her facebook page - she wasn't impressed! haha.</div>
<div>Something *really* obvious but simple hadn't thought about was.... The mannequin's lips are closed. So when I replace a picture with a video talking - the physical 3D head wont move it lips. So this could look strange. I may need a mannequin with no lops - just a flat surface. </div>
<div>Which is exactly what they have done here <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/7">@Michel</a> http://glaserkunz.net/ so thanks for that link.</div>
<div>I also published the X and Y for two warp points on her lips and linked it to a sound level watcher haha - made her mouth move. It wasn't perfect but looked funny. </div>]]></description><link>https://community.troikatronix.com/post/17514</link><guid isPermaLink="true">https://community.troikatronix.com/post/17514</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Mon, 26 Oct 2015 08:18:16 GMT</pubDate></item><item><title><![CDATA[Reply to Projecting onto a mannequin head on Sun, 25 Oct 2015 18:11:47 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/8">@Fred</a></p>
<div>How would the OF work if projecting onto a smooth (egg) maniquin head/face?  
I suppose it would require some form of registration... perhaps it could be input manually as a single XYZ</div>]]></description><link>https://community.troikatronix.com/post/17510</link><guid isPermaLink="true">https://community.troikatronix.com/post/17510</guid><dc:creator><![CDATA[DusX]]></dc:creator><pubDate>Sun, 25 Oct 2015 18:11:47 GMT</pubDate></item><item><title><![CDATA[Reply to Projecting onto a mannequin head on Sun, 25 Oct 2015 07:09:00 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/235">@Marci</a></p>
<p dir="auto">Faceshift Studio is NOT available anymore, rumors say Apple has bought the company. They extendet our license one more time and it will end on April 2016.</p>
]]></description><link>https://community.troikatronix.com/post/17494</link><guid isPermaLink="true">https://community.troikatronix.com/post/17494</guid><dc:creator><![CDATA[Michel]]></dc:creator><pubDate>Sun, 25 Oct 2015 07:09:00 GMT</pubDate></item><item><title><![CDATA[Reply to Projecting onto a mannequin head on Sun, 25 Oct 2015 02:05:25 GMT]]></title><description><![CDATA[<p dir="auto">I have wanted to try this since I have a number of maniquins here.. and I saw the Gaultier exibit, it was very inspiring. Haven't had a chance yet.. Glad to here its working well for you without too much trouble.</p>
]]></description><link>https://community.troikatronix.com/post/17491</link><guid isPermaLink="true">https://community.troikatronix.com/post/17491</guid><dc:creator><![CDATA[DusX]]></dc:creator><pubDate>Sun, 25 Oct 2015 02:05:25 GMT</pubDate></item><item><title><![CDATA[Reply to Projecting onto a mannequin head on Sat, 24 Oct 2015 14:22:34 GMT]]></title><description><![CDATA[<p dir="auto">I masked out a basic face and projected it onto the head - worked pretty well with hardly any effort.</p>
]]></description><link>https://community.troikatronix.com/post/17486</link><guid isPermaLink="true">https://community.troikatronix.com/post/17486</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Sat, 24 Oct 2015 14:22:34 GMT</pubDate></item><item><title><![CDATA[Reply to Projecting onto a mannequin head on Sat, 24 Oct 2015 09:14:34 GMT]]></title><description><![CDATA[<p dir="auto">Hmmm.... Faceshift would be the perfect commercial tool for the job.</p>
]]></description><link>https://community.troikatronix.com/post/17483</link><guid isPermaLink="true">https://community.troikatronix.com/post/17483</guid><dc:creator><![CDATA[Marci]]></dc:creator><pubDate>Sat, 24 Oct 2015 09:14:34 GMT</pubDate></item><item><title><![CDATA[Reply to Projecting onto a mannequin head on Fri, 23 Oct 2015 08:04:48 GMT]]></title><description><![CDATA[<p dir="auto">There are a bunch of live facial mapping tools around, most operate on a similar principle. They start by using a standardised mesh to describe a facial structure, a corresponding mesh is extracted from the source face and the destination face through feature tracking. They then interpolate between the source and destination meshes and the live video is bound to the mesh. This gives a pretty accurate result and then it does not matter what position the source and destination videos are, you can switch between them because they are locked )as long as the features are being tracked), the next part to make it all nice is to feather the edges of the mesh to make a smooth blend on the destination. As we there is no face tracker in Isadora it is a little difficult to implement without making a custom plugin and at the moment the SDK is well behind the current release. <a href="https://github.com/kylemcdonald/ofxFaceTracker" rel="nofollow ugc">Here</a> is an example made with OF that you could convert to inputing and outputting syphon and comte controlling through OSC. <a href="https://vimeo.com/29348533" rel="nofollow ugc">Here</a> is an example of the output that uses the above code- in fact there is an example there that does everything in the video.</p>
<div>Having said that if you have a very still recording of the source head (which looks quite unnatural - it seems this is the odd thing about the way it was done in the link Michael posted), and the destination does not move then it is a pretty simple exercise just tweaking the mask and mapping of the image.</div>]]></description><link>https://community.troikatronix.com/post/17480</link><guid isPermaLink="true">https://community.troikatronix.com/post/17480</guid><dc:creator><![CDATA[Fred]]></dc:creator><pubDate>Fri, 23 Oct 2015 08:04:48 GMT</pubDate></item><item><title><![CDATA[Reply to Projecting onto a mannequin head on Fri, 23 Oct 2015 06:55:26 GMT]]></title><description><![CDATA[<p dir="auto">Thank's all.</p>
