<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[[ANSWERED] Where can I find a good direction blur??]]></title><description><![CDATA[<p>does anyone know of a GLSL shader or other way to achieve a directional blur?</p>]]></description><link>https://community.troikatronix.com/topic/7829/answered-where-can-i-find-a-good-direction-blur</link><generator>RSS for Node</generator><lastBuildDate>Wed, 11 Mar 2026 21:56:27 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/7829.rss" rel="self" type="application/rss+xml"/><pubDate>Thu, 17 Feb 2022 07:22:02 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to [ANSWERED] Where can I find a good direction blur?? on Fri, 18 Feb 2022 12:15:18 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/2066">@juriaan</a></p><p>thanks Juriaan. I dug a bit deeper into the code of one of these and added some Izzy inputs, and I'm proud to say I made a shader actor that does exactly what I want it to.</p>]]></description><link>https://community.troikatronix.com/post/48460</link><guid isPermaLink="true">https://community.troikatronix.com/post/48460</guid><dc:creator><![CDATA[dbini]]></dc:creator><pubDate>Fri, 18 Feb 2022 12:15:18 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Where can I find a good direction blur?? on Thu, 17 Feb 2022 08:38:40 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/229">@dbini</a></p><p>There are multiple on Shadertoy</p><p><a href="https://www.shadertoy.com/view/ldBXWG">https://www.shadertoy.com/view...</a></p><p>Or a more simple one</p><p><a href="https://www.shadertoy.com/view/NltSD4">https://www.shadertoy.com/view...</a></p><p></p>]]></description><link>https://community.troikatronix.com/post/48451</link><guid isPermaLink="true">https://community.troikatronix.com/post/48451</guid><dc:creator><![CDATA[Juriaan]]></dc:creator><pubDate>Thu, 17 Feb 2022 08:38:40 GMT</pubDate></item></channel></rss>