<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Guru Session #2 Assignment: Self-Generating Patch User-Contributions]]></title><description><![CDATA[<p>Here's a thread to drop your contributions.</p>
<p>Maximum Duration: 15 seconds</p>
<p>Please have a beginning, middle, and end.</p>
<p>Please try to only use actors shown in the live stream Guru Sessions #2: </p>
<ul><li>Shapes</li><li>Wave Generator</li><li>Pulse Generator</li><li>Envelope Generator</li><li>Ease In-Out</li><li>Ease In-Out 2D</li><li>Keyboard Watcher</li><li>Limit-Scale Value</li><li>Motion Blur</li><li>Color Maker HSBA</li><li>Projector</li><li>Counter</li><li>Enter Scene Value</li></ul>
<hr />
<p>Here's mine (I cheated because I used actors not on the list, but it's something I made mostly just animating Shapes actors): <a href="https://drive.google.com/open?id=1QolwGv5a3C8_yxd3LPHr9Uy9RwjeZJcU" target="_blank" style="background-color:rgb(255, 255, 255)">https://drive.google.com/open?id=1QolwGv5a3C8_yxd3LPHr9Uy9RwjeZJcU</a><br /></p>
<p>(I used one CI actor, so unfortunately it's Mac-only, you'll also need the TroikaTronix FFGL Plugins: <a href="https://troikatronix.com/plugin/tt-ffgl-for-isadora-2-3/" target="_blank">https://troikatronix.com/plugin/tt-ffgl-for-isadora-2-3/</a>)</p>
<hr />
<p>Stream Link for Guru Session #2: <a href="https://www.youtube.com/watch?v=ELAMomZnn7c&amp;feature=emb_logo" target="_blank" style="background-color:rgb(255, 255, 255)"></a><a href="https://youtu.be/ELAMomZnn7c?t=499" target="_blank">https://youtu.be/ELAMomZnn7c?t=499</a></p>
<p>Forum Thread for Guru Session #2: <a href="https://community.troikatronix.com/topic/6496/guru-session-2-the-self-generating-patch" target="_blank">https://community.troikatronix.com/topic/6496/guru-session-2-the-self-generating-patch</a></p>
<p>Please download this file: <a href="https://troikatronix.com/files/guru2.zip" target="_blank">https://troikatronix.com/files/guru2.zip</a></p>
<p>Here's a version that has the checkerboard file: <a href="https://drive.google.com/file/d/1PEx5mvT-WZaZzozoshfi18HcXvHZROH1/view?usp=sharing" target="_blank">https://drive.google.com/file/d/1PEx5mvT-WZaZzozoshfi18HcXvHZROH1/view?usp=sharing</a></p>
<p><a href="https://drive.google.com/file/d/1PEx5mvT-WZaZzozoshfi18HcXvHZROH1/view?usp=sharing" target="_blank"></a></p>]]></description><link>https://community.troikatronix.com/topic/6498/guru-session-2-assignment-self-generating-patch-user-contributions</link><generator>RSS for Node</generator><lastBuildDate>Mon, 15 Jun 2026 23:32:38 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/6498.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 20 Mar 2020 18:14:01 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Sat, 18 Apr 2020 18:14:14 GMT]]></title><description><![CDATA[<p><a href="/assets/uploads/files/1587233637854-assignment-1.izz">Colour Theory Animation</a></p>]]></description><link>https://community.troikatronix.com/post/40569</link><guid isPermaLink="true">https://community.troikatronix.com/post/40569</guid><dc:creator><![CDATA[sonetlx]]></dc:creator><pubDate>Sat, 18 Apr 2020 18:14:14 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Mon, 30 Mar 2020 13:06:04 GMT]]></title><description><![CDATA[<p>HI - I managed to solve the layering colours problem by not using the layers on the projector but just switching on/off the different projectors once the shape movement was complete.  A bit of a long way round but it works as I'd envisaged.  <a href="/assets/uploads/files/1585573552574-guru2-shapes-tbrunsden.izz">Guru2-shapes-TBrunsden.izz</a></p>]]></description><link>https://community.troikatronix.com/post/40238</link><guid isPermaLink="true">https://community.troikatronix.com/post/40238</guid><dc:creator><![CDATA[TimBrunsden]]></dc:creator><pubDate>Mon, 30 Mar 2020 13:06:04 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Mon, 30 Mar 2020 12:04:00 GMT]]></title><description><![CDATA[<p>Another one <a href="/assets/uploads/files/1585569816858-self-gen-izzy-map.izz">Self Gen izzy Map.izz</a></p><p>Used Izzy Map and Virtual stage</p>]]></description><link>https://community.troikatronix.com/post/40235</link><guid isPermaLink="true">https://community.troikatronix.com/post/40235</guid><dc:creator><![CDATA[crystalhorizon]]></dc:creator><pubDate>Mon, 30 Mar 2020 12:04:00 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Mon, 30 Mar 2020 08:49:16 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/366">@Reinhard</a> <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/43">@jfg</a> Thnx for clarifing that.</p>
