'Syphon to txture' problem
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There is a issue with syphon to texture. It is being addressed in an upcoming release.
@primaldivine do you remember the current work around? -
@Skulpture : DusX workaround works for me.
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FFGL syphon may do it, works fine.
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Except that the output from 'Syphon to video' (or Syphon to Texture, tried both with same results) doesn't look at all like the original output. Look at the screen capture I made : above is the Simple client window, which is totally similar to the original output from Live, under is the Stage preview from Isadora. It seems the the 'feedback part' of the signal is lost...
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Did anyone ever notice something like that ?
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Still don't have any explanation for that...
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I think there is some general syphon actor bug, I mentioned over the years, I use this bug as effect now,
FFGL syphon works best for me.
Best
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please submit a bug report for this Syphon issue.http://troikatronix.com/support/isadora/ -
Hi, i seems that I have the same problem than @Stephane_Morise. It is only with the Syphon and every single FFGL actor. But when I connect the same FFGL actor with a movie player, then it works fine.
MBP i5, 2,5 GHz, 16 GB RAM, OS X 10.10.3, Izzy 2.0.5 -
@DusX : Done. Below is a screen capture I just did for comparison purpose.
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Where can I download the FFGL Syphon actor?
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You find it on the syphon site
http://syphon.v002.info -
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I have also a syphon to texture problem. The image looks different in Isadora. 1st screenshot os of simple client. 2nd screenshot Isadora stage.
Syphon to video and syphon to image work as they should -
Sorry, maybe I'm missing something obvious here, but where's the Syphon Server and Client bundles in the github link?Do I have to compile the content myself with xcode? -
I finally figured out where to find this FFGL Syphon plugin.
As @jhoepffner said, it's on [http://syphon.v002.info](http://syphon.v002.info/).On the right side column, under category "Plugins" you can find the Freeframe GL Plugin that looks like a white Lego brick.Direct download link: http://syphon-implementations.googlecode.com/files/Syphon%20for%20FreeFrameGL%20Public%20Beta%202.dmg -
Dear @DusX + @Primaldivine,
Is this still an issue with the internal build? Is there a bug report on this one?Best Wishes,Mark -
I see that at least 1 syphon related ticket is marked as fixed for the current version.I am continuing with testing today. Perhaps @Primaldivine has additional information.