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    Masking on stone wall

    How To... ?
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    • goodboy
      goodboy last edited by

      Hi

      I have a new show which requires projections onto the back (stone wall) of our stage without a screen.
      I have an idea and I'm testing it atm. 
      Here's what I've done. Took a pic of the wall from the projectors position, took it into photoshop and removed sections using lasso tool and making them transparent leaving a shape from the wall that I hope will become the interior off the 'set'. (Pic1)
      When I load it into Izzy I can get movies and other stuff to work but I can only get it to work with one projector. Is there a way to have separate control over both the movie of the sea (pic2) and the JPEG of the wall?
      Pic3 is the actors I'm using.
      Already having issues with the 'Key bottom' in the Luminance actor where it reverts to a value of 5 when I return to the scene, 
      I'm sure there is a better way
      Pic4 is the Mac I'm using.  OS X 10.9.4
      Thanks
      Joe

      Macbook Pro 2020 / 13' M1 chip / 16GB Memory / Big Sur

      MacBook Pro (2017) - Intel Core i7 - 16 GB 2133 MHz LPDDR3 - Radeon Pro 560 4 GB
      Intel HD Graphics 630 1536 MB

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      • B
        bartersound last edited by

        @goodboy

        Sorry but I don't believe your pics attached.
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        • goodboy
          goodboy last edited by

          So sorry

          Should be there now.
          Have added the zoomer actor for control of movie background (sea)
          'Key bottom' in the Luminance actor still reverts to a value of 5 when I leave and return to the scene.
          Just wondering if I'm going the right/best way about it.

          8f500d-screen-shot-2014-09-21-at-07.51.08.jpg ae9eba-screen-shot-2014-09-21-at-07.53.31.jpg 8cdca1-screen-shot-2014-09-21-at-08.31.45.jpg b23205-01-backwall-of-space-map.jpg

          Macbook Pro 2020 / 13' M1 chip / 16GB Memory / Big Sur

          MacBook Pro (2017) - Intel Core i7 - 16 GB 2133 MHz LPDDR3 - Radeon Pro 560 4 GB
          Intel HD Graphics 630 1536 MB

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          • grimvisions
            grimvisions last edited by

            Have you tried 'enter scene value' for the luminance trouble?

            I'd also suggest playing with some blurs around the mask.

            Looks like an awesome project.

            Ed

            Push the envelope, watch it bend.

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            • goodboy
              goodboy last edited by

              Thank you Ed, grimvisions Yes that worked!, and was becoming a pain but an easy solution :)

              Yes it looks good on the preview but testing on the 'real' wall tomorrow so that should tell all and bring up more problems.
              We are doing 'Playboy of the Western World'
              I've inserted little gif candles into the holes of the wall for the nigh time scene and wondering if you can suggest any effect actors that would enhance them, or maybe a suggestion as to how I can bring the stonework out more?
              I was thinking I could physically chalk or powder some of the stone to pick up more light/definition from the projector. 
              PS If anyone thinks I'm going the wrong way about it or an alternative, that would be cool as it's my first attempt masking/mapping a physical object other than a screen.

              10a10c-screen-shot-2014-09-21-at-21.44.11.jpg

              Macbook Pro 2020 / 13' M1 chip / 16GB Memory / Big Sur

              MacBook Pro (2017) - Intel Core i7 - 16 GB 2133 MHz LPDDR3 - Radeon Pro 560 4 GB
              Intel HD Graphics 630 1536 MB

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              • Skulpture
                Skulpture Izzy Guru last edited by

                The only other thing you could try is taking a digital photo of the wall, then mask it out in photoshop/after effects or similar so where it is dark its black and where it is light (the wall) its white.

                You could then us the alpha mask actor.
                But to be honest this looks pretty good and probably better in real life. 
                Please let us all know how you get on :)

                Graham Thorne | www.grahamthorne.co.uk
                RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
                RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
                RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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                • grimvisions
                  grimvisions last edited by

                  Glad I could help you out!

                  I'd try incorporating the red color of the candles into the black gaps within the wall. Give them a little motion.

                  Try adding a radial blur to each of the giffs and stick a wave generator into the the radial blurs radius. Then scale the radius to a smaller level, and slow down the frequency of the wave generator.

                  Just an idea, I've used the technique before for an interesting dream sequence.

                  Cheerio
                  Ed

                  Push the envelope, watch it bend.

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                  • goodboy
                    goodboy last edited by

                    Thanks Skulpture I have done up a mask using colour like you said and will try that method tomorrow, it would defo bring up the stone more.

                    Thanks [grimvisions](http://troikatronix.com/troikatronixforum/profile/6303/grimvisions) I had already motion with the gifs, but I tried attaching a radial blur to two of the candles and it had some effect (pic), but I could not figure out where to attach the generator? '
                    "radial blur radius"?
                    But I do like the actor :) 
                    Anyone any ideas on how to 'back light' the (projected) wall? 
                    You can see an example of what I mean where the moonlight in the pic catches the chimbley.
                    Thanks all
                    Joe

                    deb9bd-screen-shot-2014-09-22-at-17.01.16.jpg

                    Macbook Pro 2020 / 13' M1 chip / 16GB Memory / Big Sur

                    MacBook Pro (2017) - Intel Core i7 - 16 GB 2133 MHz LPDDR3 - Radeon Pro 560 4 GB
                    Intel HD Graphics 630 1536 MB

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                    • grimvisions
                      grimvisions last edited by

                      Experiment with the layering of the image of the moon, if you want to incorperate the moon's lightinto the wall change the projector to an additive layer.

                      Layer scale, I believe is the one that you want. Remember to scale it though otherwise it will go crazy big then small.

                      And can't wait to see the finished product, this looks really interesting.

                      bcaff3-screen-shot-2014-09-22-at-21.12.00.png

                      Push the envelope, watch it bend.

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                      • goodboy
                        goodboy last edited by

                        Hi guys, need help :)

                        Pic1 is just the gif candles on their own, when I cross fade to Pic2 to bring in the moon the gif's cut out then fade in with next scene (moon and shadow of building).
                        Is it the alpha mask in Pic2 thats causing it to cut as soon as I hit the space bar? 
                        #StillLearning :)
                        Cheers! 
                        Joe

                        ed8771-01.jpg d54d2e-02.jpg

                        Macbook Pro 2020 / 13' M1 chip / 16GB Memory / Big Sur

                        MacBook Pro (2017) - Intel Core i7 - 16 GB 2133 MHz LPDDR3 - Radeon Pro 560 4 GB
                        Intel HD Graphics 630 1536 MB

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                        • goodboy
                          goodboy last edited by

                          Problem solved from the Face Book page, thanks all :) b394ac-screen-shot-2014-09-28-at-22.20.01.jpg df28cd-screen-shot-2014-09-28-at-23.09.29.jpg

                          Macbook Pro 2020 / 13' M1 chip / 16GB Memory / Big Sur

                          MacBook Pro (2017) - Intel Core i7 - 16 GB 2133 MHz LPDDR3 - Radeon Pro 560 4 GB
                          Intel HD Graphics 630 1536 MB

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