<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[[ANSWERED] Getting AUSoundInput into Sound Frequency Bands Actor]]></title><description><![CDATA[<p>I want to pull some audio from a different interface using AUSoundInput and send that off to the Sound Frequency Bands actor. I can't figure out a way to get the audio from the AudioUnit domain back into Isadora. Is there a way to do this?</p>]]></description><link>https://community.troikatronix.com/topic/7748/answered-getting-ausoundinput-into-sound-frequency-bands-actor</link><generator>RSS for Node</generator><lastBuildDate>Mon, 20 Jul 2026 21:49:33 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/7748.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 12 Jan 2022 00:52:26 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to [ANSWERED] Getting AUSoundInput into Sound Frequency Bands Actor on Wed, 12 Jan 2022 05:04:24 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1189">@tlaloc</a></p><p>There is no problem panning your inputs using the AU Matrix Mixer. However, you will not be able to achieve frequency analysis on 8 channels of audio as you can see the inputs are currently limited to 4 and audio analysis is done as a mono track (I believe it is the first channel of a multi-channel track). There is currently no way to select the channel to be analysed from a multi-channel audio track.</p><p>Best Wishes</p><p>Russell</p>]]></description><link>https://community.troikatronix.com/post/48017</link><guid isPermaLink="true">https://community.troikatronix.com/post/48017</guid><dc:creator><![CDATA[bonemap]]></dc:creator><pubDate>Wed, 12 Jan 2022 05:04:24 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Getting AUSoundInput into Sound Frequency Bands Actor on Wed, 12 Jan 2022 04:26:42 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/205">@bonemap</a> Thank you for responding to <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/4467">@huslage</a> on this. We are working on the same project, and the end goal is to have individual inputs on 8 channels. We are getting fancy things like Drums and Kick separated out. This allows us to do some fun visual things with the sound as I am sure you can imagine. Since we are limited to 4 inputs I am trying to figure out a way to pull in these 4 stereo channels and then pan them separate out the 8 channels. Any way to do this?</p><p></p>]]></description><link>https://community.troikatronix.com/post/48016</link><guid isPermaLink="true">https://community.troikatronix.com/post/48016</guid><dc:creator><![CDATA[tlaloc]]></dc:creator><pubDate>Wed, 12 Jan 2022 04:26:42 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Getting AUSoundInput into Sound Frequency Bands Actor on Wed, 12 Jan 2022 04:20:13 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/4467">@huslage</a></p><p>Hi,</p><p>Using a virtual sound device such as Blackhole or Loopback Audio that allows pass-thru, you can do this. In the following example, I use Loopback Audio to route audio from a web stream (Soundcloud) as a Live Capture Input (setup using the Live Capture Settings dialog window) with Sound Frequency Analysis checked. Sound Frequency Analysis appears to use a mono channel from the stereo stream without premix (although this point needs to be verified).</p><img src="/assets/uploads/files/1641961063631-screen-shot-2022-01-12-at-2.08.52-pm.png" /><p>Best Wishes</p><p>Russell</p>]]></description><link>https://community.troikatronix.com/post/48015</link><guid isPermaLink="true">https://community.troikatronix.com/post/48015</guid><dc:creator><![CDATA[bonemap]]></dc:creator><pubDate>Wed, 12 Jan 2022 04:20:13 GMT</pubDate></item></channel></rss>