<p>Had a look your patches &amp; thank you :)</p>]]></description><link>https://community.troikatronix.com/post/40232</link><guid isPermaLink="true">https://community.troikatronix.com/post/40232</guid><dc:creator><![CDATA[Astrid]]></dc:creator><pubDate>Mon, 30 Mar 2020 08:49:16 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Sun, 29 Mar 2020 15:47:23 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/3587">@astrid</a></p><p>I am not sure if I understand what you are looking for but in this patch my answer to what I understood.</p><p><a href="/assets/uploads/files/1585496817357-circle-path-on-1920x1080.izz">Circle path on 1920x1080.izz</a></p><p>best</p><p>Jean-François</p><p></p>]]></description><link>https://community.troikatronix.com/post/40227</link><guid isPermaLink="true">https://community.troikatronix.com/post/40227</guid><dc:creator><![CDATA[jfg]]></dc:creator><pubDate>Sun, 29 Mar 2020 15:47:23 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Sun, 29 Mar 2020 15:22:49 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/3561">@timbrunsden</a></p><p>Just change the blend mode of the projectors to 'transparent' and it should work like you want.</p><p><a href="/assets/uploads/files/1585495332909-give-view.izz">give view.izz</a></p>]]></description><link>https://community.troikatronix.com/post/40226</link><guid isPermaLink="true">https://community.troikatronix.com/post/40226</guid><dc:creator><![CDATA[Reinhard]]></dc:creator><pubDate>Sun, 29 Mar 2020 15:22:49 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Sun, 29 Mar 2020 14:04:05 GMT]]></title><description><![CDATA[<p>Here's my attempt - it's not exactly what I wanted to do - I wanted to try and use the layers in the projector actor so each movement would reveal the colour under it but I couldn't work it out.  As it is, each new shape starts from black.  Ideas on how to do this would be ace.</p><p><a href="https://drive.google.com/open?id=1OqaFGlz-JvpNTVYu0NhV-192NCCG8gZX">https://drive.google.com/open?...</a><br /></p>]]></description><link>https://community.troikatronix.com/post/40224</link><guid isPermaLink="true">https://community.troikatronix.com/post/40224</guid><dc:creator><![CDATA[TimBrunsden]]></dc:creator><pubDate>Sun, 29 Mar 2020 14:04:05 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Sat, 28 Mar 2020 19:19:46 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/3587">@astrid</a></p>
<p>If you set the horz and vert size of the shapes actor to 1280, you get a video output of 1280 x 1280 pixel. That's it. Your projector will then convert this to 1080 x 1080 pixel. No chance to reach anything beyond.</p>
<p>This 'two sine-wave generators with 25% phase shift' thing will ONLY give you a circular motion on a square stage. If you want a circular motion full screen, you have to take into account that the -50 to 50 for the 'horz pos' is worth (in your case) 1920 pixel, but for the 'vert pos' only 1080 pixel.</p>
<p>As I don't like the generator thing anyway, attached my old school approach.</p>
<p><a href="/assets/uploads/files/1585422762373-circle.izz">circle.izz</a></p>
<p></p>]]></description><link>https://community.troikatronix.com/post/40214</link><guid isPermaLink="true">https://community.troikatronix.com/post/40214</guid><dc:creator><![CDATA[Reinhard]]></dc:creator><pubDate>Sat, 28 Mar 2020 19:19:46 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Sat, 28 Mar 2020 11:25:52 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/7">@michel</a> Thnx for that answer<br />Think I was not clear. <br />WHat I mean is; my projector is full HD, so 1920*1080<br />I'd like to make a shape that stays a circle &amp; doesn't go oval. I understood that I then set the horz size &amp; vert size in the shapes actor to the same number (Mark uses 1280) <br />The result I then get is that my shape is in a 1:1 aspect, but it's not to been seen in the sides of the projection (only the 'middle')See my patch to see what I mean.<br />I have the same in the Guru#4 patch....</p>]]></description><link>https://community.troikatronix.com/post/40203</link><guid isPermaLink="true">https://community.troikatronix.com/post/40203</guid><dc:creator><![CDATA[Astrid]]></dc:creator><pubDate>Sat, 28 Mar 2020 11:25:52 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Thu, 26 Mar 2020 22:43:41 GMT]]></title><description><![CDATA[<p>Hi, here is mine.</p><p>Stay healthy. Love the Guru sessions <img class="emojione" src="https://cdn.jsdelivr.net/emojione/assets/png/1f60d.png?v=2.2.7" alt="😍" /></p><p><a href="/assets/uploads/files/1585262586467-self-gen_.izz">Self-Gen_.izz</a></p>]]></description><link>https://community.troikatronix.com/post/40188</link><guid isPermaLink="true">https://community.troikatronix.com/post/40188</guid><dc:creator><![CDATA[crystalhorizon]]></dc:creator><pubDate>Thu, 26 Mar 2020 22:43:41 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Thu, 26 Mar 2020 12:59:09 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1435">@woland</a><span class="write-container"><br /></span></p>
