<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[[LOGGED] Using LUT&#x27;s in Isadora]]></title><description><![CDATA[<p>Hi there,</p>
<p>Is there any plan adding a new actor for using LUT's in Isadora?. I've seen you can do it with some Vj's apps (<a href="http://vdmx.vidvox.net/tutorials/lut-fx-in-vdmx">http://vdmx.vidvox.net/tutoria...</a>) and it can be very useful to havit also in Isadora.</p>
<p>Thanks</p>]]></description><link>https://community.troikatronix.com/topic/4869/logged-using-lut-s-in-isadora</link><generator>RSS for Node</generator><lastBuildDate>Tue, 18 Aug 2026 23:09:25 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/4869.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 05 Dec 2017 10:08:03 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to [LOGGED] Using LUT&#x27;s in Isadora on Fri, 08 Dec 2017 19:01:20 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1794">@mark_m</a> </p><p>NDI is 64 bit only on Mac OS, thus it is impossible to use 32 bit plugins to interface with it. Syphon gets around this because it allows you to send video between 32 bit an 64 bit processes.</p><p>These <a href="http://techlife.sg/TCPSyphon/">applications</a> for Mac OS allow Syphon &lt;-&gt; NDI</p><p>Best Wishes,<br />Mark</p>]]></description><link>https://community.troikatronix.com/post/28195</link><guid isPermaLink="true">https://community.troikatronix.com/post/28195</guid><dc:creator><![CDATA[mark]]></dc:creator><pubDate>Fri, 08 Dec 2017 19:01:20 GMT</pubDate></item><item><title><![CDATA[Reply to [LOGGED] Using LUT&#x27;s in Isadora on Fri, 08 Dec 2017 18:07:54 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1435">@woland</a> said:</p>
<blockquote>P.S. Could you please provide a link to this Spout to NDI package? I’m always collecting every tool I can get my hands on.</blockquote><p>Thanks Lucas, here's the link to the package with includes the NDIreceiver and NDIsender acto... FFGL plugins. For Windows only, obvs. Instructions need following carefully to install the FFGL plugins themselves. There is a Syphon2NDI available out there. Don't know if that also has FFGL plugins which play nice with Isadora.<br /></p><br /><p> <a href="http://spout.zeal.co/download-spout-to-ndi/">http://spout.zeal.co/download-...</a></p>]]></description><link>https://community.troikatronix.com/post/28194</link><guid isPermaLink="true">https://community.troikatronix.com/post/28194</guid><dc:creator><![CDATA[mark_m]]></dc:creator><pubDate>Fri, 08 Dec 2017 18:07:54 GMT</pubDate></item><item><title><![CDATA[Reply to [LOGGED] Using LUT&#x27;s in Isadora on Fri, 08 Dec 2017 17:51:45 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1794"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1794">@mark_m</a></a> said:</p>
<blockquote><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/2">@mark</a> said:<br />
<blockquote><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/5">@keftaparty</a> said:
<blockquote>I think your freeframe plugin comes from an other source than the isadora installer</blockquote>
 <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1794"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1794">@mark_m</a></a>  -- Mehdi is right about that. It's not from me.<br />Best Wishes,<br />Mark</blockquote>
Yes, just to clarify, the freeframe plugin comes as part of the Spout to NDI package, and appears as actors [NDIreceiver and NDIsender]  - in Isadora.<br />Am I wrong to refer to them as a 'actors'? <br /><br /></blockquote>
<p>I’d say technically no, because everything in the Workspace is an actor, but they’re not Isadora actors (correct me if I’m wrong). For the sake of clarity, I’d probably call them freeframe plugins, 3rd party plugins, or 3rd party freeframe plugin actors, etc. Just calling them “actors” might make folks think they’re native Isadora actors. Just my two cents.</p><p>Best wishes,</p><p>Woland</p><p>P.S. Could you please provide a link to this Spout to NDI package? I’m always collecting every tool I can get my hands on.</p>]]></description><link>https://community.troikatronix.com/post/28193</link><guid isPermaLink="true">https://community.troikatronix.com/post/28193</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Fri, 08 Dec 2017 17:51:45 GMT</pubDate></item><item><title><![CDATA[Reply to [LOGGED] Using LUT&#x27;s in Isadora on Fri, 08 Dec 2017 11:19:52 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/2">@mark</a> said:</p>
