<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[MSC works, but MSC actor doesn&#x27;t?]]></title><description><![CDATA[<p>Hey everyone, having a bit of trouble controlling Isadora.</p><p>We have MSC control setup from an Ion Xe (through usb), telling Isadora to jump into certain cues. The challenge is there are a couple cues we want to trigger an internal scene action from the lighting console, and the MSC watcher actor isnt' getting anything. <br /></p><p>However, Isadora jumps from scene to scene just fine though. Lighting sends "1", Izzy recieves and goes to "1".</p><p>I'm guessing this is something on the lighting desks end? Or maybe I'm not listening to the correct parameter? Not sure where to begin.<br /></p>]]></description><link>https://community.troikatronix.com/topic/8850/msc-works-but-msc-actor-doesn-t</link><generator>RSS for Node</generator><lastBuildDate>Tue, 19 May 2026 18:25:50 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/8850.rss" rel="self" type="application/rss+xml"/><pubDate>Sun, 02 Jun 2024 15:49:11 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to MSC works, but MSC actor doesn&#x27;t? on Tue, 04 Jun 2024 20:00:06 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1435">@woland</a></p><p>I'm pretty sure we were listening to "all types" so I figure that would include lighting commands. Do you know if Isadora's built in MSC control requires a go command? Maybe that's why one works, but not the other.</p><p>Thank you for your help.<br /></p>]]></description><link>https://community.troikatronix.com/post/54188</link><guid isPermaLink="true">https://community.troikatronix.com/post/54188</guid><dc:creator><![CDATA[Mark W]]></dc:creator><pubDate>Tue, 04 Jun 2024 20:00:06 GMT</pubDate></item><item><title><![CDATA[Reply to MSC works, but MSC actor doesn&#x27;t? on Tue, 04 Jun 2024 18:16:43 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/5678">@mark-w</a> said:</p>
<blockquote>Do you know of a situation where I would receive MSC through the built in Isadora MSC, and not with the internal scene actor? Does the MSC actor want a different message from lighting?
</blockquote>
<p> Not that I can think of. Maybe the 'cmd format' input needed to be changed to lighting or maybe the lighting board wasn't sending "go" commands, which are the default that the MIDI Show Control Watcher actor looks for.</p>]]></description><link>https://community.troikatronix.com/post/54185</link><guid isPermaLink="true">https://community.troikatronix.com/post/54185</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Tue, 04 Jun 2024 18:16:43 GMT</pubDate></item><item><title><![CDATA[Reply to MSC works, but MSC actor doesn&#x27;t? on Tue, 04 Jun 2024 18:14:28 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1435">@woland</a> said:</p>
<blockquote>Communications &gt; MIDI Setup?</blockquote>
<p> Unfortunately yesterday was my last day programming for that show, so I'm no longer near the system. </p><p>Do you know of a situation where I would receive MSC through the built in Isadora MSC, and not with the internal scene actor? Does the MSC actor want a different message from lighting?</p>]]></description><link>https://community.troikatronix.com/post/54184</link><guid isPermaLink="true">https://community.troikatronix.com/post/54184</guid><dc:creator><![CDATA[Mark W]]></dc:creator><pubDate>Tue, 04 Jun 2024 18:14:28 GMT</pubDate></item><item><title><![CDATA[Reply to MSC works, but MSC actor doesn&#x27;t? on Tue, 04 Jun 2024 17:45:06 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/5678">@mark-w</a></p><p>It should have no issue with it, it's what my whole system was based on. Can you post a screenshot of a MIDI Show Control Watcher actor in your patch as well as a screenshot of Communications &gt; MIDI Setup?</p>]]></description><link>https://community.troikatronix.com/post/54183</link><guid isPermaLink="true">https://community.troikatronix.com/post/54183</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Tue, 04 Jun 2024 17:45:06 GMT</pubDate></item><item><title><![CDATA[Reply to MSC works, but MSC actor doesn&#x27;t? on Tue, 04 Jun 2024 16:56:19 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/1435">@woland</a> No We're not getting anything out of the midi show control watcher.</p><p>If the lighting console were to send, cue 265.5, can the MSC watcher not read that?<br /></p><p></p>]]></description><link>https://community.troikatronix.com/post/54180</link><guid isPermaLink="true">https://community.troikatronix.com/post/54180</guid><dc:creator><![CDATA[Mark W]]></dc:creator><pubDate>Tue, 04 Jun 2024 16:56:19 GMT</pubDate></item><item><title><![CDATA[Reply to MSC works, but MSC actor doesn&#x27;t? on Tue, 04 Jun 2024 13:57:10 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/5678">@mark-w</a></p><p>You could also use my system for this: <a href="https://community.troikatronix.com/topic/5543/midi-show-control-scene-navigation-cueing-system?_=1717508857617" target="_blank">https://community.troikatronix.com/topic/5543/midi-show-control-scene-navigation-cueing-system?_=1717508857617</a></p><p>It pre-dates the built-in MSC Scene Jump feature but has a User Actor for cues internal to a Scene. You will need to be in the Scene that contains that internal cue before you can successfully trigger it.</p>]]></description><link>https://community.troikatronix.com/post/54178</link><guid isPermaLink="true">https://community.troikatronix.com/post/54178</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Tue, 04 Jun 2024 13:57:10 GMT</pubDate></item><item><title><![CDATA[Reply to MSC works, but MSC actor doesn&#x27;t? on Tue, 04 Jun 2024 13:55:12 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/5678">@mark-w</a></p><p>Are you using a MIDI Show Control Watcher actor into a Text Comparator actor while the Scene containing the cue is already active?</p><img src="/assets/uploads/files/1717509296215-screen-shot-2024-06-04-at-3.53.25-pm.png" />]]></description><link>https://community.troikatronix.com/post/54177</link><guid isPermaLink="true">https://community.troikatronix.com/post/54177</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Tue, 04 Jun 2024 13:55:12 GMT</pubDate></item><item><title><![CDATA[Reply to MSC works, but MSC actor doesn&#x27;t? on Sun, 02 Jun 2024 19:56:32 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/2066">@Juriaan</a> </p><p>Hi Juriaan</p><p>We are using decimals. Scene to scene these jump just fine. Is it a float vs integer thing?</p>]]></description><link>https://community.troikatronix.com/post/54164</link><guid isPermaLink="true">https://community.troikatronix.com/post/54164</guid><dc:creator><![CDATA[Mark W]]></dc:creator><pubDate>Sun, 02 Jun 2024 19:56:32 GMT</pubDate></item><item><title><![CDATA[Reply to MSC works, but MSC actor doesn&#x27;t? on Sun, 02 Jun 2024 17:46:36 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/5678">@mark-w</a></p><p>How is your cue numbering in EOS?</p><p>1, 2, 3, 4</p><p>Or are those internal cues numbered 2.1, 3.2, 4.2 etc?</p>]]></description><link>https://community.troikatronix.com/post/54163</link><guid isPermaLink="true">https://community.troikatronix.com/post/54163</guid><dc:creator><![CDATA[Juriaan]]></dc:creator><pubDate>Sun, 02 Jun 2024 17:46:36 GMT</pubDate></item></channel></rss>