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    Comparator actor behaviour ?

    How To... ?
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    • danshorten
      danshorten last edited by

      Had a flight this morning so spent 15 mins doing a quick inelegant but reliable patched solution to your problem.

      The thing is you are changing the numbers in your comparator one at a time giving you 3 combinations of numbers.

      Ie  you start with numbers A & B and end with C & D  giving you the following sequence of changes.

      AB

      CB

      CD

      So of course you get a true/false outcome for each combination.

      By ignoring the changes and then simply comparing the final pair you will get what I think it is you are after.

      First solution that came to mind is patched and attached.

      Hope it helps.

      Dan

      BTW: in the patch trigger delay 2a and 2b need to be longer than trigger delay 1 but don’t need to be the values I have set. (the process needs at least .2 seconds to complete though i.e. min vals of 0.2 & 0.4 – on my laptop anyway)

      I have also set initialize values for the toggles and gates.

      6aee35-random-comparator-solution.izz

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      • danshorten
        danshorten last edited by

        SS of above 0084e4-screen-shot-2015-04-03-at-13.31.16.png

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        • DusX
          DusX Tech Staff last edited by

          A clean fix using Javascript actor.

          function debug(printString)
          { if (DebugMode){ print(printString + "\n"); } }
          
          function main() { 
          DebugMode = true; 
           op = parseInt(arguments[0]); 
          // op 1, lessthan 
          // op 2, greaterthan 
          
          in1 = parseFloat(arguments[1]); 
          in2 = parseFloat(arguments[2]); 
          debug("1= " + in1 + " 2= " + in2);
          if (op === 1){ if (in1 < in2) { 
           opOut = 1; 
           debug("out1= " + opOut); 
           }else{
           opOut = 0; 
           debug("out2= " + opOut); 
           } } 
           if (op === 2){ if (in1 > in2) { 
           opOut = 1; 
           debug("out1= " + opOut); 
           }else{
           opOut = 0; debug("out2= " + opOut); 
           } } 
           outVals = [opOut] 
           debug("vals= " + outVals ); 
           return outVals; 
          } 
          

          The attached file shows how I set this up. The above Javascript goes into the JavaScript actor... its basic and needs expanding, but it works. ( @Michel seems like I can't format the Javascript code anymore.. and HTML view auto extends so you can't make edits.) 0a354b-compareviajs.jpg

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          • danshorten
            danshorten last edited by

            @DusX

            Nice!

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            • DusX
              DusX Tech Staff last edited by

              @Mark

              I was surprised that this worked, since I believed that the Javascript would run each time a value arrives, 
              but in fact it seems that all values received during the cycle are used. Is this correct?
              If so it makes for an easy way to trap incoming values for a synchronized process.

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              • N
                nick last edited by

                This javascript version produces the same behaviour as the comparator actor for me - sending two values from random value actors both triggered from a single actor produces the intermediate result when the first input has changed, and the final result when the second input changes.

                MacBook Pro 11.5.2

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                • N
                  nick last edited by

                  I would use this to give single trigger when both are changing 'simultaneously'. The short delay means the intermidaite value gets lost.

                  The value on the trigger can be adjusted to a longer delay if it is unreliable. The final comparator can be omitted if you just want the value 0 or 1 from the comparison - it is there to recreate the true false triggers.
                  Nick

                  93d8f5-simultaneouscomparator.izz

                  MacBook Pro 11.5.2

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                  • DusX
                    DusX Tech Staff last edited by

                    Strange. I expected the js to behave the same. I expected to have to add some logic to require both values be new. ( or like) But I couldn't see any double outputs.

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                    • N
                      nick last edited by

                      Heres monitor output generated - first set of zeros created by changing value 2 to zero (1 was aready set to 0) - so just one output as only 1 input changed.

                      Then clicked on trigger value at top once which generates the next two sets, where the intermediate 'incorrect' value appears.
                      The final two sets of values (where nothing changes) are generated by changing the value of input 1 from 1 to 2

                      a08cfa-comp.jpg

                      MacBook Pro 11.5.2

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                      • DusX
                        DusX Tech Staff last edited by

                        Ok. Well that's really what it should do... I just hadn't noticed and thought it served the purpose. I will write a version that works.. Using the simultaneous actor to trigger the action.

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                        • N
                          nZo last edited by

                          @ dusX : I don't know yet how to use javascript but you're caught my attention. I puts me as possible !
                          @ nick : I return integrate your solution in my rectangle generator and I post the patch right here very soon
                          @ danshorten : your patch are true but not very stable on result for me . i just keeping searching.

                          A big thanks to all for your help and your efficiency.

                          nZo

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                          • mark
                            mark last edited by

                            Dear All,

                            Well, it seems pretty clear that I need to address this in the actual Comparator actor. The behavior isn't intuitive in the case cited here.
                            Best,
                            Mark

                            Media Artist & Creator of Isadora
                            Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

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