<blockquote><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/5">@keftaparty</a> said:
<blockquote>I think your freeframe plugin comes from an other source than the isadora installer</blockquote>
 <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1794">@mark_m</a>  -- Mehdi is right about that. It's not from me.<br />Best Wishes,<br />Mark<br /></blockquote>
<p>Yes, just to clarify, the freeframe plugin comes as part of the Spout to NDI package, and appears as actors [NDIreceiver and NDIsender]  - in Isadora.<br />Am I wrong to refer to them as a 'actors'? <br /></p>]]></description><link>https://community.troikatronix.com/post/28186</link><guid isPermaLink="true">https://community.troikatronix.com/post/28186</guid><dc:creator><![CDATA[mark_m]]></dc:creator><pubDate>Fri, 08 Dec 2017 11:19:52 GMT</pubDate></item><item><title><![CDATA[Reply to [LOGGED] Using LUT&#x27;s in Isadora on Fri, 08 Dec 2017 10:11:01 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/5">@keftaparty</a> said:</p>
<blockquote>I think your freeframe plugin comes from an other source than the isadora installer</blockquote>
<p> <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1794">@mark_m</a>  -- Mehdi is right about that. It's not from me.</p><p>Best Wishes,<br />Mark</p>]]></description><link>https://community.troikatronix.com/post/28183</link><guid isPermaLink="true">https://community.troikatronix.com/post/28183</guid><dc:creator><![CDATA[mark]]></dc:creator><pubDate>Fri, 08 Dec 2017 10:11:01 GMT</pubDate></item><item><title><![CDATA[Reply to [LOGGED] Using LUT&#x27;s in Isadora on Fri, 08 Dec 2017 08:25:28 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1794">@mark_m</a> </p><p>I think your freeframe plugin comes from an other source than the isadora installer ( I saw one on resolume's forum ).</p><p>This might be the reason why other people don't have it ( I don't have it with a fresh windows isadora install ).</p><p>Mehdi</p>]]></description><link>https://community.troikatronix.com/post/28177</link><guid isPermaLink="true">https://community.troikatronix.com/post/28177</guid><dc:creator><![CDATA[keftaparty]]></dc:creator><pubDate>Fri, 08 Dec 2017 08:25:28 GMT</pubDate></item><item><title><![CDATA[Reply to [LOGGED] Using LUT&#x27;s in Isadora on Fri, 08 Dec 2017 07:44:36 GMT]]></title><description><![CDATA[<p>I strongly support the idea of using .cube files ( 3d LUTs ) directly in Isadora.</p><p>These files can be created with the free version of DaVinci Resolve, with a very good user interface to archieve color grading.</p><p>DaVinci even offers a "Live" option, that allows people owning Blackmagic Decklinks with In/Out ports to make color grading with ~1 sec. latency.</p><p>You can then export the 3D Lut file corresponding to your color grading, and apply it realtime with any solution supporting .cube files.</p><p>I am using this workflow on a production actually on tour, where we create or LUT files in DaVinci, and then load them into dedicated hardware.</p><p>As this hardware coste ~1500€ for grading one video signal, having the capacity to load it into isadora would be great.</p><p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/2">@mark</a>  : the decoding of the file can be "long", having the possibility to load a couple of LUTs in an actor that decodes them on startup, and then allows to switch between color gradings without any delay would be great.</p><p>Best,</p><p>Mehdi</p>]]></description><link>https://community.troikatronix.com/post/28176</link><guid isPermaLink="true">https://community.troikatronix.com/post/28176</guid><dc:creator><![CDATA[keftaparty]]></dc:creator><pubDate>Fri, 08 Dec 2017 07:44:36 GMT</pubDate></item><item><title><![CDATA[Reply to [LOGGED] Using LUT&#x27;s in Isadora on Thu, 07 Dec 2017 22:46:56 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/9">@fubbi</a> said:</p>
<blockquote><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1794">@mark_m</a> said:
<blockquote>NDI receiver actor in Isadora</blockquote>
