<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Transfer old patch with vid-CPU to vid-GPU]]></title><description><![CDATA[<p dir="auto">I would like to use the performance benefit of vid-GPU. Some of my old patches are running with vid-CPU. All the used actor have right now the vid-GPU option. My questions is, is there a simpe way to change from vid CPU to vid-GPU without to redraw all the patches?<br />
Maybe someone else has already brought this up, but i haven't found an approach.</p>
]]></description><link>https://community.troikatronix.com/topic/2925/transfer-old-patch-with-vid-cpu-to-vid-gpu</link><generator>RSS for Node</generator><lastBuildDate>Mon, 09 Mar 2026 12:18:26 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/2925.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 24 Oct 2016 13:46:03 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Transfer old patch with vid-CPU to vid-GPU on Mon, 24 Oct 2016 13:59:41 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1027">@sommerdi</a></p>
<div>unfortunately I don't know of any other way than redraw them all.</div>
<div>Best Michel</div>]]></description><link>https://community.troikatronix.com/post/21732</link><guid isPermaLink="true">https://community.troikatronix.com/post/21732</guid><dc:creator><![CDATA[Michel]]></dc:creator><pubDate>Mon, 24 Oct 2016 13:59:41 GMT</pubDate></item></channel></rss>