<blockquote><blockquote>I was asking myself if another parameter on Shapes actor that let get alpha instead of "fill color" when "line size" is used could be a good feature...</blockquote>
You can already do this programmatically
<a href="https://community.troikatronix.com/assets/uploads/files/1585141771961-line-size-alpha-fill.izz" target="_blank">Line Size = Alpha Fill.izz</a> <br /></blockquote>
<p>Thanks a lot, your patch makes the stuff very clearly !</p>]]></description><link>https://community.troikatronix.com/post/40185</link><guid isPermaLink="true">https://community.troikatronix.com/post/40185</guid><dc:creator><![CDATA[Clement]]></dc:creator><pubDate>Thu, 26 Mar 2020 12:59:09 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Thu, 26 Mar 2020 12:04:28 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/3587">@astrid</a></p><p>Well if you set the horz and vert size to the same number your output will be square.</p><p>Best Michel</p>]]></description><link>https://community.troikatronix.com/post/40180</link><guid isPermaLink="true">https://community.troikatronix.com/post/40180</guid><dc:creator><![CDATA[Michel]]></dc:creator><pubDate>Thu, 26 Mar 2020 12:04:28 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Thu, 26 Mar 2020 11:10:30 GMT]]></title><description><![CDATA[<p>A little update to my pach posted earlier. <a href="/assets/uploads/files/1585220963694-linesv.3.2.izz">LinesV.3.2.izz</a></p><p>best</p><p>peter</p>]]></description><link>https://community.troikatronix.com/post/40177</link><guid isPermaLink="true">https://community.troikatronix.com/post/40177</guid><dc:creator><![CDATA[gapworks]]></dc:creator><pubDate>Thu, 26 Mar 2020 11:10:30 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Thu, 26 Mar 2020 11:07:10 GMT]]></title><description><![CDATA[<p>Ok&gt; I made the mistake of checking out some of you patches.<br />Very inspiring! I realise even more I managed to make something very ugly ;)<br />Decided to upload it anyway, because of this question:</p><p>&gt;&gt; 1st time changing the forced horz/vert size for the shape &gt;&gt; how come I now can't acces more than the centre square of my scene? (my image is not fullscreen, when the resolution is square) <br /><br />If anybody has a link to an tutorial explaining that bit again, thank you. For some reason seem to be different results than I expect &amp; not seeing how you guys did it in the 6 patches I downloaded from here.</p><p><a href="/assets/uploads/files/1585220498111-the-self-generating-patch_asthettic.izz">totally 90's_selfgenpatch</a></p>]]></description><link>https://community.troikatronix.com/post/40179</link><guid isPermaLink="true">https://community.troikatronix.com/post/40179</guid><dc:creator><![CDATA[Astrid]]></dc:creator><pubDate>Thu, 26 Mar 2020 11:07:10 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Thu, 26 Mar 2020 02:57:39 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/209">@bill-cottman</a> said:</p>
<blockquote>the Recall Snapshots Actor!</blockquote>
<p> Your welcome! Credit to <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1435">@Woland</a> who made great use of it in a shared user actor some time ago.</p><p>Best wishes</p><p>Russell</p>]]></description><link>https://community.troikatronix.com/post/40164</link><guid isPermaLink="true">https://community.troikatronix.com/post/40164</guid><dc:creator><![CDATA[bonemap]]></dc:creator><pubDate>Thu, 26 Mar 2020 02:57:39 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Wed, 25 Mar 2020 23:16:10 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/205">@bonemap</a> : Thanks for making me aware of the Recall Snapshots Actor!</p>]]></description><link>https://community.troikatronix.com/post/40163</link><guid isPermaLink="true">https://community.troikatronix.com/post/40163</guid><dc:creator><![CDATA[Bill Cottman]]></dc:creator><pubDate>Wed, 25 Mar 2020 23:16:10 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Wed, 25 Mar 2020 13:09:48 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/429">@clement</a> said:</p>
<blockquote>I was asking myself if another parameter on Shapes actor that let get alpha instead of "fill color" when "line size" is used could be a good feature...</blockquote>