 what actor is that, do you mean syphon2NDI?<br /></blockquote>
<p> Not in my case, 'cause I'm on Windows. Spout to NDI comes with FFGL Plugins which appear as actors in Isadora. I don't know if Syphon2NDI does the same.</p>]]></description><link>https://community.troikatronix.com/post/28167</link><guid isPermaLink="true">https://community.troikatronix.com/post/28167</guid><dc:creator><![CDATA[mark_m]]></dc:creator><pubDate>Thu, 07 Dec 2017 22:46:56 GMT</pubDate></item><item><title><![CDATA[Reply to [LOGGED] Using LUT&#x27;s in Isadora on Thu, 07 Dec 2017 22:24:22 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1794">@mark_m</a> said:</p>
<blockquote>NDI receiver actor in Isadora</blockquote>
<p> what actor is that, do you mean syphon2NDI?</p>]]></description><link>https://community.troikatronix.com/post/28165</link><guid isPermaLink="true">https://community.troikatronix.com/post/28165</guid><dc:creator><![CDATA[fubbi]]></dc:creator><pubDate>Thu, 07 Dec 2017 22:24:22 GMT</pubDate></item><item><title><![CDATA[Reply to [LOGGED] Using LUT&#x27;s in Isadora on Thu, 07 Dec 2017 15:04:58 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/2318">@keve</a> said:</p><p>" Syphon it out (512 x 512 px) ....<br /></p><blockquote>(After Effects Syphon Plugin: <a href="http://tobiasebsen.dk/experiments/aesyphon/">http://tobiasebsen.dk/experime...</a>)"</blockquote><p>Great thinking, Keve.<br /></p><p>For Windows users, and perhaps even Mac users, another way to get that from After Effects (or Premiere) into Isadora is via NDI and NewTek's NDI plugin for CreativeCloud combined with the NDI receiver actor in Isadora.<br /></p>
<p> </p>]]></description><link>https://community.troikatronix.com/post/28146</link><guid isPermaLink="true">https://community.troikatronix.com/post/28146</guid><dc:creator><![CDATA[mark_m]]></dc:creator><pubDate>Thu, 07 Dec 2017 15:04:58 GMT</pubDate></item><item><title><![CDATA[Reply to [LOGGED] Using LUT&#x27;s in Isadora on Thu, 07 Dec 2017 11:29:32 GMT]]></title><description><![CDATA[<p>Thanks <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/2">@mark</a> for your quick response, also <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/13">@jhoepffner</a> and Kave for your links. Amazing!</p><p>I also agree with you <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/13">@jhoepffner</a>, it would be very useful if we could use .look files directly to Isadora.</p><p>Thanks!</p>]]></description><link>https://community.troikatronix.com/post/28140</link><guid isPermaLink="true">https://community.troikatronix.com/post/28140</guid><dc:creator><![CDATA[Viaplana]]></dc:creator><pubDate>Thu, 07 Dec 2017 11:29:32 GMT</pubDate></item><item><title><![CDATA[Reply to [LOGGED] Using LUT&#x27;s in Isadora on Thu, 07 Dec 2017 10:53:12 GMT]]></title><description><![CDATA[<p>Import the lookup.png (the uncorrected File) into After Effects, Syphon it out (512 x 512 px) to the GLSL LUT Shader "video in 2 Input", and apply (in After Effects) any sort of color correction (LUTs, Lumetri Control, Curves): <br /></p><p>As soon as you are happy: Export as uncompressed PNG and apply it directly. <br /></p><p>Full Color Correction control in Isadora! Greatness!!! </p><p>(After Effects Syphon Plugin: <a href="http://tobiasebsen.dk/experiments/aesyphon/"></a><a href="http://tobiasebsen.dk/experiments/aesyphon/">http://tobiasebsen.dk/experime...</a>)</p><br />]]></description><link>https://community.troikatronix.com/post/28139</link><guid isPermaLink="true">https://community.troikatronix.com/post/28139</guid><dc:creator><![CDATA[Keve]]></dc:creator><pubDate>Thu, 07 Dec 2017 10:53:12 GMT</pubDate></item><item><title><![CDATA[Reply to [LOGGED] Using LUT&#x27;s in Isadora on Wed, 06 Dec 2017 19:23:43 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/2">@mark</a></p>
<p>Here's an example of the kind of LUT one might use when colour grading:<br /><a href="https://www.dropbox.com/s/e6857fceyvu1bik/From_SLog2SGumut_To_SLog2-709_.cube?dl=0">https://www.dropbox.com/s/e685...</a></p>
<p>In fact that *is* a LUT that I use quite often. Typically they're .cube or .look files.<br />Here's one - a 3D LUT - generated from Resolve:<br /><a href="https://www.dropbox.com/s/rj2amyzyzokpdyp/resolve_LUT_1.SHGINF_S001_S001_T024.cube?dl=0">https://www.dropbox.com/s/rj2a...</a></p>
