• Products
    • Isadora
    • Get It
    • ADD-ONS
    • IzzyCast
    • Get It
  • Forum
  • Help
  • Werkstatt
  • Newsletter
  • Impressum
  • Dsgvo
  • Press
  • Isadora
  • Get It
  • ADD-ONS
  • IzzyCast
  • Get It
  • Press
  • Dsgvo
  • Impressum

Navigation

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Tags

    Chroma-key with FFGL in 2.0

    How To... ?
    6
    11
    4226
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • JerryJerome
      JerryJerome last edited by

      How do you use it? For me it does´t work.

      www.shinytoys.eu 路 MBP Retina - OSX 10.9.2 - 2.4 Ghz Intel Core i7 - 8GB 1600Mhz DDR3 - Nvidia Geforce GT 650M 1024MB

      1 Reply Last reply Reply Quote 0
      • CitizenJoe
        CitizenJoe last edited by

        MAC only...
        :-(

        Hugh in Winnipeg - All test machines, Win10/11 Pro, 64 bit, OS SSD and separate data SSD.
        Dell 7560, i9 11950H, 64 gigs, NVIDIA RTX A4000 w/8 GB GDDR6

        1 Reply Last reply Reply Quote 0
        • laurentR
          laurentR last edited by

          JerryJerome, do you have authorised version of Isadora 2 ? FreeFrame GL only work with it. If so, you should just have to put the bundle in the same folder as classic FreeFrame. If you don't have any FreeFrame folder, create one at the location indicate in Isadora Preference ( the path should be /library/Application Support/Freeframe

          Citizen Joe, it seems the bundle as originaly been develloped in Resolume 3. Since there is a Windows version of Resolume, I guess there is may be a way to find it in an old Resolume 3 Win folder...

          MBP 15' 2019 & MBP 13' 2015 - OSX10.14 & MP 2.8Ghz QC Xeon + GTX660 - OSX10.12 / Isadora 2.6.1/3.2 - Located France

          1 Reply Last reply Reply Quote 0
          • laurentR
            laurentR last edited by

            Mmm... After re-reading about this bundle I am not pretty sure about what I said just before, Citizen Joe. This ChromaKey has been used in Resolume 3, but has not been CREATED BY the Resolume staff... So probaly not in the Windows version 3 that you can find on their Website.

            But I believe the link below may bring to the windows DLL equivalent...

            https://www.assembla.com/code/ffgl/subversion/nodes/11/trunk/binaries/win32/release

            MBP 15' 2019 & MBP 13' 2015 - OSX10.14 & MP 2.8Ghz QC Xeon + GTX660 - OSX10.12 / Isadora 2.6.1/3.2 - Located France

            1 Reply Last reply Reply Quote 0
            • JerryJerome
              JerryJerome last edited by

              Sorry, i didn´t express myself well. I know how to install the plugin and this all works very well too me.

              But i didn´t know how to use this Chroma Key. 
              In the meanwhile i find a easy way how to : Texture Movie Player->Chroma Key->Texture Projector 
              The performance is really amazing! I got a stable frame rate at 60fps no matter how much i use of them ?!
              Just for comparison, i did the same setup with the Cpu Chroma Key and ended up to 5fps.
              Great discovery!

              5b111b-chrome-key-tex.png 76dbeb-chroma-key-cpu.png

              www.shinytoys.eu 路 MBP Retina - OSX 10.9.2 - 2.4 Ghz Intel Core i7 - 8GB 1600Mhz DDR3 - Nvidia Geforce GT 650M 1024MB

              1 Reply Last reply Reply Quote 0
              • vanakaru
                vanakaru last edited by

                CPU chroma key I get 23fps, with GPU chroma key 59fps. Same clips AIC 1024x720. MBP 4.1(2008).

                BTW when using ProRes performance drops to 5fps.

                48d65a-screen-shot-2014-10-30-at-9.22.46-am.png 7e7519-screen-shot-2014-10-30-at-9.29.05-am.png

                MBP 4.1 & MBP (Retina, Mid 2012) MBP Retina 2017

                1 Reply Last reply Reply Quote 0
                • Unfenswinger
                  Unfenswinger last edited by

                  Great discovery Jerry!

                  I wonder if Mark has any plans to support OpenCL versions of the actors in Isadora's future. I know OpenCL is used in Core Image and Quartz Composer but wondered if it could be used in the more general but computationally heavy actors and maybe do as much work on the GPU as possible?

                  I'm certainly no programmer but I do appreciate this is no trivial undertaking.

                  @unfenswinger
                  Gone all PC...

                  1 Reply Last reply Reply Quote 0
                  • JerryJerome
                    JerryJerome last edited by

                    No, laurentR found it :)

                    It would be great to use it for color tracking but unfortunately eye/eye++ are only vid-cpu.

                    www.shinytoys.eu 路 MBP Retina - OSX 10.9.2 - 2.4 Ghz Intel Core i7 - 8GB 1600Mhz DDR3 - Nvidia Geforce GT 650M 1024MB

                    1 Reply Last reply Reply Quote 0
                    • jhoepffner
                      jhoepffner last edited by

                      Hello,

                      I change my mind… I cannot try with live capture, but with movies it's quite impressive. I have some green screen I had shot for a composite in motion, not the best light, not the best camera (8bits 4.2.0) who worked well in motion.
                      In Isadora, with FFGLChromaKey (3 instances for each picture, as to refine the setting), it work quite well with the white blouse, more difficult with the blue one, here is the screen capture (uploading not working inside troikatronix website).
                      http://hoepffner.info/images/screen01.png
                      http://hoepffner.info/images/screen02.png
                      All is running fast (25i/s), with medias in proRes 422 1080p.
                      There is some hope for live chroma key…
                      Jacques Hoepffner

                      Jacques Hoepffner http://hoepffner.info
                      GigaByte 550b / Ryzen 7 3800X / Ram 64 Go / RTX 3090 24 Go / SSD 2 To / raid0 32 To
                      MBP 13' i5 2.6 Ghz 16 Go / Intel Iris / macOs 10.11.6 / izzy 2.6.1 + 3.0.3b2
                      MBP 15' i7 2.6 Ghz 16 Go / GTX 650M 1Go/ MacOs10.13.3 / Izzy 2.6.1
                      MSI GS65 i7 3.6 Ghz 32 Go / GTX 1070 8 Go / Windows 10 / Izzy 3.0.3b2

                      1 Reply Last reply Reply Quote 0
                      • laurentR
                        laurentR last edited by

                        I made my test with a HD Camera connected in HDMI to a Blackmagic Studio, setting are 1920x1080, 25fps, best quality, the background is a Prores 1920x1080 25fps movie. The subject ( myself ;-) ) was on an very approximative green screen ( in terms of light and regularity). In that very basic conditions, the result was surprisingly good... So I am impatient to test in better conditions.
                        But it is still less impressive than what Resolume 4 is able to do with the same sources : much better soften edge, acurate color setting, little less latency...
                        It seems this FFGL has been writen almost 5 years ago. May be there is today some way to "refresh" the code? If only the feather function was efficient... No little genius around to have a look inside the code? :-)

                        MBP 15' 2019 & MBP 13' 2015 - OSX10.14 & MP 2.8Ghz QC Xeon + GTX660 - OSX10.12 / Isadora 2.6.1/3.2 - Located France

                        1 Reply Last reply Reply Quote 0
                        • First post
                          Last post