<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Kinect]]></title><description><![CDATA[<p dir="auto">hi, i am working on a kinect setting,<br />
playing videoclips depending on the visitors position in front of the projection. as smaller the clips are presented on stage, as more they should be able to move horizontal, but never disappear at the edge of the stage. at full screen presentation the clips position on the stage should not move at all. this is some math and logics about proportions ... who has an idea?<br />
thank you!!! alf</p>
]]></description><link>https://community.troikatronix.com/topic/958/kinect</link><generator>RSS for Node</generator><lastBuildDate>Fri, 06 Mar 2026 20:57:19 GMT</lastBuildDate><atom:link href="https://community.troikatronix.com/topic/958.rss" rel="self" type="application/rss+xml"/><pubDate>Tue, 12 Nov 2013 18:02:39 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Kinect on Wed, 13 Nov 2013 06:22:20 GMT]]></title><description><![CDATA[<p dir="auto">yes of cause. this is my need for the 5 <span style="font-size:12px">3d projectors, each:</span></p>
<div>
<div style="font-family:Arial, Verdana;font-size:10pt;font-style:normal;font-variant:normal;font-weight:normal;line-height:normal">
<p dir="auto">x (left/right) max= -2/+2,  at z (size) -10</p>
<p dir="auto">x (left/right) min= -0,1/0,1, at z (size) - 1,5</p>
<p dir="auto">for each layer i use two Limit Value Scalers:</p>
<p dir="auto">Limit Value Scale x: -2 bis 2</p>
<p dir="auto">Limit Value Scale z: -10 bis -1,5</p>
<p dir="auto">but how can i make it?</p>
<p dir="auto">THANK YOU i am blocked....</p>
</div>
</div>]]></description><link>https://community.troikatronix.com/post/9067</link><guid isPermaLink="true">https://community.troikatronix.com/post/9067</guid><dc:creator><![CDATA[abanze]]></dc:creator><pubDate>Wed, 13 Nov 2013 06:22:20 GMT</pubDate></item><item><title><![CDATA[Reply to Kinect on Wed, 13 Nov 2013 05:33:13 GMT]]></title><description><![CDATA[<p dir="auto">Limit Scale Value might do what you need.</p>
]]></description><link>https://community.troikatronix.com/post/9066</link><guid isPermaLink="true">https://community.troikatronix.com/post/9066</guid><dc:creator><![CDATA[MatthewH]]></dc:creator><pubDate>Wed, 13 Nov 2013 05:33:13 GMT</pubDate></item><item><title><![CDATA[Reply to Kinect on Wed, 13 Nov 2013 03:41:20 GMT]]></title><description><![CDATA[<p dir="auto">i use SinK. but the problem is not that. i just want to bring some random movements in. only 1 video at a time is really interactive, the 4 others are like "aquarium fishes" swimming around, depending on the SIZE: small video should move more, bigger ones less. thats all. now i am using 2 ENVELOPE GENERATOR, to move the small videos around, and a VALUE SELECT to switch to 0 "random" movements, when i have the selected layer on interactive from SinK. but that is not very beautiful.. instead a 0/1 switcher a PROPORTIONAL CALCULATOR would be much nicer. As more random movements as smaller size the clips are.</p>
]]></description><link>https://community.troikatronix.com/post/9064</link><guid isPermaLink="true">https://community.troikatronix.com/post/9064</guid><dc:creator><![CDATA[abanze]]></dc:creator><pubDate>Wed, 13 Nov 2013 03:41:20 GMT</pubDate></item><item><title><![CDATA[Reply to Kinect on Wed, 13 Nov 2013 03:12:37 GMT]]></title><description><![CDATA[<p dir="auto">Are you using ni-mate or any other software for the data?</p>
]]></description><link>https://community.troikatronix.com/post/9063</link><guid isPermaLink="true">https://community.troikatronix.com/post/9063</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Wed, 13 Nov 2013 03:12:37 GMT</pubDate></item><item><title><![CDATA[Reply to Kinect on Wed, 13 Nov 2013 01:11:40 GMT]]></title><description><![CDATA[<p dir="auto">no i don´t get it. i guess its some twisted minus minus</p>
]]></description><link>https://community.troikatronix.com/post/9062</link><guid isPermaLink="true">https://community.troikatronix.com/post/9062</guid><dc:creator><![CDATA[abanze]]></dc:creator><pubDate>Wed, 13 Nov 2013 01:11:40 GMT</pubDate></item><item><title><![CDATA[Reply to Kinect on Wed, 13 Nov 2013 00:16:57 GMT]]></title><description><![CDATA[<p dir="auto">Sounds to me like a scaling issue. Click on the white text of any actor and you can change the min and max values.</p>
<div>There are two vids about it here:</div>
<div>[http://www.youtube.com/watch?v=yoPw9c4XZCg](http://www.youtube.com/watch?v=yoPw9c4XZCg)</div>
<div>and</div>
<div>[http://www.youtube.com/watch?v=_GEpgHlvgSo](http://www.youtube.com/watch?v=_GEpgHlvgSo)</div>
<div>Let us know how you get on.</div>]]></description><link>https://community.troikatronix.com/post/9060</link><guid isPermaLink="true">https://community.troikatronix.com/post/9060</guid><dc:creator><![CDATA[Skulpture]]></dc:creator><pubDate>Wed, 13 Nov 2013 00:16:57 GMT</pubDate></item><item><title><![CDATA[Reply to Kinect on Tue, 12 Nov 2013 18:04:04 GMT]]></title><description><![CDATA[<p dir="auto">i forgot, the kinect part works fine, i am only asking for this proportion thing...</p>
]]></description><link>https://community.troikatronix.com/post/9059</link><guid isPermaLink="true">https://community.troikatronix.com/post/9059</guid><dc:creator><![CDATA[abanze]]></dc:creator><pubDate>Tue, 12 Nov 2013 18:04:04 GMT</pubDate></item></channel></rss>