<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Wearable Inertial motion sensors]]></title><description><![CDATA[<p dir="auto">Hello,</p>
<div>I am thinking of trying out the [RAM Dance Toolkit](https://github.com/YCAMInterlab/RAMDanceToolkit/wiki/Overview) (http://goo.gl/LcaeM) which is accepting OSC inputs. Although the latter wiki page describes making sensors for this toolkit, I would like to first explore more readily available sensors.</div>
<div>Therefore I would appreciate it very much sharing any experience in buying choices/making/using wearable inertial motion sensors.</div>
<div>Thanks.</div>
<div>--8</div>]]></description><link>https://community.troikatronix.com/topic/659/wearable-inertial-motion-sensors</link><generator>RSS for Node</generator><lastBuildDate>Sun, 15 Mar 2026 07:47:29 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/659.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 16 May 2013 07:56:53 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Tue, 28 Jan 2014 07:39:30 GMT]]></title><description><![CDATA[<p dir="auto">.... that might explain why i couldn't get it to work....</p>
]]></description><link>https://community.troikatronix.com/post/9736</link><guid isPermaLink="true">https://community.troikatronix.com/post/9736</guid><dc:creator><![CDATA[dbini]]></dc:creator><pubDate>Tue, 28 Jan 2014 07:39:30 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Mon, 27 Jan 2014 18:36:30 GMT]]></title><description><![CDATA[<p dir="auto">Hi all,</p>
<div>I just bought another kinect, model 1473, and it does not work with this app. Looking at this [thread](http://forum.openframeworks.cc/t/ofxkinect-issue-with-kinect-model-1473/11632), I think the issue is the change in the API, which occurred since original model 1414 (the kinect that I have, which works with this app). </div>
<div>In other words, CocoKinect will only work with kinect 1414.</div>
<div>--8</div>]]></description><link>https://community.troikatronix.com/post/9726</link><guid isPermaLink="true">https://community.troikatronix.com/post/9726</guid><dc:creator><![CDATA[eight]]></dc:creator><pubDate>Mon, 27 Jan 2014 18:36:30 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Sat, 04 Jan 2014 10:13:03 GMT]]></title><description><![CDATA[<p dir="auto">These libraries are shipped with the executable <img src="http://troikatronix.com/troikatronixforum/uploads/FileUpload/b3/03e38f-screen-shot-2014-01-04-at-2.02.53-pm.png" alt class=" img-responsive img-markdown" /> and referenced by the executable: eight:MacOS eight$ otool -L CocoKinect CocoKinect: /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate (compatibility version 1.0.0, current version 4.0.0) /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox (compatibility version 1.0.0, current version 492.0.0) /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit (compatibility version 1.0.0, current version 1.0.0) /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio (compatibility version 1.0.0, current version 1.0.0) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices (compatibility version 1.0.0, current version 48.0.0) /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime (compatibility version 1.0.0, current version 2826.0.1) /System/Library/Frameworks/QTKit.framework/Versions/A/QTKit (compatibility version 1.0.0, current version 1.0.0) /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo (compatibility version 1.2.0, current version 1.8.0) /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon (compatibility version 2.0.0, current version 157.0.0) /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL (compatibility version 1.0.0, current version 1.0.0) /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa (compatibility version 1.0.0, current version 20.0.0) /System/Library/Frameworks/CoreData.framework/Versions/A/CoreData (compatibility version 1.0.0, current version 481.0.0) /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation (compatibility version 300.0.0, current version 1056.0.0) /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit (compatibility version 45.0.0, current