<p>HTH<br />Mark<br />PS I LOVE love love the Capture Control Actors. They've great.</p><p>PPS I don't know if you have it already, but this app is good for turning the .CUBE files into the lookup-xxx.png files you used in the example VIA Lightroom.<br /><a href="https://generator.iwltbap.com/">https://generator.iwltbap.com/</a><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /></p>]]></description><link>https://community.troikatronix.com/post/28103</link><guid isPermaLink="true">https://community.troikatronix.com/post/28103</guid><dc:creator><![CDATA[mark_m]]></dc:creator><pubDate>Wed, 06 Dec 2017 19:23:43 GMT</pubDate></item><item><title><![CDATA[Reply to [LOGGED] Using LUT&#x27;s in Isadora on Wed, 06 Dec 2017 18:45:35 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/13">@jhoepffner</a></p>
<p>Can you post an example? Making this patch -- which gave me a break from furious coding -- was the most fun I had all day. ;-)</p>
<p>Best,<br />Mark<br /></p>]]></description><link>https://community.troikatronix.com/post/28102</link><guid isPermaLink="true">https://community.troikatronix.com/post/28102</guid><dc:creator><![CDATA[mark]]></dc:creator><pubDate>Wed, 06 Dec 2017 18:45:35 GMT</pubDate></item><item><title><![CDATA[Reply to [LOGGED] Using LUT&#x27;s in Isadora on Wed, 06 Dec 2017 16:13:42 GMT]]></title><description><![CDATA[<p>Dear Mark,</p><p>Not the time to try it now, but I would be good to have the possibility to use LUT made in DaVinci resolve, sort of standard in Color work.</p><p>Thanks and bravo for your commitment, Jacques</p>]]></description><link>https://community.troikatronix.com/post/28094</link><guid isPermaLink="true">https://community.troikatronix.com/post/28094</guid><dc:creator><![CDATA[jhoepffner]]></dc:creator><pubDate>Wed, 06 Dec 2017 16:13:42 GMT</pubDate></item><item><title><![CDATA[Reply to [LOGGED] Using LUT&#x27;s in Isadora on Wed, 06 Dec 2017 14:35:52 GMT]]></title><description><![CDATA[<p>Dear All,</p><p>Just edited the above post with a new version with more LUT's created in Apple's Photos program.</p><p>Again, enjoy!<br />Mark</p>]]></description><link>https://community.troikatronix.com/post/28089</link><guid isPermaLink="true">https://community.troikatronix.com/post/28089</guid><dc:creator><![CDATA[mark]]></dc:creator><pubDate>Wed, 06 Dec 2017 14:35:52 GMT</pubDate></item><item><title><![CDATA[Reply to [LOGGED] Using LUT&#x27;s in Isadora on Wed, 06 Dec 2017 14:35:19 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/998">@viaplana</a> said:</p>
<blockquote>Is there any plan adding a new actor for using LUT's in Isadora?</blockquote>
<p>Your wish is my command! Open zip-a-me says the genie... ;-)</p>
<p>Attached is a GLSL Shader that performs the LUT function. The shader is based on the open-source <a href="https://github.com/BradLarson/GPUImage">GPUImage</a>, and the five example LUT from the GPUIMage project are images are included.</p>
<p>To try this patch, turn on your webcam in the Video Capture Settings. Then change the 'picture' input of the Picture player from 1 to 5.</p>
<p>The first LUT image (lookup.png) should look exactly like the source, because the LUT hasn't been modified from it's normal RGB values. The other four show various shadings of the image.</p>
<p>To try make own LUT, make a copy of lookup.png and open it in your favorite image editing software. Apply the effect you want to the LUT image. For example, convert the lookup table image to grayscale, or invert the image (to make it negative.) Then import that image into Isadora and use it as the LUT image. You'll see that whatever color manipulations you performed on the LUT image will be applied to the live video passed through the shader</p>
<p>Nifty, huh? ;-)</p>
<p>Enjoy,<br />Mark</p>
<p>NOTE: this patch requires Isadora v2.5.2</p>
<p><a href="/assets/uploads/files/1512570913882-isadora_lut_v2.zip">Isadora_LUT_v2.zip</a><br /></p>]]></description><link>https://community.troikatronix.com/post/28086</link><guid isPermaLink="true">https://community.troikatronix.com/post/28086</guid><dc:creator><![CDATA[mark]]></dc:creator><pubDate>Wed, 06 Dec 2017 14:35:19 GMT</pubDate></item></channel></rss>