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    Stage Mouse Watcher Element Placeholder

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    • P
      pfelberg last edited by

      This is a simple example.

      Caculator is not interfering on it. It is there just to invert Y movement, because when I was moving -Y, the movie was moving +Y.
      The dancer movie clip as centered on the stage. When I positioned the cursor centered, over the video, and enabled "stage mouse watcher" by using the "ctl" modifier, the movie clip just "jump" to a +Y+X position far from the cursor, just like the image attached, while mouse/cursor position is still centered on stage. I wish to avoid that behavior.
      Thank you.

      559910-example.jpg

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      • P
        pfelberg last edited by

        Okay. I no longer need "calculator", since I changed projector "hv mode" to classic.
        That also changed the placeholder position to a much better situation. Almost perfect.

        Now I notice that as far as I pull the mouse from the center of the stage, although the movie clip watches the movement, it gets more far from the cursor position itself. Anyway to avoid this?
        Thank you
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        • DusX
          DusX Tech Staff last edited by

          I think this new issue is a scaling issue.
          The mouse values are probably -50->50 while the inputs for the projector is probably looking for -200 -> 200 (these may not be the exact values but the idea remains)
          click beside the projectors input and change the max min values to match the range the mouse watcher is giving you.

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          • Michel
            Michel Izzy Guru last edited by

            yep @DusX is right, -50 and +50 is the scaling values you have to set.
            By the way, you can also use the left mouse down and up trigger instead of pressing the ctl key. just trigger a "gate" actor on and off and let the possition values pass through the gates.

            Best
            Michel

            Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

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            • P
              pfelberg last edited by

              Thank you guys,

              I am not quite sure I know where find or to enter the proper values, so I´ve been unable to change this. What ever I did, I just made it worst.
              Any detailed help is appreciated. tks!
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              • Skulpture
                Skulpture Izzy Guru last edited by

                Changing the scaling is done when you click the white text; then the MIN and MAX can be changed (in most cases).

                Scaling is one of the fundamentals of Isadora. Once you do it a few times it becomes second nature.
                Part 1: https://www.youtube.com/watch?v=yoPw9c4XZCg
                Part 2: https://www.youtube.com/watch?v=_GEpgHlvgSo
                ![](http://troikatronix.com/troikatronixforum/uploads/FileUpload/16/801259-screen-shot-2014-06-17-at-08.10.08.png)

                801259-screen-shot-2014-06-17-at-08.10.08.png

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                • P
                  pfelberg last edited by

                  I got it fixed by changing projector horz pos and vert pos to Min:-50 Max:50.
                  Thank you guys.
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                  • P
                    pfelberg last edited by

                    Another question concerning the "Stage Mouse Watcher".

                    I don´t wish to use a modifier to turn/toggle watching on/off.
                    I will be running my show on a touch screen environment - no iPads, OSC or Kinect. Still, I´ll be using my hands to control interactivity, directly over screen. So, I have no problems about leaving 'watching' on for all times, since I will only interact with my visual at a certain range from the screen. That´s allright.
                    Still, I have this interactive issue wich I will explain using a 3D model example:
                    Loaded 3D player and the Cube.3ds file provided with Isadora;
                    Positioned the Cube well centered on stage;
                    Loaded "Stage Mouse Watcher" and set it like that: moving X >> rotate cube X; moving Y >> rotate cube Y; Works beautifully.
                    There it comes...
                    But now I disable watching using a modifier or just step away from the screen (hands far from range sensors).
                    Whenever I come back with my hands or use the modifier again, the object promptly resets to a certain rotation, according to the new and imediate watching coordinates. Are you following me? I don´t wish that to happen.
                    So... is there a way to set certain functions on mouse watcher not to use absolute coordinates? I want them to be relative to the object itself and not absolute to the whole stage.
                    Thanks a lot!!!
                    Paulo
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                    • P
                      pfelberg last edited by

                      Continuing explanation.... I rotated the cube horiz 90 degress and as I move mouse away from the cube it keeps rotating.
                      Now I want to bring mouse/hands back close to the cube (over it) to give it another pull to rotate it further. When I do it, it resets almost the previous rotation because of the absolute coordinates, while I wanted to keep the already rotated value and add more.

                      Paulo
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                      • Michel
                        Michel Izzy Guru last edited by

                        @pfelberg

                        thats something you have to do with maths, for example with calculator actors.

                        Best
                        Michel

                        Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

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                        • P
                          pfelberg last edited by

                          Thanks Michel.

                          Is there a way to enable/disable the "Stage Mouse Watcher" to a specific movie by selecting/pressing mouse button on it? 
                          Again, thanks.
                          Paulo
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                          • Michel
                            Michel Izzy Guru last edited by

                            @pfelberg

                            You can do that with comparator and gate actors. See image.
                            You type the number of the movie in the "Absolute Value" actor, that passes it to the movie player and the comperator actors. So if the number maches the trigger values trigger stage one and if it doesn't match it triggers stage 6. This works if you don't have 6 stages active :-)

                            Best
                            Michel
                            bc2263-stagemousewatcher.png

                            Michel Weber | www.filmprojekt.ch | rMBP (2019) i9, 16gig, AMD 5500M 8 GB, OS X 10.15 | located in Winterthur Switzerland.

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                            • P
                              pfelberg last edited by

                              I´ll try that. Thanks a lot!

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