version 1265.0.0) @executable_path//libnimCodecs.dylib (compatibility version 0.0.0, current version 0.0.0) @executable_path//libnimMockNodes.dylib (compatibility version 0.0.0, current version 0.0.0) @executable_path//libnimRecorder.dylib (compatibility version 0.0.0, current version 0.0.0) @executable_path//libOpenNI.dylib (compatibility version 0.0.0, current version 0.0.0) @executable_path//libusb-1.0.0.dylib (compatibility version 2.0.0, current version 2.0.0) /usr/lib/libobjc.A.dylib (compatibility version 1.0.0, current version 228.0.0) /usr/lib/libc++.1.dylib (compatibility version 1.0.0, current version 120.0.0) /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 1197.1.1) /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation (compatibility version 150.0.0, current version 855.11.0) /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices (compatibility version 1.0.0, current version 59.0.0) eight:MacOS eight$ however, it seems in your environment they are being searched elsewhere (../../../Bin/x64-Release/...). This may suggest that you have a DYLD_LIBRARY_PATH set. On my machine it is not set, this is suggested by a homebrew I use to manage most of my dependencies. At this point I would suggest to unset DYLD_LIBRARY_PATH env variable, or copy the dylib files into location your system expects (../../../Bin/x64-Release/) to debug this. --8 <img src="/uploads/files/FileUpload/b3/03e38f-screen-shot-2014-01-04-at-2.02.53-pm.png" alt="03e38f-screen-shot-2014-01-04-at-2.02.53-pm.png" class=" img-responsive img-markdown" /></p>
]]></description><link>https://community.troikatronix.com/post/9482</link><guid isPermaLink="true">https://community.troikatronix.com/post/9482</guid><dc:creator><![CDATA[eight]]></dc:creator><pubDate>Sat, 04 Jan 2014 10:13:03 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Sat, 04 Jan 2014 09:31:07 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/256">@eight</a> interesting, I downloaded the app and now its crashing not able to open it like before:</p>
<div> <span style="font-size:10pt">Dyld Error Message:</span>
<div>  Library not loaded: ../../../Bin/x64-Release/libnimCodecs.dylib</div>
<div>  Referenced from: /Users/USER/Downloads/CocoKinect.app/Contents/MacOS/CocoKinect</div>
<div>  Reason: image not found</div>
</div>
<div>any ideas?</div>]]></description><link>https://community.troikatronix.com/post/9481</link><guid isPermaLink="true">https://community.troikatronix.com/post/9481</guid><dc:creator><![CDATA[crystalhorizon]]></dc:creator><pubDate>Sat, 04 Jan 2014 09:31:07 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Sat, 17 Jan 1970 01:47:07 GMT]]></title><description><![CDATA[<p dir="auto">@feinsinn: Sorry it took me this long. I am finally home and was able to check your file –– dragged it on the CocoKinect app and it worked! OSX 10.9.1, MBPr.<img src="http://troikatronix.com/troikatronixforum/uploads/FileUpload/b4/b2f06e-screen-shot-2014-01-04-at-1.15.30-pm.png" alt class=" img-responsive img-markdown" /></p>
<div>Just in case I attach the executable.</div>
<div>Best regards,</div>
<div>--8</div>
<p dir="auto"><img src="/uploads/files/FileUpload/b4/b2f06e-screen-shot-2014-01-04-at-1.15.30-pm.png" alt="b2f06e-screen-shot-2014-01-04-at-1.15.30-pm.png" class=" img-responsive img-markdown" /> <a href="/uploads/files/FileUpload/a8/efe5b8-cocokinect.app.zip">efe5b8-cocokinect.app.zip</a></p>
]]></description><link>https://community.troikatronix.com/post/9480</link><guid isPermaLink="true">https://community.troikatronix.com/post/9480</guid><dc:creator><![CDATA[eight]]></dc:creator><pubDate>Sat, 17 Jan 1970 01:47:07 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Thu, 26 Dec 2013 01:53:01 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/256">@eight</a> thank you for your engagement! All the best, Alex</p>
]]></description><link>https://community.troikatronix.com/post/9455</link><guid isPermaLink="true">https://community.troikatronix.com/post/9455</guid><dc:creator><![CDATA[crystalhorizon]]></dc:creator><pubDate>Thu, 26 Dec 2013 01:53:01 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Thu, 26 Dec 2013 01:00:27 GMT]]></title><description><![CDATA[<p dir="auto">@feinsinn I am traveling right now: tried to download it but it takes too long in a cafe I sit. I will try again, once I have a good connection.</p>