]]></description><link>https://community.troikatronix.com/post/17478</link><guid isPermaLink="true">https://community.troikatronix.com/post/17478</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Fri, 23 Oct 2015 06:55:26 GMT</pubDate></item><item><title><![CDATA[Reply to Projecting onto a mannequin head on Sat, 17 Jan 1970 17:33:02 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/4">@Skulpture</a></p>
<p dir="auto">Last year we had this installation at the train station where I live, it was installed in a waiting-room: <a href="http://glaserkunz.net/" rel="nofollow ugc">http://glaserkunz.net/</a></p>
<p dir="auto">It seems they only do this if you go on selected works.</p>
<p dir="auto">Best Michel</p>
]]></description><link>https://community.troikatronix.com/post/17477</link><guid isPermaLink="true">https://community.troikatronix.com/post/17477</guid><dc:creator><![CDATA[Michel]]></dc:creator><pubDate>Sat, 17 Jan 1970 17:33:02 GMT</pubDate></item><item><title><![CDATA[Reply to Projecting onto a mannequin head on Sat, 17 Jan 1970 17:32:49 GMT]]></title><description><![CDATA[<div><span style="font-size:13.3333px">Also look at Tony Oursler </span><span style="font-family:Roboto, Arial, Helvetica, sans-serif;font-size:11px;font-style:normal;font-variant:normal;font-weight:normal;line-height:14.3px;color:rgb(187, 187, 187);background-color:rgba(28, 28, 28, 0.8)">https://youtu.be/5HjR1X0a4e4 ,</span> </div>
<div>he's old school</div>
<div style="font-family:Arial, Verdana;font-size:10pt;font-style:normal;font-variant:normal;font-weight:normal;line-height:normal"><span style="font-size:13.3333px">  
</span></div>
<div style="font-family:Arial, Verdana;font-size:10pt;font-style:normal;font-variant:normal;font-weight:normal;line-height:normal"><span style="font-size:13.3333px">I did something  a while ago with live feed and  was looking to track the faces live so different. Ultimatelty is not complicated if you have a controlled environment, mainly because a face you film is pre-mapped - if I may-, to the face of the mannequin.</span></div>
<div style="font-family:Arial, Verdana;font-size:10pt;font-style:normal;font-variant:normal;font-weight:normal;line-height:normal"><span style="font-size:13.3333px;font-family:Arial, Verdana">  
</span></div>
<div style="font-family:Arial, Verdana;font-size:10pt;font-style:normal;font-variant:normal;font-weight:normal;line-height:normal"><span style="font-size:13.3333px;font-family:Arial, Verdana">I failed to video document my attempt which was, as in most my work, about the viewer.</span></div>
<div style="font-family:Arial, Verdana;font-size:10pt;font-style:normal;font-variant:normal;font-weight:normal;line-height:normal"><span style="font-size:13.3333px;font-family:Arial, Verdana">  
</span></div>
<p dir="auto"><span style="font-size:13.3333px"><a href="http://liviu.stoptime341.com/2014/12/01/serving-the-psychogeography/" rel="nofollow ugc">http://liviu.stoptime341.com/2014/12/01/serving-the-psychogeography/</a></span></p>
]]></description><link>https://community.troikatronix.com/post/17476</link><guid isPermaLink="true">https://community.troikatronix.com/post/17476</guid><dc:creator><![CDATA[LPmode]]></dc:creator><pubDate>Sat, 17 Jan 1970 17:32:49 GMT</pubDate></item><item><title><![CDATA[Reply to Projecting onto a mannequin head on Thu, 22 Oct 2015 12:59:18 GMT]]></title><description><![CDATA[<p dir="auto"><span style="font-size:10pt">Very early days:</span></p>
<div><span style="font-size:13.3333px">https://www.youtube.com/watch?v=g-mxLYV-1fQ</span></div>
<div><span style="font-size:13.3333px">  
</span></div>
<div><span style="font-size:13.3333px">Basic tests. </span></div>]]></description><link>https://community.troikatronix.com/post/17475</link><guid isPermaLink="true">https://community.troikatronix.com/post/17475</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Thu, 22 Oct 2015 12:59:18 GMT</pubDate></item><item><title><![CDATA[Reply to Projecting onto a mannequin head on Thu, 22 Oct 2015 11:37:47 GMT]]></title><description><![CDATA[<p dir="auto">Thanks for sharing.</p>
]]></description><link>https://community.troikatronix.com/post/17474</link><guid isPermaLink="true">https://community.troikatronix.com/post/17474</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Thu, 22 Oct 2015 11:37:47 GMT</pubDate></item><item><title><![CDATA[Reply to Projecting onto a mannequin head on Thu, 22 Oct 2015 11:20:32 GMT]]></title><description><![CDATA[<p dir="auto">Those Gaultier heads are awesome. I'm planning to do this with snowmen this winter. One of the perks of moving so far North.</p>
]]></description><link>https://community.troikatronix.com/post/17473</link><guid isPermaLink="true">https://community.troikatronix.com/post/17473</guid><dc:creator><![CDATA[dbini]]></dc:creator><pubDate>Thu, 22 Oct 2015 11:20:32 GMT</pubDate></item><item><title><![CDATA[Reply to Projecting onto a mannequin head on Thu, 22 Oct 2015 10:51:38 GMT]]></title><description><![CDATA[<p dir="auto">Hi,</p>
<div>I did not do it, but here is the result I saw at the Jean Paul Gaultier exhibit in Paris.</div>
<div>[https://www.youtube.com/watch?v=S1GKrZEXFFo](https://www.youtube.com/watch?v=S1GKrZEXFFo)</div>]]></description><link>https://community.troikatronix.com/post/17472</link><guid isPermaLink="true">https://community.troikatronix.com/post/17472</guid><dc:creator><![CDATA[ioio]]></dc:creator><pubDate>Thu, 22 Oct 2015 10:51:38 GMT</pubDate></item></channel></rss>