<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[How to: develop a plugin using Isadora SDK on Windows with Visual Studio 2010 Express (2&#x2F;3)]]></title><description><![CDATA[<p dir="auto"><a href="http://troikatronix.com/community/#/discussion/936/how-to-develop-a-plugin-using-isadora-sdk-on-windows-with-visual-studio-2010-express-13" rel="nofollow ugc">See 1/3</a></p>
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<div style="font-size:10pt">**UPGRADE TO VC++ 2010 EXPRESS**</div>
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<li>Download and install Visual C++ 2010 Express. Launch it then close it.</li>
<li>Copy the folder you previously backed up into your Visual C++ 2010 Projects folder. Default location is: C:\Documents and Settings\username\My Documents\Visual Studio 2010\Projects</li>
<li>Open VC++ 2010 and open this project (e.g. C:\Documents and Settings\username\My Documents\Visual Studio 2010\Projects\IsadoraBase\IsadoraBase.sln). A conversion wizard should appear, convert the project.</li>
<li>Try to compile, it fails, due to an error about 'movies.h'.</li>
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<div style="font-family:Arial, Verdana;font-size:10pt;font-style:normal;font-variant:normal;line-height:normal">**LINKING QUICKTIME SDK LIBRARIES**</div>
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<li><span style="font-size:10pt">In VC++ 2010, go to 'Project' menu, 'Properties'</span></li>
<li><span style="font-size:10pt">Go to (unfold) 'Configuration properties', 'C/C++', 'General'</span></li>
<li><span style="font-size:10pt">On the right, in the 'Additionnal include directories' field, click on the drop-down arrow, select 'Modify'</span></li>
<li><span style="font-size:10pt">Click on 'New line' button, click on the '...' button. Browse to the folder where the Quicktime SDK is installed, subfolder CIncludes. The default is: C:\Program Files\QuickTime SDK\CIncludes . Click OK to save.</span></li>
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<div><span style="font-family:Arial, Verdana;font-size:small">Now the project should compile (not whitout a few warnings, but it should work). Make a copy of the project folder (usually </span><span style="font-family:Arial, Verdana;font-size:small">C:\Documents and Settings\username\My Documents\Visual Studio 2010\Projects\IsadoraBase) and place it somewhere safe, just in case.</span></div>
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<div style="font-family:Arial, Verdana;font-size:10pt;font-style:normal;font-variant:normal;line-height:normal">**BONUS: LAUNCH ISADORA AFTER COMPILING**</div>
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<li>If you want Isadora to launch every time you click on the debug button, go to 'Project' menu, 'Properties'. <span style="font-size:13px">Go to (unfold) 'Configuration properties', 'Debugging'</span>. In the 'Command' field, <span style="font-family:Arial, Verdana;font-size:13px">click on the drop-down arrow, select 'Browse' and go select your Isadora executable file in your installation folder. Click OK to save.</span></li>
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<div><span style="font-family:Arial, Verdana;font-size:small">[See 3/3](http://troikatronix.com/troikatronixforum/discussion/938/how-to-develop-a-plugin-using-isadora-sdk-on-windows-with-visual-studio-2010-express-33)</span></div>
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</div>]]></description><link>https://community.troikatronix.com/topic/908/how-to-develop-a-plugin-using-isadora-sdk-on-windows-with-visual-studio-2010-express-2-3</link><generator>RSS for Node</generator><lastBuildDate>Mon, 08 Jun 2026 06:04:36 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/908.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 14 Oct 2013 05:36:38 GMT</pubDate><ttl>60</ttl></channel></rss>