<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Output position parameter not resetting]]></title><description><![CDATA[<p dir="auto">hey I have a weird one. I have a scene with actors that are triggered by the position output of a movie player actor. If I leave the aforementioned scene with the position number past the trigger point, and then click back into the scene, it triggers the actors even though I have the position input initialized for the actors not to be triggered.</p>
<div>Thoughts?</div>
<div>Jamie</div>]]></description><link>https://community.troikatronix.com/topic/3069/output-position-parameter-not-resetting</link><generator>RSS for Node</generator><lastBuildDate>Fri, 06 Mar 2026 21:38:46 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/3069.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 10 Jan 2017 22:33:43 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Output position parameter not resetting on Thu, 12 Jan 2017 09:42:38 GMT]]></title><description><![CDATA[<p dir="auto">done</p>
]]></description><link>https://community.troikatronix.com/post/22546</link><guid isPermaLink="true">https://community.troikatronix.com/post/22546</guid><dc:creator><![CDATA[crystalhorizon]]></dc:creator><pubDate>Thu, 12 Jan 2017 09:42:38 GMT</pubDate></item><item><title><![CDATA[Reply to Output position parameter not resetting on Thu, 12 Jan 2017 00:36:02 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/317">@crystalhorizon</a></p>
<div>Please submit a bugreport with the attached file.</div>
<div>Thanks</div>]]></description><link>https://community.troikatronix.com/post/22544</link><guid isPermaLink="true">https://community.troikatronix.com/post/22544</guid><dc:creator><![CDATA[DusX]]></dc:creator><pubDate>Thu, 12 Jan 2017 00:36:02 GMT</pubDate></item><item><title><![CDATA[Reply to Output position parameter not resetting on Wed, 11 Jan 2017 20:40:17 GMT]]></title><description><![CDATA[<p dir="auto">There is a problem with the comparator actor: it fires a trigger the first time it is used (selecting it or going into the scene). After the first trigger it works normally. <a href="/uploads/files/FileUpload/13/2968b8-comparator.izz">2968b8-comparator.izz</a></p>
]]></description><link>https://community.troikatronix.com/post/22539</link><guid isPermaLink="true">https://community.troikatronix.com/post/22539</guid><dc:creator><![CDATA[crystalhorizon]]></dc:creator><pubDate>Wed, 11 Jan 2017 20:40:17 GMT</pubDate></item><item><title><![CDATA[Reply to Output position parameter not resetting on Wed, 11 Jan 2017 16:06:37 GMT]]></title><description><![CDATA[<p dir="auto">No problem.</p>
]]></description><link>https://community.troikatronix.com/post/22533</link><guid isPermaLink="true">https://community.troikatronix.com/post/22533</guid><dc:creator><![CDATA[jamienesbitt]]></dc:creator><pubDate>Wed, 11 Jan 2017 16:06:37 GMT</pubDate></item><item><title><![CDATA[Reply to Output position parameter not resetting on Wed, 11 Jan 2017 16:01:51 GMT]]></title><description><![CDATA[<p dir="auto">I have re-read your comment and misunderstood your question. Apologies.</p>
]]></description><link>https://community.troikatronix.com/post/22530</link><guid isPermaLink="true">https://community.troikatronix.com/post/22530</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Wed, 11 Jan 2017 16:01:51 GMT</pubDate></item><item><title><![CDATA[Reply to Output position parameter not resetting on Sun, 18 Jan 1970 04:15:50 GMT]]></title><description><![CDATA[<p dir="auto">Isn't the 'comparator' actor looking for a number greater than the Value marked in Value 2? I don't see how adding Float to Integer helps that?</p>
<div>Thanks for the help,</div>
<div>Jamie</div>]]></description><link>https://community.troikatronix.com/post/22529</link><guid isPermaLink="true">https://community.troikatronix.com/post/22529</guid><dc:creator><![CDATA[jamienesbitt]]></dc:creator><pubDate>Sun, 18 Jan 1970 04:15:50 GMT</pubDate></item><item><title><![CDATA[Reply to Output position parameter not resetting on Sun, 18 Jan 1970 04:15:40 GMT]]></title><description><![CDATA[<p dir="auto">Try initializing to 0.001 rather than 0. It may be that a non zero value may push the position output.</p>
]]></description><link>https://community.troikatronix.com/post/22524</link><guid isPermaLink="true">https://community.troikatronix.com/post/22524</guid><dc:creator><![CDATA[DusX]]></dc:creator><pubDate>Sun, 18 Jan 1970 04:15:40 GMT</pubDate></item><item><title><![CDATA[Reply to Output position parameter not resetting on Sun, 18 Jan 1970 04:15:25 GMT]]></title><description><![CDATA[<p dir="auto">I think you will need to add an actor called Float to Integer. See attached.</p>
<div>Basically the movie position has many decimal places... and the actor is looking for EXACTLY 80 and the movie player would have to hit exactly 80.0000, does that make sense?</div>
<div>Let us know how you get on.</div>
<div>Cheers,</div>
<div>Graham   
</div>
<p dir="auto"> <img src="/uploads/files/FileUpload/b5/dc13fa-screen-shot-2017-01-11-at-09.53.59.png" alt="dc13fa-screen-shot-2017-01-11-at-09.53.59.png" class=" img-responsive img-markdown" /></p>
]]></description><link>https://community.troikatronix.com/post/22518</link><guid isPermaLink="true">https://community.troikatronix.com/post/22518</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Sun, 18 Jan 1970 04:15:25 GMT</pubDate></item><item><title><![CDATA[Reply to Output position parameter not resetting on Sun, 18 Jan 1970 04:15:19 GMT]]></title><description><![CDATA[<p dir="auto">So that means, it doesnt go to zero when jumping into the scene? Which version of Isadora are you running? Which OS?</p>
]]></description><link>https://community.troikatronix.com/post/22514</link><guid isPermaLink="true">https://community.troikatronix.com/post/22514</guid><dc:creator><![CDATA[crystalhorizon]]></dc:creator><pubDate>Sun, 18 Jan 1970 04:15:19 GMT</pubDate></item><item><title><![CDATA[Reply to Output position parameter not resetting on Tue, 10 Jan 2017 23:52:42 GMT]]></title><description><![CDATA[<p dir="auto">Thanks for the reply! If you look at the movie player output position of 96.7983. I need that to be zero when i click into the scene.  <img src="/uploads/files/FileUpload/76/36ceb3-screen-shot-2017-01-10-at-4.47.54-pm.png" alt="36ceb3-screen-shot-2017-01-10-at-4.47.54-pm.png" class=" img-responsive img-markdown" /></p>
]]></description><link>https://community.troikatronix.com/post/22507</link><guid isPermaLink="true">https://community.troikatronix.com/post/22507</guid><dc:creator><![CDATA[jamienesbitt]]></dc:creator><pubDate>Tue, 10 Jan 2017 23:52:42 GMT</pubDate></item><item><title><![CDATA[Reply to Output position parameter not resetting on Tue, 10 Jan 2017 22:40:46 GMT]]></title><description><![CDATA[<p dir="auto">You can attach a screenshot of the scene where the trigger happens?</p>
]]></description><link>https://community.troikatronix.com/post/22506</link><guid isPermaLink="true">https://community.troikatronix.com/post/22506</guid><dc:creator><![CDATA[crystalhorizon]]></dc:creator><pubDate>Tue, 10 Jan 2017 22:40:46 GMT</pubDate></item></channel></rss>