<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[3D Pariticles actor troubles]]></title><description><![CDATA[<p>Hi there,I am presently setting up a small map to trace a person with the 3D particles actor.<br />For some reason presently and yesterday, I have found that it will only draw a dot if the x/y coordinate is = 0, if I change that, to another number, there is no particle appearing. The z is -1 so that should not be the problem. Is there a bug? or am I doing something wrong? It has worked before for me, but not now...<br />All the best Eva<br /></p>]]></description><link>https://community.troikatronix.com/topic/8553/3d-pariticles-actor-troubles</link><generator>RSS for Node</generator><lastBuildDate>Tue, 09 Jun 2026 17:42:00 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/8553.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 26 Sep 2023 10:04:09 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to 3D Pariticles actor troubles on Fri, 29 Sep 2023 09:11:09 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/229">@dbini</a></p><p>Yup, thanks!<br /></p>]]></description><link>https://community.troikatronix.com/post/52382</link><guid isPermaLink="true">https://community.troikatronix.com/post/52382</guid><dc:creator><![CDATA[Eva]]></dc:creator><pubDate>Fri, 29 Sep 2023 09:11:09 GMT</pubDate></item><item><title><![CDATA[Reply to 3D Pariticles actor troubles on Tue, 26 Sep 2023 16:52:30 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/3576">@eva</a></p><p><br />having the z at -1 doesn't give you much space to move your particles around. i usually start with z at -100.</p>]]></description><link>https://community.troikatronix.com/post/52359</link><guid isPermaLink="true">https://community.troikatronix.com/post/52359</guid><dc:creator><![CDATA[dbini]]></dc:creator><pubDate>Tue, 26 Sep 2023 16:52:30 GMT</pubDate></item><item><title><![CDATA[Reply to 3D Pariticles actor troubles on Tue, 26 Sep 2023 11:49:40 GMT]]></title><description><![CDATA[<p>@bonemapAh, I see, also there is something about the z actor. Thank you for helping:)<br /></p>]]></description><link>https://community.troikatronix.com/post/52355</link><guid isPermaLink="true">https://community.troikatronix.com/post/52355</guid><dc:creator><![CDATA[Eva]]></dc:creator><pubDate>Tue, 26 Sep 2023 11:49:40 GMT</pubDate></item><item><title><![CDATA[Reply to 3D Pariticles actor troubles on Tue, 26 Sep 2023 11:15:17 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/3576">@eva</a></p>
<p>Hi,</p>
<p>I have looked over your patch and have replicated your data input. You will need to reduce your 'limit scale value' outputs to a smaller range i.e. try '-5, 5'</p><p><a href="/assets/uploads/files/1695726869249-godsbanen-residency2_bonemap.izz">godsbanen-residency2_bonemap.izz</a></p><p> <a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/43">@jfg</a> 'limit scale Actor' suggestion is good, and I also recommend using a '3D Stage Orientation' to manipulate the global 3D scene values.</p>
<p><a href="/assets/uploads/files/1695725334554-3d-particle-test.izz">3d-particle-test.izz</a></p>
<p>Best Wishes,</p>
<p>Russell</p>]]></description><link>https://community.troikatronix.com/post/52354</link><guid isPermaLink="true">https://community.troikatronix.com/post/52354</guid><dc:creator><![CDATA[bonemap]]></dc:creator><pubDate>Tue, 26 Sep 2023 11:15:17 GMT</pubDate></item><item><title><![CDATA[Reply to 3D Pariticles actor troubles on Tue, 26 Sep 2023 10:44:02 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/3576">@Eva</a></p><p>I think you must use a Limit-scale value actor and set the out min to -1 and out max to 1 for x and y</p><img src="/assets/uploads/files/1695725028961-bildschirmfoto-2023-09-26-um-12.43.38.jpg" /><p>Best regards, </p><p>Jean-François</p><p></p>]]></description><link>https://community.troikatronix.com/post/52353</link><guid isPermaLink="true">https://community.troikatronix.com/post/52353</guid><dc:creator><![CDATA[jfg]]></dc:creator><pubDate>Tue, 26 Sep 2023 10:44:02 GMT</pubDate></item><item><title><![CDATA[Reply to 3D Pariticles actor troubles on Tue, 26 Sep 2023 10:10:50 GMT]]></title><description><![CDATA[<p>Just adding the patch - it is the scene called "map test": <a href="/assets/uploads/files/1695723030559-godsbanen-residency2.izz">godsbanen-residency2.izz</a></p>]]></description><link>https://community.troikatronix.com/post/52351</link><guid isPermaLink="true">https://community.troikatronix.com/post/52351</guid><dc:creator><![CDATA[Eva]]></dc:creator><pubDate>Tue, 26 Sep 2023 10:10:50 GMT</pubDate></item></channel></rss>