<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[To pause a video with Isadora when the kinect detect a motion]]></title><description><![CDATA[<p dir="auto"><span style="font-size:13.3333px">Hello ! I am using Isadora with windows 10 and Delicode Ni mate to make the kinect work. I have been watching a lot of tutorial but I am really a beginner. </span></p>
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<div>So I would like to pause a video when the kinect detect/track that people are moving in the room and make the video play when people are not  moving, I don't really know how to do it. Also is it possible to manage this degree of motion that make the video stop ? Do I need to use something as quartz composer ? </div>
<div>I hope I am clear, sorry for my English, and thanks you very much !</div>
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</div>]]></description><link>https://community.troikatronix.com/topic/2301/to-pause-a-video-with-isadora-when-the-kinect-detect-a-motion</link><generator>RSS for Node</generator><lastBuildDate>Mon, 13 Apr 2026 17:05:37 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/2301.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 23 Nov 2015 21:32:10 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to To pause a video with Isadora when the kinect detect a motion on Sun, 29 Nov 2015 15:33:40 GMT]]></title><description><![CDATA[<p dir="auto">I think eyes is the best bet here to be honest.</p>
]]></description><link>https://community.troikatronix.com/post/17976</link><guid isPermaLink="true">https://community.troikatronix.com/post/17976</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Sun, 29 Nov 2015 15:33:40 GMT</pubDate></item><item><title><![CDATA[Reply to To pause a video with Isadora when the kinect detect a motion on Fri, 27 Nov 2015 15:59:49 GMT]]></title><description><![CDATA[<p dir="auto"><strong><span style="font-size:10pt">So I realised that I needed to buy Ni mate to use the OSC, isn't it ? but I </span><span style="font-size:13.3333px">succeed</span><span style="font-size:10pt"> with the eye actor even if it's really sensible. </span></strong></p>
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<div>**<span style="font-size:10pt">Thank you really much Marci ! I finaly change my plan and I am not going to use Processing into Isadora but I am still going to try, to see if I can make it work.</span>**</div>
</div>]]></description><link>https://community.troikatronix.com/post/17964</link><guid isPermaLink="true">https://community.troikatronix.com/post/17964</guid><dc:creator><![CDATA[alicadora]]></dc:creator><pubDate>Fri, 27 Nov 2015 15:59:49 GMT</pubDate></item><item><title><![CDATA[Reply to To pause a video with Isadora when the kinect detect a motion on Wed, 25 Nov 2015 08:09:22 GMT]]></title><description><![CDATA[<p dir="auto">It's a shame that Syphon is broken in V3... caught me out a few times in the last few weeks.</p>
]]></description><link>https://community.troikatronix.com/post/17933</link><guid isPermaLink="true">https://community.troikatronix.com/post/17933</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Wed, 25 Nov 2015 08:09:22 GMT</pubDate></item><item><title><![CDATA[Reply to To pause a video with Isadora when the kinect detect a motion on Tue, 24 Nov 2015 14:25:54 GMT]]></title><description><![CDATA[<p dir="auto">Add Syphon to your Processing Sketch (install from usual "Add Libraries" and look at the bundled examples that come down with it - NB: Use Processing 2.x not 3.x - Syphon is bust in 3.x). That will send your processing output to Isadora.</p>
<div>In Isadora, you will then need a Syphon Receiver actor and a Projector actor. That's your Processing feed now coming into Isadora.</div>
<div>Now just switch the Projector actor on/off as needed.</div>
<div>You can also add OSC to the Processing sketch and send hand or blob co-ords to Isadora. If this value is greater than 0, you have movement. If it isn't, you don't. Have a look at the recent Motion Detection thread on here - there I attached a Processing Sketch that covers switching from sketch to sketch and sending OSC / Syphon etc.</div>]]></description><link>https://community.troikatronix.com/post/17927</link><guid isPermaLink="true">https://community.troikatronix.com/post/17927</guid><dc:creator><![CDATA[Marci]]></dc:creator><pubDate>Tue, 24 Nov 2015 14:25:54 GMT</pubDate></item><item><title><![CDATA[Reply to To pause a video with Isadora when the kinect detect a motion on Tue, 24 Nov 2015 12:16:50 GMT]]></title><description><![CDATA[<p dir="auto">You're welcome. :)</p>
]]></description><link>https://community.troikatronix.com/post/17926</link><guid isPermaLink="true">https://community.troikatronix.com/post/17926</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Tue, 24 Nov 2015 12:16:50 GMT</pubDate></item><item><title><![CDATA[Reply to To pause a video with Isadora when the kinect detect a motion on Tue, 24 Nov 2015 12:01:03 GMT]]></title><description><![CDATA[<p dir="auto">Ok thanks you ! I just realized that most tutorial that I found on internet are from you so thanks a lot again :D</p>
