<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Isadora 3 Has BLIND MODE!]]></title><description><![CDATA[<p>Since I'm working on the release notes still, it dawned on me that this might not be common knowledge:</p><p>
</p><p><strong><u><img class="emojione" src="https://cdn.jsdelivr.net/emojione/assets/png/1f38a.png?v=2.2.7" alt="🎊" style="font-size:16px;cursor:pointer;max-width:100%;height:auto;font-family:&quot;Trebuchet MS&quot;, &quot;Helvetica Neue&quot;, Helvetica, Tahoma, sans-serif;background-color:rgb(255, 255, 255)" /><img class="emojione" src="https://cdn.jsdelivr.net/emojione/assets/png/1f389.png?v=2.2.7" alt="🎉" style="font-size:16px;cursor:pointer;max-width:100%;height:auto;font-family:&quot;Trebuchet MS&quot;, &quot;Helvetica Neue&quot;, Helvetica, Tahoma, sans-serif;background-color:rgb(255, 255, 255)" /><img class="emojione" src="https://cdn.jsdelivr.net/emojione/assets/png/2728.png?v=2.2.7" alt="✨" style="font-size:16px;cursor:pointer;max-width:100%;height:auto;font-family:&quot;Trebuchet MS&quot;, &quot;Helvetica Neue&quot;, Helvetica, Tahoma, sans-serif;background-color:rgb(255, 255, 255)" />Isadora 3 implements a long-requested feature: Blind Mode!<img class="emojione" src="https://cdn.jsdelivr.net/emojione/assets/png/2728.png?v=2.2.7" alt="✨" /><img class="emojione" src="https://cdn.jsdelivr.net/emojione/assets/png/1f389.png?v=2.2.7" alt="🎉" /><img class="emojione" src="https://cdn.jsdelivr.net/emojione/assets/png/1f38a.png?v=2.2.7" alt="🎊" /></u></strong></p><p>It's at the top of the Scenes menu (which also displays the keyboard shortcut ) and functions like blind mode on a lighting console, allowing you to keep running cues in one Scene while editing a different, inactive Scene without having the Scene you're editing show up in the output. You can even use Go Triggers and/or Keyboard Watchers+Jump actors to keep activating other Scenes while you’re editing an inactive Scene in Blind Mode! </p>
<p>Please note that in 3.0.1 you can only edit inactive Scenes using Blind Mode; if you have Blind Mode targeting your currently active Scene, any changes you make are <b><i>live</i></b>.</p><h1><img src="https://lh3.googleusercontent.com/zmJwg6RUJuXXKvYiTN6JLs6Ckxe9xsV1y8WzEouNDIGeH6JhFkBXEqvkE8bQAn9AdHekmka6hWXf3iZLZfbrea52d-p-XP1K6n4pIiLEtGklpLIy94Kl5W-73nW5lQBYFdbXlNH4" width="624" height="431" style="border-width:initial;border-style:none" /></h1><p></p><p>Best wishes,</p><p>Woland</p><p>(P.S. Release Notes coming very, very soon. Mark did <u>a lot</u> of <u>fantastic</u> work on the program in terms of additions and changes so there's a lot to cover :D)</p>
<p></p>]]></description><link>https://community.troikatronix.com/topic/5880/isadora-3-has-blind-mode</link><generator>RSS for Node</generator><lastBuildDate>Thu, 18 Jun 2026 04:32:55 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/5880.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 07 Jun 2019 17:35:42 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Isadora 3 Has BLIND MODE! on Thu, 13 Jun 2019 14:48:47 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1435">@woland</a></p><p>Blind mode id just the the more simple in appearence but  juste the thing we needed.Really grate.</p><p>Thanks to Mark !!!!!!!<br /></p>]]></description><link>https://community.troikatronix.com/post/35750</link><guid isPermaLink="true">https://community.troikatronix.com/post/35750</guid><dc:creator><![CDATA[DBO]]></dc:creator><pubDate>Thu, 13 Jun 2019 14:48:47 GMT</pubDate></item><item><title><![CDATA[Reply to Isadora 3 Has BLIND MODE! on Sat, 08 Jun 2019 19:49:30 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/278">@kathmandale</a>, yeah this is HUGE!  I'm in the midst of running the Cincinnati Fringe Festival, so I haven't gotten to open the Isadora present yet.  Still waiting on my Christmas, but reading everyone's posts is making me even more excited to play!</p>]]></description><link>https://community.troikatronix.com/post/35629</link><guid isPermaLink="true">https://community.troikatronix.com/post/35629</guid><dc:creator><![CDATA[knowtheatre]]></dc:creator><pubDate>Sat, 08 Jun 2019 19:49:30 GMT</pubDate></item><item><title><![CDATA[Reply to Isadora 3 Has BLIND MODE! on Sat, 08 Jun 2019 09:40:45 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/278">@kathmandale</a> said:</p><blockquote>Last week was like waiting for Christmas, this week has actually been like opening a new present and finding something new in it. <br /></blockquote>
<p> </p><p>I meant to say opening a new present every day</p>]]></description><link>https://community.troikatronix.com/post/35616</link><guid isPermaLink="true">https://community.troikatronix.com/post/35616</guid><dc:creator><![CDATA[Kathmandale]]></dc:creator><pubDate>Sat, 08 Jun 2019 09:40:45 GMT</pubDate></item><item><title><![CDATA[Reply to Isadora 3 Has BLIND MODE! on Sat, 08 Jun 2019 09:37:08 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1435">@woland</a> Amazing News!</p><p>I had missed that so thanks for pointing it out. It sounds like such a small thing but I know already this is going to make a huge difference to my workflow and the functionality of the software.</p><p>Jumping between live and blind on an LX desk is such a key feature, prempting a change you need to make in the next scene, or going back to correct something without everyone having to wait for you while leaving the current scene playing.</p><p>Last week was like waiting for Christmas, this week has actually been like opening a new present and finding something new in it. </p>]]></description><link>https://community.troikatronix.com/post/35615</link><guid isPermaLink="true">https://community.troikatronix.com/post/35615</guid><dc:creator><![CDATA[Kathmandale]]></dc:creator><pubDate>Sat, 08 Jun 2019 09:37:08 GMT</pubDate></item></channel></rss>