<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[[ANSWERED] Help needed for a Shader]]></title><description><![CDATA[<p></p>
<p></p>
<p>I have managed to add a horizontal and vertical movement to the shader "circle open", but I can't manage to get the width and height of the oval changeable to get a circle as well.
Would be very grateful if someone could help me. </p>
<p><strong>The original shader:</strong></p>
<p><a></a><a href="/assets/uploads/files/1645290094314-circle-open.frag.zip">circle-open.frag.zip</a></p>
<p>my changed version:</p>
<p><a href="/assets/uploads/files/1645290133425-cercle.zip">cercle.zip</a></p>
<p>thanks a lot</p>
<p>Jean-François</p>
<p></p>]]></description><link>https://community.troikatronix.com/topic/7831/answered-help-needed-for-a-shader</link><generator>RSS for Node</generator><lastBuildDate>Fri, 06 Mar 2026 17:12:33 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/7831.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 19 Feb 2022 17:02:47 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to [ANSWERED] Help needed for a Shader on Sat, 19 Feb 2022 22:27:02 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/2066">@juriaan</a></p><p>yes, it is clear but if I work with two HD movie as input I get only an ovale and cannot change the proportion.</p><p>best, Jean-François </p><p></p>]]></description><link>https://community.troikatronix.com/post/48474</link><guid isPermaLink="true">https://community.troikatronix.com/post/48474</guid><dc:creator><![CDATA[jfg]]></dc:creator><pubDate>Sat, 19 Feb 2022 22:27:02 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Help needed for a Shader on Sat, 19 Feb 2022 19:25:24 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/43">@jfg</a></p><p>So your Texture 1 should be sized to the same XY ratio as the GLSL Shader Width and Height parameters.</p><p>You will see if you connect an Shapes with 400x400 resolution to Video 1 - In and set the Width / Height to 400x400 that you will get an circle.</p>]]></description><link>https://community.troikatronix.com/post/48471</link><guid isPermaLink="true">https://community.troikatronix.com/post/48471</guid><dc:creator><![CDATA[Juriaan]]></dc:creator><pubDate>Sat, 19 Feb 2022 19:25:24 GMT</pubDate></item></channel></rss>