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    • D

      Prevent trigger on scene load
      How To... ? • • DillTheKraut

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      D

      Hello Izzadorians,

      I do have an issue, which probably isn't unknown to many of you, since it is related to the user actor processing mode, which was introduced to Isadora 2, back in the days.

      As I could not find an answer in the forum (I might not find an appropriate search term at last), I'll try it with a new thread.

      Below you'll find a simplified user actor, which only is a part of a more complex one, just to represent the mechanics which results in the issue. The base Idea is an automatic source selection. When content like a movie, picture or live feed is selected, the selector should be set to the according player/source actor.

      The issue here is, that every time the scene is activated, the first user input value triggers to update any connected actor, which in return sets the selector to input 1, despite any other setting done in that scene before.

      Example:
      Scene 1: choose a content ID at user input 2, which sets the selector in scene 1 to input 2 
      switch to scene 2
      Scene 2: select live input, which sets the selector in scene 2 to input 3
      switch back to scene 1
      On scene activation, the user actor sets back the selector to input 1
      Same goes for the selector in scene 2, etc. when activated.


      My intuitive solution would be, to build a mechanism which catches the first user input update, after scene activation and only allows updates to the selector after this first one.
      But maybe there is some basic, more general solution to it I don't know and which you can tell me about?

      My second question is about this mechanism in general;
      Why does always the first user input is the one winning this?
      As the actor processing order is from top to bottom, shouldn't be the last user actor win this, as all these values will be updated one after another, having the fourth input giving his trigger at last, setting the selector to input 4?

      Maybe someone can put light to this?
      Thank you

    • M

      DMX Workflows
      Interfacing • • mclefferson

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      M

      Hi, it's been a minute since I have used IZZY, but I was curious about the DMX workflows. Now that we're in Izzy 4 (last time I used Izzy it was somewhere still in a 3 variant), what are the current best practices for sending and receiving DMX? I am mostly concerned about Art-Net and sACN because I never use ENTEC or USB DMX on my shows. I am interested in receiving cueing and show control data from an sACN source and doing projector dimming via Art-Net. Do you separate these out into indiviual VLANs on the machine? Do I have to do DMX over a single VLAN?

    • T

      UAD VST3 Plugins in Isadora USB Key version?
      Third Party Software • • theuhleese

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      T

      Hi friends,

      Brand-new user here, please be gentle! :') 

      I'm in the process of following the protocol to rescan all my VST3 plugins in Isadora USB Key (I quit this process during install, so went back and deleted the Preferences file, and it did re-start the scanning/validation process—KUDOS to the forum for helping with this!).

      All of my plugins work fine in Ableton, but it looks like many of them have a Validation Warning in Izzy. Soundtoys and Native Instruments have a green check mark for Validation Passed, but UAD, Antares, and Aberrant DSP all have a "Validation Warning." 

      Can anyone offer guidance as to why this might be happening & best practices on how to proceed? Should I just stick to the validated plugins and ignore the others?

      In case it's relevant, I'm on an M5 Macbook Pro and many of the VST3s that come with a warning are connected to UA Connect / iLok. I don't have access to regular Isadora, only the USB Key version.

      THANK YOU!