<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[[ANSWERED] Limits to User Actors???]]></title><description><![CDATA[<p>Im just wondering if there are any limits to user actors.</p>
<p>My experiments so far have gone well but I am wanting to </p>
<p>A. Create a user actor counting 4 channels of video on 4 projectors. Then Create a perhaps up to 20 inputs. Will there be any performance implications.</p>
<p>B. Control the actors from the control panel interface. In which case I presume you can make the ID links inside the user actors themselves&gt; (that there is no need to bring them through to the upper level of the scene editor interface. Im including controls like <u>Movie player</u> 'Visible' on/off and '<u>Projector</u>' on/off controls with the aim of being able to manage performance if needed.</p>
<p>I hope my terminology is understandable?</p>
<p></p>
<p><br />Many Thanks</p>
<p>Jim</p>
<p>VA</p>
<p>Currently using </p>
<p>16 inch MacBook Pro M1 2021 Ventura</p>]]></description><link>https://community.troikatronix.com/topic/8695/answered-limits-to-user-actors</link><generator>RSS for Node</generator><lastBuildDate>Mon, 13 Apr 2026 11:06:41 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/8695.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 23 Jan 2024 13:00:50 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to [ANSWERED] Limits to User Actors??? on Wed, 24 Jan 2024 10:23:56 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1435">@woland</a> Thanks woland</p><p></p>]]></description><link>https://community.troikatronix.com/post/53295</link><guid isPermaLink="true">https://community.troikatronix.com/post/53295</guid><dc:creator><![CDATA[Video Architect]]></dc:creator><pubDate>Wed, 24 Jan 2024 10:23:56 GMT</pubDate></item><item><title><![CDATA[Reply to [ANSWERED] Limits to User Actors??? on Tue, 23 Jan 2024 13:44:36 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/6713">@video-architect</a> said:</p>
<blockquote>A. Create a user actor counting 4 channels of video on 4 projectors. Then Create a perhaps up to 20 inputs. Will there be any performance implications.</blockquote>
<p>Not from the User Actor (unless you get *extremely* complex and put hundreds of actors and other User Actors inside, but then any performance issues you'd see would be because of how much you're asking your computer to do; it wouldn't be because all that is in a User Actor). The four channels of video are the only thing in that plan from which I could imagine seeing any sort of performance hit.</p>
<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/6713">@video-architect</a> said:<br /></p>
<blockquote>B. Control the actors from the control panel interface. In which case I presume you can make the ID links inside the user actors themselves&gt; (that there is no need to bring them through to the upper level of the scene editor interface. Im including controls like <u>Movie player</u> 'Visible' on/off and '<u>Projector</u>' on/off controls with the aim of being able to manage performance if needed.</blockquote>
<p>Yep, you can give Control IDS to actors inside a User Actor/Macro. I would suggest making a Comment actor inside the User Actor where you write down what Control IDS you've used and their purposes. Making documentation now can save you a headache later.</p>]]></description><link>https://community.troikatronix.com/post/53289</link><guid isPermaLink="true">https://community.troikatronix.com/post/53289</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Tue, 23 Jan 2024 13:44:36 GMT</pubDate></item></channel></rss>