<div>--8</div>]]></description><link>https://community.troikatronix.com/post/9454</link><guid isPermaLink="true">https://community.troikatronix.com/post/9454</guid><dc:creator><![CDATA[eight]]></dc:creator><pubDate>Thu, 26 Dec 2013 01:00:27 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Sat, 17 Jan 1970 01:25:44 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/256">@eight</a></p>
<div>Cool, thank you. Link to the file: https://www.dropbox.com/s/vne34217gkvrjq6/NI_mate_2013-12-17_08-26-18.oni.zip</div>]]></description><link>https://community.troikatronix.com/post/9446</link><guid isPermaLink="true">https://community.troikatronix.com/post/9446</guid><dc:creator><![CDATA[crystalhorizon]]></dc:creator><pubDate>Sat, 17 Jan 1970 01:25:44 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Fri, 20 Dec 2013 10:23:31 GMT]]></title><description><![CDATA[<p dir="auto">@feinsinn:</p>
<div>Please share the oni file, I'll check.</div>
<div>--8</div>]]></description><link>https://community.troikatronix.com/post/9445</link><guid isPermaLink="true">https://community.troikatronix.com/post/9445</guid><dc:creator><![CDATA[eight]]></dc:creator><pubDate>Fri, 20 Dec 2013 10:23:31 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Thu, 19 Dec 2013 00:08:47 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/256">@eight</a></p>
<div>With the new update from NI Mate you are able to record oni files. I tried to drag an oni file into the coco kinect window, but its not showing up. Any ideas? 
<div>Alex</div>
</div>]]></description><link>https://community.troikatronix.com/post/9440</link><guid isPermaLink="true">https://community.troikatronix.com/post/9440</guid><dc:creator><![CDATA[crystalhorizon]]></dc:creator><pubDate>Thu, 19 Dec 2013 00:08:47 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Sun, 28 Jul 2013 08:17:31 GMT]]></title><description><![CDATA[<p dir="auto">With 10.7.5 still  getting intermittent visuals on Syphon... anybody experiencing the same with 10.8?</p>
]]></description><link>https://community.troikatronix.com/post/8093</link><guid isPermaLink="true">https://community.troikatronix.com/post/8093</guid><dc:creator><![CDATA[bruper]]></dc:creator><pubDate>Sun, 28 Jul 2013 08:17:31 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Mon, 24 Jun 2013 02:43:04 GMT]]></title><description><![CDATA[<p dir="auto">one more approach with download link from my friend Grifu<br />
<a href="http://www.grifu.com/vm/?cat=20" rel="nofollow ugc">http://www.grifu.com/vm/?cat=20</a></p>
]]></description><link>https://community.troikatronix.com/post/7762</link><guid isPermaLink="true">https://community.troikatronix.com/post/7762</guid><dc:creator><![CDATA[bruper]]></dc:creator><pubDate>Mon, 24 Jun 2013 02:43:04 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Sun, 23 Jun 2013 08:08:37 GMT]]></title><description><![CDATA[<p dir="auto">I have not tried or checked the code of <span style="font-family:Verdana, Geneva, sans-serif;font-size:12px;line-height:16px;background-color:rgb(255, 255, 255)">RAM Dance  (+ Syphon), these were for something else, a few experiments today- saw some were having trouble with cocoa kinect and I had this going anyway- a skeleton and image server for the kinect-it is self contained no drivers needed that is all. Should work with new and old kinects (I only have old but the libraries apparently are good for both).</span></p>
]]></description><link>https://community.troikatronix.com/post/7757</link><guid isPermaLink="true">https://community.troikatronix.com/post/7757</guid><dc:creator><![CDATA[Fred]]></dc:creator><pubDate>Sun, 23 Jun 2013 08:08:37 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Sun, 23 Jun 2013 07:26:18 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/8">@Fred</a> thanks, is working fine on 10.6.8 except for the Syphon intermittent problem with the various modalities of RAM Dance  (+ Syphon)...</p>
