<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[&quot;Skeleton Decoder&quot; makes left to right and vice versa]]></title><description><![CDATA[<p>Hallo there, </p><p>iam working on a macbook with a Kinect 1 and Isadora. My college works on a Windows System with a Kinect 2.0. </p><p>In my "Skeleton Decoder" i chose to track the right hand, but when i face the kinect it reacts to my left instead my right hand. I tried different Body parts, if i put left arm, it reatcts to the right, always to the opposite. It seems to be a setting, Mirror on / off just works on the Stage, hmm... Can someone help?</p><p>Thanks. Kaju</p><p>p.s. If my college does the same on her Windows System it reacts to the right (correct) Hand. She the took my Kinect Cam, works fine. I then used her patch on my system, still the same problem. So must be a Isadora or System setting i guess.</p><p></p>]]></description><link>https://community.troikatronix.com/topic/8738/skeleton-decoder-makes-left-to-right-and-vice-versa</link><generator>RSS for Node</generator><lastBuildDate>Sat, 11 Apr 2026 02:17:46 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/8738.rss" rel="self" type="application/rss+xml"/><pubDate>Wed, 28 Feb 2024 20:24:54 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to &quot;Skeleton Decoder&quot; makes left to right and vice versa on Thu, 29 Feb 2024 11:25:22 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/7072">@kaju</a></p><p>Hmm seems to be a bug. For now, I'd suggest just swapping left and right body parts for whatever it is that you want to control.</p>]]></description><link>https://community.troikatronix.com/post/53538</link><guid isPermaLink="true">https://community.troikatronix.com/post/53538</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Thu, 29 Feb 2024 11:25:22 GMT</pubDate></item></channel></rss>