<p>You can already do this programmatically</p><p><a href="/assets/uploads/files/1585141771961-line-size-alpha-fill.izz" target="_blank">Line Size = Alpha Fill.izz</a></p>]]></description><link>https://community.troikatronix.com/post/40152</link><guid isPermaLink="true">https://community.troikatronix.com/post/40152</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Wed, 25 Mar 2020 13:09:48 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Wed, 25 Mar 2020 12:45:15 GMT]]></title><description><![CDATA[<p>Hi, I very happy about the last Guru-Session and really looking forward to the next. Heres my simple curtain made with some of the actors introduced. I used the user actor for clear arrangement.</p><p><a href="/assets/uploads/files/1585140265863-gurusession2-contribution.izz">colorcurtain</a></p>]]></description><link>https://community.troikatronix.com/post/40151</link><guid isPermaLink="true">https://community.troikatronix.com/post/40151</guid><dc:creator><![CDATA[martin_kemner]]></dc:creator><pubDate>Wed, 25 Mar 2020 12:45:15 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Wed, 25 Mar 2020 02:24:36 GMT]]></title><description><![CDATA[<p>Here's my toy - gave myself a time limit in making it so I wouldn't obsess with details, like changing trajectories and making my triangles travel.  Press a to start; reset by going back to the first scene.</p>
<p>  <a href="/assets/uploads/files/1585102806825-v-comp.izz">V comp.izz</a></p>
<p>Now I get to look at all the others!</p>]]></description><link>https://community.troikatronix.com/post/40135</link><guid isPermaLink="true">https://community.troikatronix.com/post/40135</guid><dc:creator><![CDATA[vjw]]></dc:creator><pubDate>Wed, 25 Mar 2020 02:24:36 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Wed, 25 Mar 2020 02:07:37 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/209">@bill-cottman</a></p><p>Although it is beyond all reasonable use of Isadora, I cannot avoid to love it.</p><p>All my best</p><p>Reinhard</p>]]></description><link>https://community.troikatronix.com/post/40134</link><guid isPermaLink="true">https://community.troikatronix.com/post/40134</guid><dc:creator><![CDATA[Reinhard]]></dc:creator><pubDate>Wed, 25 Mar 2020 02:07:37 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Wed, 25 Mar 2020 01:07:21 GMT]]></title><description><![CDATA[<p>I gained a great appreciation for projector layers!!<img class="emojione" src="https://cdn.jsdelivr.net/emojione/assets/png/1f618.png?v=2.2.7" alt="😘" /></p><p><a href="/assets/uploads/files/1585098188476-four-womens-x27-love-final.izz">Four Womens' LOVE(final).izz</a></p>]]></description><link>https://community.troikatronix.com/post/40133</link><guid isPermaLink="true">https://community.troikatronix.com/post/40133</guid><dc:creator><![CDATA[Bill Cottman]]></dc:creator><pubDate>Wed, 25 Mar 2020 01:07:21 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Tue, 24 Mar 2020 20:31:50 GMT]]></title><description><![CDATA[<p>Hi all ! Here an unfinished and quick and dirty Ping-Pong simulation. Hope you like it and continue. <a href="/assets/uploads/files/1585081885086-ping-pong.izz">ping pong.izz</a></p><p><br />Best,</p>]]></description><link>https://community.troikatronix.com/post/40131</link><guid isPermaLink="true">https://community.troikatronix.com/post/40131</guid><dc:creator><![CDATA[RIL]]></dc:creator><pubDate>Tue, 24 Mar 2020 20:31:50 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Tue, 24 Mar 2020 10:43:58 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/2141">@enibee</a> looks like a violin scroll)) <img class="emojione" src="https://cdn.jsdelivr.net/emojione/assets/png/1f3bb.png?v=2.2.7" alt="🎻" /></p>]]></description><link>https://community.troikatronix.com/post/40126</link><guid isPermaLink="true">https://community.troikatronix.com/post/40126</guid><dc:creator><![CDATA[crystalhorizon]]></dc:creator><pubDate>Tue, 24 Mar 2020 10:43:58 GMT</pubDate></item><item><title><![CDATA[Reply to Guru Session #2 Assignment: Self-Generating Patch User-Contributions on Tue, 24 Mar 2020 10:34:56 GMT]]></title><description><![CDATA[<p>My little contribution with lots of motion blur <img class="emojione" src="https://cdn.jsdelivr.net/emojione/assets/png/1f3a8.png?v=2.2.7" alt="🎨" style="cursor:pointer" /><img class="emojione" src="https://cdn.jsdelivr.net/emojione/assets/png/1f47b.png?v=2.2.7" alt="👻" style="cursor:pointer" /><a href="/assets/uploads/files/1585046051368-kitsch-o-mation.izz"> <br />kitsch-o-mation.izz<br /></a></p>]]></description><link>https://community.troikatronix.com/post/40125</link><guid isPermaLink="true">https://community.troikatronix.com/post/40125</guid><dc:creator><![CDATA[enibee]]></dc:creator><pubDate>Tue, 24 Mar 2020 10:34:56 GMT</pubDate></item></channel></rss>