]]></description><link>https://community.troikatronix.com/post/7756</link><guid isPermaLink="true">https://community.troikatronix.com/post/7756</guid><dc:creator><![CDATA[bruper]]></dc:creator><pubDate>Sun, 23 Jun 2013 07:26:18 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Sun, 23 Jun 2013 05:15:36 GMT]]></title><description><![CDATA[<p dir="auto">Here is something I made today for a few experiments, OSC protocol to fit with ram system and syphon out of Colour,  Depth, Mask and PointCloud (last 2 are for active tracked users only) There is a 10.6 and 10.8 version (I have no 10.6 to test really but it works compiled for 10.6 on my 10.8 machine.</p>
<div>10.6 version http://goo.gl/Siyal</div>
<div>10.8 version http://goo.gl/GnFFh</div>
<div>WIll be up in 10 mins</div>
<div>Fred</div>]]></description><link>https://community.troikatronix.com/post/7755</link><guid isPermaLink="true">https://community.troikatronix.com/post/7755</guid><dc:creator><![CDATA[Fred]]></dc:creator><pubDate>Sun, 23 Jun 2013 05:15:36 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Fri, 16 Jan 1970 21:05:54 GMT]]></title><description><![CDATA[<p dir="auto">anybody else is experiencing intermittent video in RAM-Dance-Syphon?? (in all the Mac OS's)</p>
]]></description><link>https://community.troikatronix.com/post/7754</link><guid isPermaLink="true">https://community.troikatronix.com/post/7754</guid><dc:creator><![CDATA[bruper]]></dc:creator><pubDate>Fri, 16 Jan 1970 21:05:54 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Sat, 22 Jun 2013 23:21:16 GMT]]></title><description><![CDATA[<p dir="auto">There is an openniOSC app included with the ram dance toolkit, it is calibration pose free and works very well- is there something that your cocoa app does extra- the OpenNIOSC does not already do?</p>
]]></description><link>https://community.troikatronix.com/post/7753</link><guid isPermaLink="true">https://community.troikatronix.com/post/7753</guid><dc:creator><![CDATA[Fred]]></dc:creator><pubDate>Sat, 22 Jun 2013 23:21:16 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Sat, 22 Jun 2013 23:16:57 GMT]]></title><description><![CDATA[<p dir="auto">cheers <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/256">@eight</a>, thanks for all your help. i'll let you know if i get it to work, otherwise i'll wait for something else to turn up. i know the guys at Delicode are looking into integrating support for RAM into a future release of NI Mate.</p>
]]></description><link>https://community.troikatronix.com/post/7752</link><guid isPermaLink="true">https://community.troikatronix.com/post/7752</guid><dc:creator><![CDATA[dbini]]></dc:creator><pubDate>Sat, 22 Jun 2013 23:16:57 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Sat, 22 Jun 2013 17:42:19 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/229">@dbini</a> I found a spare mac and was able to reproduce what you are seeing: NiMate runs, CocoKinect don't. This is a pristine (in relation to OpenNi) computer, while my other ones have had openni and NITE installed numerous times. Unfortunately, this is where I have to stop: I have another project pressing. Bottom line: try to install Openni, SensorKinect and NITE if your version of CocoKinect does not render. I read somewhere on the Openni Forums that openni will silently try to load the libraries, and if it can't find them, it will simply bail out without giving the reason.</p>
<div>--8</div>]]></description><link>https://community.troikatronix.com/post/7751</link><guid isPermaLink="true">https://community.troikatronix.com/post/7751</guid><dc:creator><![CDATA[eight]]></dc:creator><pubDate>Sat, 22 Jun 2013 17:42:19 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Fri, 21 Jun 2013 00:41:26 GMT]]></title><description><![CDATA[<p dir="auto">hey <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/256">@eight</a>: here's what's happening: CocoKinect opens and runs ok, asks to plug in kinect or drop *.oni file.</p>
<div>my kinect is of the older variety. it works fine with NI-Mate, so its not a hardware issue.</div>
