<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Shatter actor?]]></title><description><![CDATA[<p>Does anyone know if there is a "shatter" effect equivalent (like shatter in after effects). I know there is explode, but I'm looking for a more glass shatter effects rather than a bunch of squares.</p>]]></description><link>https://community.troikatronix.com/topic/9419/shatter-actor</link><generator>RSS for Node</generator><lastBuildDate>Tue, 14 Apr 2026 15:17:42 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/9419.rss" rel="self" type="application/rss+xml"/><pubDate>Mon, 13 Apr 2026 21:09:35 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Shatter actor? on Tue, 14 Apr 2026 14:32:20 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/9325">@charlotte_e</a></p><p>I would also suggest going the GLSL Shader route. LLMs can do pretty well if you feed them the contents of Tutorial 3 <a href="https://support.troikatronix.com/support/solutions/articles/13000025645-glsl-shader-actor-tutorial" target="_blank">here</a> and the guts of one of the existing TT GLSL shaders as an example, so that they can understand the formatting requirements.</p>]]></description><link>https://community.troikatronix.com/post/57471</link><guid isPermaLink="true">https://community.troikatronix.com/post/57471</guid><dc:creator><![CDATA[Woland]]></dc:creator><pubDate>Tue, 14 Apr 2026 14:32:20 GMT</pubDate></item><item><title><![CDATA[Reply to Shatter actor? on Mon, 13 Apr 2026 23:36:21 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/9325">@charlotte_e</a></p>
<p>You could send a stream out of After Effects and into Isadora using NDI…</p>]]></description><link>https://community.troikatronix.com/post/57469</link><guid isPermaLink="true">https://community.troikatronix.com/post/57469</guid><dc:creator><![CDATA[mark_m]]></dc:creator><pubDate>Mon, 13 Apr 2026 23:36:21 GMT</pubDate></item><item><title><![CDATA[Reply to Shatter actor? on Mon, 13 Apr 2026 23:16:17 GMT]]></title><description><![CDATA[<p><a class="plugin-mentions-user plugin-mentions-a" href="https://community.troikatronix.com/uid/9325">@charlotte_e</a></p><p>Hi Charlotte</p><p>Without knowing anything about After Effects, would a GLSL shader be a possible path for you?</p><p>Link to ShaderToy, <a href="https://www.shadertoy.com/results?query=shatter" target="_blank">LINK</a></p><p></p><p>eamon</p><p></p>]]></description><link>https://community.troikatronix.com/post/57468</link><guid isPermaLink="true">https://community.troikatronix.com/post/57468</guid><dc:creator><![CDATA[eamon]]></dc:creator><pubDate>Mon, 13 Apr 2026 23:16:17 GMT</pubDate></item></channel></rss>