<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[[ANSWERED] Help with exporting 3D models from Cheetah 3D]]></title><description><![CDATA[<p>Hi, inspired by Mark's Guru session 5 I have bought Cheetah 3D to create 3D models that I can import in Isadora.</p>
<p>However I seem to miss something in the workflow because after exporting an object to a 3ds file I only get a black object invisible in Isadora, and the image texture is gone.</p>
<p>These are the steps I have done in Cheetah:</p>
<p>1. Bring polygone "plane" on the scene.</p>
<p>2. Add modifier "wrap" to get a curved screen like object</p>
<p>3. Add material / special / solid colour</p>
<p>4. Drag material onto polygone in object browser.</p>
<p>5. In the inspector, texture / emissive/ image /load image /select a png on my computer</p>
<p>6. Drag texture onto the plane object in object browser</p>
<p>7. Render (worked fine) and did display the image on the object</p>
<p>8. Save project (Jas file)</p>
<p>9. File/Export/3ds</p>
<p>10. all files (image, Jas and des in one folder) to import in Isadora</p>
<p>However, this does not work :( (see screen shots) Help greatly appreciated!</p>
<p><img src="/assets/uploads/files/1620563544586-screenshot-2021-05-08-at-15.34.34.png" /><br /></p><p></p>
<p><img src="/assets/uploads/files/1620563560545-screenshot-2021-05-08-at-15.35.25.png" /></p>]]></description><link>https://community.troikatronix.com/topic/7370/answered-help-with-exporting-3d-models-from-cheetah-3d</link><generator>RSS for Node</generator><lastBuildDate>Tue, 19 May 2026 06:24:14 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/7370.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 09 May 2021 12:32:58 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to [ANSWERED] Help with exporting 3D models from Cheetah 3D on Mon, 10 May 2021 11:14:12 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/205">@bonemap</a>: Thanks Russell, so helpful! </p><p>Best, Stephan</p>]]></description><link>https://community.troikatronix.com/post/46038</link><guid isPermaLink="true">https://community.troikatronix.com/post/46038</guid><dc:creator><![CDATA[MODI]]></dc:creator><pubDate>Mon, 10 May 2021 11:14:12 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Help with exporting 3D models from Cheetah 3D on Tue, 11 May 2021 02:10:08 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/3674">@modi</a></p>
<p>Hi,</p>
<p>I used a spline extrusion, <a href="https://www.dropbox.com/s/0k3s0c4tj5kiq5u/Extrude_Curve_Cheetah%203D.mp4?dl=0" target="_blank">here is a video capture</a></p>
<p>Best Wishes</p>
<p>Russell</p>]]></description><link>https://community.troikatronix.com/post/46037</link><guid isPermaLink="true">https://community.troikatronix.com/post/46037</guid><dc:creator><![CDATA[bonemap]]></dc:creator><pubDate>Tue, 11 May 2021 02:10:08 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Help with exporting 3D models from Cheetah 3D on Mon, 10 May 2021 06:05:07 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/205">@bonemap</a>:This is great, so helpful, thanks Russell!</p><p>I see you created the curved screen with a different technique (not a plane applying the wrap modifier). As a result you get an undistorted texture, whereas with the plane/wrap technique the image distorts. How did you do the "extrude" to get to the curve? Thanks so much again!</p>]]></description><link>https://community.troikatronix.com/post/46034</link><guid isPermaLink="true">https://community.troikatronix.com/post/46034</guid><dc:creator><![CDATA[MODI]]></dc:creator><pubDate>Mon, 10 May 2021 06:05:07 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Help with exporting 3D models from Cheetah 3D on Sun, 09 May 2021 23:13:37 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/3674">@modi</a></p>
<p>Hi,</p>
<p>Good to see that you worked it out. I have recorded a screen capture of the process of quickly applying a diffusion texture. It does not cover the Cheetah 3D UV mapping that you might want to get into. But I am parking this link here for others who might be looking for answers to this...</p>
<p><a href="https://www.dropbox.com/s/ho6b47avoyedxtx/Cheetah%20Texture.mp4?dl=0" target="_blank">Quickly adding image texture to a 3D model in Cheetah 3D for use in Isadora</a></p>
<p>Best Wishes</p>
<p>Russell</p>]]></description><link>https://community.troikatronix.com/post/46032</link><guid isPermaLink="true">https://community.troikatronix.com/post/46032</guid><dc:creator><![CDATA[bonemap]]></dc:creator><pubDate>Sun, 09 May 2021 23:13:37 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Help with exporting 3D models from Cheetah 3D on Sun, 09 May 2021 21:15:33 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/2">@mark</a>: </p>
<p>Ok, I figured this out. </p><p>In Cheetah,</p>
<p>1. Bring polygone on the scene. (Work on it if needed)</p>
<p>2. Add material.  </p>
<p>3. Drag material onto polygone in editor or object browser.</p>
<p>4. In the inspector (texture) associate image (load).</p>
<p>5. Make polygone editable.</p>
<p>6. Bake texture.</p>
<p>7. Check in Render.</p>
<p>8. Export to 3ds (or any other file format you need).</p>
<p>Works now in Isadora :)</p>
<p>Now I need to find out how to prepare the right size textures in Cheetah to prepare for the texture map input in Isadora.</p>
<p><img src="/assets/uploads/files/1620594709711-screenshot-2021-05-09-at-22.09.42.png" style="cursor:pointer" /></p>]]></description><link>https://community.troikatronix.com/post/46031</link><guid isPermaLink="true">https://community.troikatronix.com/post/46031</guid><dc:creator><![CDATA[MODI]]></dc:creator><pubDate>Sun, 09 May 2021 21:15:33 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Help with exporting 3D models from Cheetah 3D on Sun, 09 May 2021 19:55:42 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/2">@mark</a>: the screen shot</p><img src="/assets/uploads/files/1620590103100-screenshot-2021-05-09-at-20.51.20.png" />]]></description><link>https://community.troikatronix.com/post/46030</link><guid isPermaLink="true">https://community.troikatronix.com/post/46030</guid><dc:creator><![CDATA[MODI]]></dc:creator><pubDate>Sun, 09 May 2021 19:55:42 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Help with exporting 3D models from Cheetah 3D on Sun, 09 May 2021 19:54:44 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/2">@mark</a>: No, I did export to 3ds file format. I actually managed to "see" the 3d object in Isadora now, when I turn the "lighting" parameter on (see screen shot). However, I still can't see the texture that I assigned in Cheetah... Also, the object is invisible when I want to rotate it and see/use the backside of it.</p>]]></description><link>https://community.troikatronix.com/post/46029</link><guid isPermaLink="true">https://community.troikatronix.com/post/46029</guid><dc:creator><![CDATA[MODI]]></dc:creator><pubDate>Sun, 09 May 2021 19:54:44 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Help with exporting 3D models from Cheetah 3D on Sun, 09 May 2021 14:57:45 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/3674">@modi</a></p><p>Are you forgetting to set the file format to 3DS in the Export File dialog?</p><img src="/assets/uploads/files/1620572255828-screen-shot-2021-05-09-at-4.56.31-pm.png" /><br /><br /><p>Best Wishes,<br />Mark</p>]]></description><link>https://community.troikatronix.com/post/46028</link><guid isPermaLink="true">https://community.troikatronix.com/post/46028</guid><dc:creator><![CDATA[mark]]></dc:creator><pubDate>Sun, 09 May 2021 14:57:45 GMT</pubDate></item></channel></rss>