]]></description><link>https://community.troikatronix.com/post/17924</link><guid isPermaLink="true">https://community.troikatronix.com/post/17924</guid><dc:creator><![CDATA[alicadora]]></dc:creator><pubDate>Tue, 24 Nov 2015 12:01:03 GMT</pubDate></item><item><title><![CDATA[Reply to To pause a video with Isadora when the kinect detect a motion on Tue, 24 Nov 2015 11:53:25 GMT]]></title><description><![CDATA[<p dir="auto">There are a few users here who use processing but you'd be best asking on the Processing forum really.</p>
<div>I don't really use Processing. I would have no idea how to start and stop a processing patch sorry. </div>]]></description><link>https://community.troikatronix.com/post/17923</link><guid isPermaLink="true">https://community.troikatronix.com/post/17923</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Tue, 24 Nov 2015 11:53:25 GMT</pubDate></item><item><title><![CDATA[Reply to To pause a video with Isadora when the kinect detect a motion on Tue, 24 Nov 2015 11:19:19 GMT]]></title><description><![CDATA[<p dir="auto">Indeed it's easier, I will check if I can find enough web cam. And can you help me for processing :&lt; just to know if it's possible or not. Thanks.</p>
]]></description><link>https://community.troikatronix.com/post/17922</link><guid isPermaLink="true">https://community.troikatronix.com/post/17922</guid><dc:creator><![CDATA[alicadora]]></dc:creator><pubDate>Tue, 24 Nov 2015 11:19:19 GMT</pubDate></item><item><title><![CDATA[Reply to To pause a video with Isadora when the kinect detect a motion on Tue, 24 Nov 2015 10:58:18 GMT]]></title><description><![CDATA[<p dir="auto">You could just use the isadora Eyes or Eyes ++ actor.</p>
<div>If that see's anything then trigger 0 - pause or play at speed of 1 if no-one is there. Then you could just use a standard webcam.</div>]]></description><link>https://community.troikatronix.com/post/17921</link><guid isPermaLink="true">https://community.troikatronix.com/post/17921</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Tue, 24 Nov 2015 10:58:18 GMT</pubDate></item><item><title><![CDATA[Reply to To pause a video with Isadora when the kinect detect a motion on Tue, 24 Nov 2015 10:18:17 GMT]]></title><description><![CDATA[<p dir="auto"><span style="font-family:Arial, Verdana;font-style:normal;font-variant:normal;font-size:10pt;font-weight:normal;line-height:normal">I also have another question, to go further I have a processing skecth (wich also works with the kinect) and I would like to integrate it into isadora but to make it work at the opposite when the video is in paused, so I supposed this will work approximatly the same, except that I have to switch 0 and 1. But is it possible to integrate the processing sketch into Isadora ? Or should I do that inside Processing if it is even possible ? (by using true and false ?)  </span><span style="font-family:Arial, Verdana;font-style:normal;font-variant:normal;font-size:13.3333px">It seems that quartz composer is needed ? I </span><span style="font-size:13.3333px">looked at the forum but I am confuse...Thanks you</span></p>
]]></description><link>https://community.troikatronix.com/post/17920</link><guid isPermaLink="true">https://community.troikatronix.com/post/17920</guid><dc:creator><![CDATA[alicadora]]></dc:creator><pubDate>Tue, 24 Nov 2015 10:18:17 GMT</pubDate></item><item><title><![CDATA[Reply to To pause a video with Isadora when the kinect detect a motion on Tue, 24 Nov 2015 09:58:33 GMT]]></title><description><![CDATA[<p dir="auto">Thank you so much !! I am going to try that right away ! I do not have to use ni mate, I just figured out that it should be a way to do it and I found few tutorials to send OSC. What do you think I should use insted ni mate  ?</p>
<div><span style="font-size:10pt">I expected to have at least 7 persons in the room because I know that the kinect can track up to 7-8 persons, well if not I will limit the entry to the room.</span></div>
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</span></div>]]></description><link>https://community.troikatronix.com/post/17919</link><guid isPermaLink="true">https://community.troikatronix.com/post/17919</guid><dc:creator><![CDATA[alicadora]]></dc:creator><pubDate>Tue, 24 Nov 2015 09:58:33 GMT</pubDate></item><item><title><![CDATA[Reply to To pause a video with Isadora when the kinect detect a motion on Tue, 24 Nov 2015 07:57:37 GMT]]></title><description><![CDATA[<p dir="auto">Something like this would work.</p>
<div>Basically you need to send OSC from Ni-Mate - I am presuming you know how to do that. Then you need to pick a port, so if Ni_mate starts tracking a persons head then it tells isadora to pause the video (0) and if nobody is there then play the video at normal speed (1). </div>
<div>However you have said "people" not "person" so if there are lots of people then its more complicated. Ni-Mte can only track up to 4 people (I think). </div>
<div>Do you have to use ni-mate?</div>
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]]></description><link>https://community.troikatronix.com/post/17918</link><guid isPermaLink="true">https://community.troikatronix.com/post/17918</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Tue, 24 Nov 2015 07:57:37 GMT</pubDate></item></channel></rss>