<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Isadora Control Surface]]></title><description><![CDATA[<p dir="auto">Hey isadorians,</p>
<div>I've worked in theatre with isadora on a few shows when we had to set up in the morning and run the show in the evening. With 5 projectors in different positions in each venue getting set up really took a while, and when it comes to mapping the projectors and getting them matched up perfect each day i never felt like i had enough time to get it spot on perfect whilst also helping bolt the set together and rig speakers ( i avoid rigging lights these days)</div>
<div>I always dreamt of a hardware control surface so i could quickly map projectors to parts of the set when the projector is at some 'whacky' angle without opening and closing 3d quad distorts and clicking about. </div>
<div>So, I've decided to make one and after a couple of weeks I've got my arduino mega happily talking to isadora via USB with pots and buttons doing all sorts of useful things, its actually pretty straight forward. </div>
<div>has anyone made a control surface specifically for isadora before? </div>
<div>Also, what are others looking for in a control surface to do for them? </div>
<div>it would be great to find out what people would want from a control surface and blend the ideas together into something real.</div>
<div>ok, back to the breadboard.</div>
<div>Lanz</div>]]></description><link>https://community.troikatronix.com/topic/301/isadora-control-surface</link><generator>RSS for Node</generator><lastBuildDate>Sun, 19 Apr 2026 05:15:04 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/301.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 31 Oct 2012 07:50:40 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Isadora Control Surface on Sat, 03 Nov 2012 03:19:28 GMT]]></title><description><![CDATA[<p dir="auto">Wow a steam punk nano Kontrol. Awesome.</p>
<div>Like Skulpture, I have a patch that works with touchOSC on my iPad to do this. It's really great because one of the default control surfaces is 8 x/y controllers. What makes this patch extra good (IMHO) is that when I go from screen to screen (using one of the other touchOSC surfaces) I send the current settings to those x/y controllers (send OSC to touchOSC on port 8000 by default) and this means that they all jump to their current setting. </div>
<div>It took some work to do this, but has saved me dozens of hours when setting up 'loopdiver'.</div>
<div>
<div>Best Wishes,</div>
<div>Mark</div>
</div>]]></description><link>https://community.troikatronix.com/post/4720</link><guid isPermaLink="true">https://community.troikatronix.com/post/4720</guid><dc:creator><![CDATA[mark]]></dc:creator><pubDate>Sat, 03 Nov 2012 03:19:28 GMT</pubDate></item><item><title><![CDATA[Reply to Isadora Control Surface on Thu, 01 Nov 2012 19:17:23 GMT]]></title><description><![CDATA[<p dir="auto">It's a thin copper sheet, with some embossing. The foil is soldered to a square brass rod at the perimeter. Then patina. It's all glued on the surface with contact cement. The back has leather, and the brass rod makes a trim.</p>
]]></description><link>https://community.troikatronix.com/post/4691</link><guid isPermaLink="true">https://community.troikatronix.com/post/4691</guid><dc:creator><![CDATA[CarlMDB]]></dc:creator><pubDate>Thu, 01 Nov 2012 19:17:23 GMT</pubDate></item><item><title><![CDATA[Reply to Isadora Control Surface on Thu, 01 Nov 2012 01:07:37 GMT]]></title><description><![CDATA[<p dir="auto">What on earth happened to that nano Kontrol?! haha.</p>
<div>Its either been burnt to a crisp or you've put a crazy looking metal fascia on it?</div>]]></description><link>https://community.troikatronix.com/post/4678</link><guid isPermaLink="true">https://community.troikatronix.com/post/4678</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Thu, 01 Nov 2012 01:07:37 GMT</pubDate></item><item><title><![CDATA[Reply to Isadora Control Surface on Fri, 16 Jan 1970 15:29:57 GMT]]></title><description><![CDATA[<p dir="auto">I'm just a newbie, but last year I got Izzy to do a show in which I had the computer tucked away, and controlled everything with a Korg Nano midi controller. I had four main scenes, and each had the controls mapped for different functions.  It was important for me to not have the computer visible, so I did not have a control screen to give feedback, only the performance screen. Logical layout and memorization were needed. I also decorated it with copper, brass, leather , and paint. </p>
<div>![](http://i87.photobucket.com/albums/k157/CarlMDB/DSCF4292.jpg)
<div style="font-family:Arial, Verdana;font-size:10pt;font-style:normal;font-variant:normal;font-weight:normal;line-height:normal">There is a total of 4 modes of 36 controls, plus the transport keys.  </div>
<div style="font-family:Arial, Verdana;font-size:10pt;font-style:normal;font-variant:normal;font-weight:normal;line-height:normal">Since doing this, I have had ideas rolling around in my head of making more custom controllers, so I'm interested in your arduino work. What are you doing? </div>
</div>]]></description><link>https://community.troikatronix.com/post/4671</link><guid isPermaLink="true">https://community.troikatronix.com/post/4671</guid><dc:creator><![CDATA[CarlMDB]]></dc:creator><pubDate>Fri, 16 Jan 1970 15:29:57 GMT</pubDate></item><item><title><![CDATA[Reply to Isadora Control Surface on Wed, 31 Oct 2012 08:20:46 GMT]]></title><description><![CDATA[<p dir="auto">I use TouchOSC on an iPad (or iPhone) for exactly that! </p>
<div>I have a simple patch an a user actor that is saved in my global toolbox. The only problem is the latest iOS6 destroyed adhoc and now its unreliable! grrrr. It worked for a while though quite happily. So its an apple problem not isadora or OSC.</div>
<div>Anyway- that was/is my solution. :-)</div>]]></description><link>https://community.troikatronix.com/post/4659</link><guid isPermaLink="true">https://community.troikatronix.com/post/4659</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Wed, 31 Oct 2012 08:20:46 GMT</pubDate></item></channel></rss>