<div>CocoKinect won't recognise when i've plugged in my kinect and reset, or if i drop an oni file from the resource you linked to.</div>]]></description><link>https://community.troikatronix.com/post/7719</link><guid isPermaLink="true">https://community.troikatronix.com/post/7719</guid><dc:creator><![CDATA[dbini]]></dc:creator><pubDate>Fri, 21 Jun 2013 00:41:26 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Fri, 16 Jan 1970 21:02:53 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/8">@Fred</a>, thanks will investigate, what I would like to do is to send Kinect to CocoKinect and simultaneously to other application to produce sound for instance.... John, I haven't upgraded yet. With 10.6.8 I get intermittent visuals on Syphon... anybody experiencing the same with upgraded OS?</p>
]]></description><link>https://community.troikatronix.com/post/7713</link><guid isPermaLink="true">https://community.troikatronix.com/post/7713</guid><dc:creator><![CDATA[bruper]]></dc:creator><pubDate>Fri, 16 Jan 1970 21:02:53 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Fri, 16 Jan 1970 21:02:34 GMT]]></title><description><![CDATA[<p dir="auto">Guys, these are the sources for <a href="https://github.com/eighteight/RAMDanceToolkit" rel="nofollow ugc">RAMDanceToolkit+Syphon</a> and <a href="https://github.com/eighteight/CocoKinect" rel="nofollow ugc">CocoKinect for RAMDanceToolkit</a> (could be used for debugging or recompiling for other SDK's).</p>
<div>If CocoKinect does not see kinect:</div>
<div>-- if the app starts, it means that all the libraries (usb and openni) have loaded, and it's up to them to see the kinect;</div>
<div>-- if your kinect is not recognized, please keep in mind that openni version used is for older kinect models (not 1473).</div>
<div>-- if you have an older kinect and program still does not see it, check if an oni file can be played (I have used [these](http://people.cs.pitt.edu/~chang/1635/proj11/kinectRecord) ones for testing).</div>
<div>To see a more detailed output on the console, one can </div>
<div>   -- open terminal</div>
<div>   -- cd to ../CocoKinect.app/Contents/MacOS</div>
<div>   -- execute ./CocoKinect </div>
<div>   -- examine the messages</div>
<div>However, if kinect is not recognized, you will see something like "Device not found" –– which is produced by OpenNI library -- not very helpful, but at least it will confirm that the problem is not in CocoKinect, but in openni/libusb/hardware realm.</div>
<div>Lastly, confirm that your kinect is seeing by a regular Openni program, such as NiViewer, to exclude a hardware issue.</div>
<div>--8</div>]]></description><link>https://community.troikatronix.com/post/7699</link><guid isPermaLink="true">https://community.troikatronix.com/post/7699</guid><dc:creator><![CDATA[eight]]></dc:creator><pubDate>Fri, 16 Jan 1970 21:02:34 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Thu, 20 Jun 2013 11:41:31 GMT]]></title><description><![CDATA[<p dir="auto">same as dbini, doesnt recognize the kinect. I´m on 10.8.4</p>
]]></description><link>https://community.troikatronix.com/post/7697</link><guid isPermaLink="true">https://community.troikatronix.com/post/7697</guid><dc:creator><![CDATA[crystalhorizon]]></dc:creator><pubDate>Thu, 20 Jun 2013 11:41:31 GMT</pubDate></item><item><title><![CDATA[Reply to Wearable Inertial motion sensors on Fri, 16 Jan 1970 21:02:02 GMT]]></title><description><![CDATA[<p dir="auto">You can use a multicast address to broadcast OSC to multiple ips at once. If you are working on the same machine you cannot bind two apps to the same port so you have to code in that you send to 2 separate ports (sending two messages). You can do this with OSCulator.</p>
<div style="font-family:Arial, Verdana;font-size:10pt;font-style:normal;font-variant:normal;font-weight:normal;line-height:normal">Check the addressign section of this</div>
<div>http://en.wikipedia.org/wiki/IP_multicast</div>]]></description><link>https://community.troikatronix.com/post/7695</link><guid isPermaLink="true">https://community.troikatronix.com/post/7695</guid><dc:creator><![CDATA[Fred]]></dc:creator><pubDate>Fri, 16 Jan 1970 21:02:02 GMT</pubDate></item></channel></rss>