<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Ultra Short Throw projection with edge blending on a curved surface]]></title><description><![CDATA[<p>This is my first, preliminary attempt at edge blending using three ultra-short throw projectors against a curved surface using Isadora. Has anyone attempted anything like this recently?</p><p><a href="http://imgur.com/a/HpfE2">http://imgur.com/a/HpfE2</a><br /></p>
<p>I'm looking for good resources on geometric correction, and other successful strategies in similar conditions.<br /><br />My configuration is less-than-ideal -- the project is under a lot of budget, time. and venue constraints -- so the projection surface was not to my specifications. It's a pop-up screen used for trade shows, and hence has a lot of flex and bend distortion in the mid-section.</p>]]></description><link>https://community.troikatronix.com/topic/3386/ultra-short-throw-projection-with-edge-blending-on-a-curved-surface</link><generator>RSS for Node</generator><lastBuildDate>Tue, 16 Jun 2026 21:27:30 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/3386.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 12 Jul 2017 15:38:09 GMT</pubDate><ttl>60</ttl></channel></rss>