• Products
    • Isadora
    • Get It
    • ADD-ONS
    • IzzyCast
    • Get It
  • Forum
  • Help
  • Werkstatt
  • Newsletter
  • Impressum
  • Dsgvo
  • Press
  • Isadora
  • Get It
  • ADD-ONS
  • IzzyCast
  • Get It
  • Press
  • Dsgvo
  • Impressum

Navigation

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Tags

    Questions about Isadora SDK

    Developers
    3
    3
    1788
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • eight
      eight last edited by

      Hi all,

      I created my first Isadora plugin and am finishing this project with a few questions. Any insight would be welcome.
      1\. What is the way to provide a dynamic feedback:
            -- give a status as a string, for example "loading", "invalid url".
            -- drive a progress bar (for example, if the gstreamer plugin knows the length of the movie, show how much has been played so far)
            -  provide various triggers (for example, for the movie playback end, or playback frame)
      2\. What is the way to produce a video gpu output and use a video gpu input? The examples in the SDK are for video cpu output.
      Thanks.
      --8

      Analysis: http://post.scriptum.ru | Synthesis: http://onewaytheater.us
      Twitter: https://twitter.com/eight_io | Flickr: http://www.flickr.com/photos/eight_io/
      Github: https://github.com/eighteight | MulchCam: https//mulchcam.com
      MulchTune: https://itunes.apple.com/us/app/mulch-tune/id1070973465 | Augmented Theatre: https://augmentedtheatre.com

      1 Reply Last reply Reply Quote 0
      • mark
        mark last edited by Woland

        Dear @eight,

        I am going to put a high priority on updating the Isadora SDK once we get through the other basic concerns: finishing the documentation, updating the website, etc., etc. I have to prioritize those items, so you'll have to be a little bit patient regarding the SDK. In the 1.3 SDK, here is no wayto ask Isadora to give you a Framebuffer Object (FBO) in which you can do your OpenGL work. (It's in the program now, but not in the released SDK.) It's going to be a least a couple of weeks before I get this doen. But what I will do as soon as possible is 1) make the SDK available,  2) post an example Isadora plugin that uses that SDK to to something useful with OpenGL. Thanks for your patience. Unfortunately, this isn't something that someone else on the team has the skill to handle.

        Best Wishes,
        Mark

        Media Artist & Creator of Isadora
        Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

        1 Reply Last reply Reply Quote 0
        • ioio
          ioio last edited by

          Any news about the new SDK ?
          Thanks.

          1 Reply Last reply Reply Quote 0
          • First post
            Last post