<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Motion tracking and geometric deformation - how to do it?]]></title><description><![CDATA[<p>Hi,</p>
<p>I am attempting to do some obvious motion tracking and geometry deformation that will work with a dancer appearing to manipulate projected geometry on a vertical wall and gauze. I have got as far as 'Eyes++' and the '3D mosaic' but am wondering if there is a way that will provide better options and frame rates with Isadora? In the linked clip below I am using video of fabric as a stand in for live capture of the dancer.</p>
<p>If anyone has advice I would be glad to hear it.</p>
<iframe width="500" height="281" src="//player.vimeo.com/video/217931284"></iframe>
<p>cheers</p>
<p>Bonemap</p>]]></description><link>https://community.troikatronix.com/topic/3271/motion-tracking-and-geometric-deformation-how-to-do-it</link><generator>RSS for Node</generator><lastBuildDate>Sat, 18 Apr 2026 23:18:00 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/3271.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 18 May 2017 01:31:02 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Motion tracking and geometric deformation - how to do it? on Fri, 19 May 2017 21:13:17 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/124">@DusX</a></p><p>There is a thought - i will have a look at the mapper although i have the assumption it will be difficult to integrate into separate scenes and transitions. - thanks for the insight Ryan.</p><p>cheers,</p><p>bonemap</p>]]></description><link>https://community.troikatronix.com/post/23731</link><guid isPermaLink="true">https://community.troikatronix.com/post/23731</guid><dc:creator><![CDATA[bonemap]]></dc:creator><pubDate>Fri, 19 May 2017 21:13:17 GMT</pubDate></item><item><title><![CDATA[Reply to Motion tracking and geometric deformation - how to do it? on Fri, 19 May 2017 15:44:59 GMT]]></title><description><![CDATA[<p>I have used the mapper to warp using many published points from a grid.</p>
<p>Not sure if you can rotate the output as you have it... maybe by turning on the projectors 3d options.</p>
<p>I found it was gpu heavy as a technique but was rather flexible.</p>]]></description><link>https://community.troikatronix.com/post/23724</link><guid isPermaLink="true">https://community.troikatronix.com/post/23724</guid><dc:creator><![CDATA[DusX]]></dc:creator><pubDate>Fri, 19 May 2017 15:44:59 GMT</pubDate></item></channel></rss>