<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[[ANSWERED] Scissor Jitter to Isadora]]></title><description><![CDATA[<p>Hey everybody.</p>
<p>I'm searching some actor or procedure that allow me to have one part of an image ( video or picture ) in a projector, and another part of the same  image in another projector. If someone use Jitter, the closer operation that produce this effect is the objet Scissor that allow  you to separate a stage( matrix)  into evenly spaced sub stages. </p>
<p>Thanks a lot</p>
<p></p>]]></description><link>https://community.troikatronix.com/topic/8353/answered-scissor-jitter-to-isadora</link><generator>RSS for Node</generator><lastBuildDate>Mon, 13 Apr 2026 17:31:13 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/8353.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 14 Mar 2023 12:47:05 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to [ANSWERED] Scissor Jitter to Isadora on Thu, 30 Mar 2023 14:10:32 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1435">@woland</a></p><p></p><p>Perfet Woland I need to try matte++ I gonna see the link below and the manual page 394...</p><p>Thx a lot. </p>]]></description><link>https://community.troikatronix.com/post/51257</link><guid isPermaLink="true">https://community.troikatronix.com/post/51257</guid><dc:creator><![CDATA[laobra]]></dc:creator><pubDate>Thu, 30 Mar 2023 14:10:32 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Scissor Jitter to Isadora on Thu, 30 Mar 2023 14:08:01 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/124">@dusx</a></p><p>Thanks DusX !! I gonna take a look !</p>]]></description><link>https://community.troikatronix.com/post/51256</link><guid isPermaLink="true">https://community.troikatronix.com/post/51256</guid><dc:creator><![CDATA[laobra]]></dc:creator><pubDate>Thu, 30 Mar 2023 14:08:01 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Scissor Jitter to Isadora on Thu, 30 Mar 2023 14:07:08 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/229">@dbini</a></p><p>Thank you very much dbini, I gonna try  this solution also !</p>]]></description><link>https://community.troikatronix.com/post/51255</link><guid isPermaLink="true">https://community.troikatronix.com/post/51255</guid><dc:creator><![CDATA[laobra]]></dc:creator><pubDate>Thu, 30 Mar 2023 14:07:08 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Scissor Jitter to Isadora on Wed, 29 Mar 2023 22:36:16 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/5863">@laobra</a></p><p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1435">@Woland</a> suggested just what I was going to say.<br />You might get a quick understanding of Matte ++ if you skim my Video Porthole video: <a href="https://www.youtube.com/playlist?list=PLqiBJCe8prQvabhqhvWhHZA4lAd3Ph0fn">https://www.youtube.com/playli...</a><br />I use the Matte++ actor to create a moving circular mask, but the way you move it and set the alpha and background up should be the same for what you are trying to do.</p>]]></description><link>https://community.troikatronix.com/post/51252</link><guid isPermaLink="true">https://community.troikatronix.com/post/51252</guid><dc:creator><![CDATA[DusX]]></dc:creator><pubDate>Wed, 29 Mar 2023 22:36:16 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Scissor Jitter to Isadora on Wed, 29 Mar 2023 19:30:56 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/5863">@laobra</a></p><p>Try chopper actors then put the chopped portions on matte++ actors that are being fed a transparent background actor that's the size of your full Stage. I've built things like this to chop up and distribute content to an LED video cube. Unfortunately I don't have permission to share the programming from that.</p>]]></description><link>https://community.troikatronix.com/post/51249</link><guid isPermaLink="true">https://community.troikatronix.com/post/51249</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Wed, 29 Mar 2023 19:30:56 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Scissor Jitter to Isadora on Wed, 29 Mar 2023 14:39:22 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/5863">@laobra</a></p><p>another way to achieve this would be through a combination of IzzyMap and Virtual Stage. It needs setting up in the Stage Setup window that Russell suggested, but by using Virtual Stages and Get Stage Image actors, it might be easier to change settings during the show.</p>]]></description><link>https://community.troikatronix.com/post/51247</link><guid isPermaLink="true">https://community.troikatronix.com/post/51247</guid><dc:creator><![CDATA[dbini]]></dc:creator><pubDate>Wed, 29 Mar 2023 14:39:22 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Scissor Jitter to Isadora on Wed, 29 Mar 2023 14:06:14 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/205">@bonemap</a></p><p>Thanks a lot Russel I gonna wath this !</p><p>In fact I want to be able to change the distribution in performance, that's why I was thinking more in an actor or patch..</p><p>But I didn't knew this basic operation, thanks again.</p><p>Ad</p>]]></description><link>https://community.troikatronix.com/post/51246</link><guid isPermaLink="true">https://community.troikatronix.com/post/51246</guid><dc:creator><![CDATA[laobra]]></dc:creator><pubDate>Wed, 29 Mar 2023 14:06:14 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Scissor Jitter to Isadora on Wed, 29 Mar 2023 10:05:09 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/5863">@laobra</a></p><p>It appears that you might want to investigate the Stage Setup parameters:</p><p>Stage Setup page 169 of the Isadora 3 user manual</p><p>Although there are a number of ways to achieve the same outcome - Stage Setup is perhaps the most efficient way to distribute a video to multiple outputs.</p><p></p><img src="/assets/uploads/files/1680084132609-screen-shot-2023-03-29-at-7.54.12-pm.png" /><p>Best Wishes,</p><p>Russell</p>]]></description><link>https://community.troikatronix.com/post/51243</link><guid isPermaLink="true">https://community.troikatronix.com/post/51243</guid><dc:creator><![CDATA[bonemap]]></dc:creator><pubDate>Wed, 29 Mar 2023 10:05:09 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Scissor Jitter to Isadora on Wed, 29 Mar 2023 09:53:58 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/5863">@laobra</a></p><p><br />I did something with panner actor, but maybe it exist other better methods ?</p><p>Best</p><p><br />Ad Kaplan</p>]]></description><link>https://community.troikatronix.com/post/51242</link><guid isPermaLink="true">https://community.troikatronix.com/post/51242</guid><dc:creator><![CDATA[laobra]]></dc:creator><pubDate>Wed, 29 Mar 2023 09:53:58 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Scissor Jitter to Isadora on Wed, 29 Mar 2023 09:37:53 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/5863">@laobra</a></p><p>The operation that I want to do is explained here :</p><p><a href="https://docs.cycling74.com/max6/dynamic/c74_docs.html#jitterchapter13">https://docs.cycling74.com/max...</a></p><p>Thanks a lot !</p>]]></description><link>https://community.troikatronix.com/post/51241</link><guid isPermaLink="true">https://community.troikatronix.com/post/51241</guid><dc:creator><![CDATA[laobra]]></dc:creator><pubDate>Wed, 29 Mar 2023 09:37:53 GMT</pubDate></item></channel></rss>