<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Isadora cue list tutorial]]></title><description><![CDATA[<p>I never learned ho to use efficentrly cue list in Isadora, there is a tutorial or is planned about that? I've tryed many time to manage that but there is someting that still i miss.</p>]]></description><link>https://community.troikatronix.com/topic/5165/isadora-cue-list-tutorial</link><generator>RSS for Node</generator><lastBuildDate>Sat, 11 Apr 2026 23:51:20 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/5165.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 09 Apr 2018 10:18:54 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Isadora cue list tutorial on Mon, 09 Apr 2018 16:07:28 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/378">@maximortal</a></p><p>Forgive me! I thought you were asking about the Cue Sheet function, not the new Cue Number function.</p><p>I myself have been thinking about how to merge the pre-existing "Cue Sheet" function with new "Cue Number" function since its inception. It would be wonderful to connect them and have the Cue Number function automatically populate the Cue Sheet. I  also think of cues in the same way you do; some are internal to Isadora Scenes. In fact, you saw at the Werkstatt show-and-tell that I built myself an Isadora Patch and set of User Actors that perform a similar function to the new Cue Number system, but with the addition of what I call "Internal Cues"; cues that are triggered <u><em>within</em></u> Scenes as opposed to by <u><em>entering</em></u> Scenes. This is a function I would love to see implemented in the new Cue Number function at some point down the road. </p><p>We're actually reviewing all of the Knowledge Base articles at the moment, and writing down suggestions for new articles we'd like to create so I'll add a tutorial for the new Cue Number function to the list. The explanation of the Cue Number system that Mark first gave in his blog can be found at <a href="https://community.troikatronix.com/topic/3480/mark-s-blog/7" target="_blank">this link</a>.</p><p>I would also love to seen the inclusion of something similar to the easily-accessible "MIDI LOCK" button I included in my system, for ease of access during rehearsal when one has a video computer slaved to a lighting board and needs to program without being dragged around by the lightboard. My MIDI LOCK doesn't disable MIDI, but instead closes a Gate, disallowing the board from controlling the video computer while I program. This way, I still get the incoming MIDI Show Control data, which means I can use my Control Panel in order to display the most recent lighting cue number, even when the board isn't controlling my computer, so that I can easily jump back into where I need to be once I've finished programming and disable my MIDI LOCK.<br /></p><p>Best wishes,</p><p>Woland</p>]]></description><link>https://community.troikatronix.com/post/30209</link><guid isPermaLink="true">https://community.troikatronix.com/post/30209</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Mon, 09 Apr 2018 16:07:28 GMT</pubDate></item><item><title><![CDATA[Reply to Isadora cue list tutorial on Mon, 09 Apr 2018 15:03:04 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1435">@woland</a></p><p>still something is dark. </p><p>In my mind with new auto numbering function every scene is a cue but in original cue sheet function every scene has it own cues sheet. This confuse me a lot. </p><p>From my point of view every time I press something on keyboard is a new cue, it dosen't matter if is inside the same scene o I'm jumping into new one.</p>]]></description><link>https://community.troikatronix.com/post/30207</link><guid isPermaLink="true">https://community.troikatronix.com/post/30207</guid><dc:creator><![CDATA[Maximortal]]></dc:creator><pubDate>Mon, 09 Apr 2018 15:03:04 GMT</pubDate></item><item><title><![CDATA[Reply to Isadora cue list tutorial on Mon, 09 Apr 2018 12:50:57 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/378">@maximortal</a></p><p>Hello friend,</p><p>Try checking out pages 155-157 in the <a href="https://troikatronix.com/files/isadora-manual.pdf" target="_blank">Isadora 2.x Manual</a>.</p><p>Best wishes,</p><p>Woland</p>]]></description><link>https://community.troikatronix.com/post/30205</link><guid isPermaLink="true">https://community.troikatronix.com/post/30205</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Mon, 09 Apr 2018 12:50:57 GMT</pubDate></item></channel></rss>