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    Creating a glow around a person

    How To... ?
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    • Maximortal
      Maximortal last edited by

      there are some options:

      1 IR camera and IR light surce on sides, then into isadora treshold actor and edge actor
      2 kinect1 getting image from kinect via openni webcam (http://falahati.net/my-projects/95-openni-2-virtual-webcam-v0-9-directshow-filter-for-openni#.Vai1uPntmko ) then once you are into isadora some image fx lice before
      Remember that all this ways have a problem: matching camera and projector. To do it exactly is quite complicated in Isador (you need mesh projector, polar cordinates of you camera and so on) but if you do not need to be absolutely precise  you can warp projection manually in izzy map with  bezier surface 

      Iro Suraci | Win 10 - Ryzen 3600 - 32GB - nVidia gtx 960 4gb / Win 10 - i5 4210U - 8 GB - R5 M230 | Isadora 3.0.7| Located in Brescia, Italy

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      • Skulpture
        Skulpture Izzy Guru last edited by

        The best way is to use a xbox kinect camera. Using the depth image you can then use effects to generate a glow.

        Graham Thorne | www.grahamthorne.co.uk
        RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
        RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
        RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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        • J
          JetJaguar last edited by

          Great.  Now how do I get rid of the depth image on the Isadora stage so I just see the glow which will surround the person on stage the camera is tracking?

          Portland, Oregon
          Mac Pro Retina 2013: 2.6 GHz Intel Core i7, 16 GB DDR3 Ram
          iMac 5K: 4 GHz quad-core Intel Core i7, 32 GB DDR3 SDRAM

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          • Skulpture
            Skulpture Izzy Guru last edited by

            Can you take a screen shot of your patch so I can see the workings? Just because there are likely to be a few ways depending on how you've gone about it.

            Thanks. 

            Graham Thorne | www.grahamthorne.co.uk
            RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
            RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
            RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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            • J
              JetJaguar last edited by

              Here you go.  Thanks Graham e93696-screen-shot-2015-07-24-at-10.54.25-am.png

              Portland, Oregon
              Mac Pro Retina 2013: 2.6 GHz Intel Core i7, 16 GB DDR3 Ram
              iMac 5K: 4 GHz quad-core Intel Core i7, 32 GB DDR3 SDRAM

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              • Fred
                Fred last edited by

                I would go for IR rather than kinect. the kienct IR resolution is low and at distance gets  a lot of holes. I would look at using TSPS toolkit (or working with opencv directly) instead of Isadoras eyes actor for its superior implementation of tracking. It can do full HD tracking and send you the outline over syphon.

                To get good Ir silouhettes in front of a screen use IR lamps (a lot) close to the screen and make the background as bright as possible- this gets rid of problems of reflective and non reflective costumes, as well as problems with shadows in the IR view. Make sure your camera is using an IR pass filter so you are not letting any non IR light in. 
                I have used this technique a few times and I get great results and very detailed silhouettes.

                http://www.fredrodrigues.net/
                https://github.com/fred-dev
                OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
                Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD

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                • J
                  JetJaguar last edited by

                  Thanks Fred. I'm committed to seeing what I can do with the Kinect for now. Looking for work throughs in it.

                  Portland, Oregon
                  Mac Pro Retina 2013: 2.6 GHz Intel Core i7, 16 GB DDR3 Ram
                  iMac 5K: 4 GHz quad-core Intel Core i7, 32 GB DDR3 SDRAM

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                  • Skulpture
                    Skulpture Izzy Guru last edited by

                    I had to use a pre-recorded video of a Kinect depth image but it is basically the same. 7f7d7e-screen-shot-2015-07-27-at-13.45.13.png

                    Graham Thorne | www.grahamthorne.co.uk
                    RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
                    RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
                    RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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                    • Maximortal
                      Maximortal last edited by

                      question, how do you correct differences between projector lens and kinect lens?

                      P.S.: I assume that glow must be projected around the actor in real time

                      Iro Suraci | Win 10 - Ryzen 3600 - 32GB - nVidia gtx 960 4gb / Win 10 - i5 4210U - 8 GB - R5 M230 | Isadora 3.0.7| Located in Brescia, Italy

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                      • Skulpture
                        Skulpture Izzy Guru last edited by

                        To be honest i've never done it. I imagine you'd just have to resize the output to fit the person and get a 1:1 scale.

                        Basic quad output distortion should be able to do this and/or translate XYZ on projector too.

                        Graham Thorne | www.grahamthorne.co.uk
                        RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
                        RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
                        RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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                        • Maximortal
                          Maximortal last edited by

                          yes you have to resize, but unfortunately is not planar geometry but sferic so if you resize to fit in the center when actor moove to side it go out of position. what i normally do is to create a curved surface (in izzy map) and manually try fit glow in at least 3 pont (center left and right) but this solution is not perfect (to be honest far away from pefection!  :-) )

                          any ideas to do it better?

                          Iro Suraci | Win 10 - Ryzen 3600 - 32GB - nVidia gtx 960 4gb / Win 10 - i5 4210U - 8 GB - R5 M230 | Isadora 3.0.7| Located in Brescia, Italy

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                          • Fred
                            Fred last edited by

                            Usually we get the camera distortion by running some kind of calibration routine and do the same for the projector. I have used this technique a few times and it works great. There is an easier to implement processing version here

                            http://www.genekogan.com/works/kinect-projector-toolkit.html

                            http://www.fredrodrigues.net/
                            https://github.com/fred-dev
                            OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
                            Windows 10 7700K, GTX 1080ti, 32g RAM, 2tb raided SSD

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                            • Maximortal
                              Maximortal last edited by

                              @Fred I saw that stuff some times ago, and is wonderfull, unfortunately I totally suck with OF and processing....I wish to have it directly into isadora maybe we can include it in new wishlist for Mark  ;-)

                              Iro Suraci | Win 10 - Ryzen 3600 - 32GB - nVidia gtx 960 4gb / Win 10 - i5 4210U - 8 GB - R5 M230 | Isadora 3.0.7| Located in Brescia, Italy

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                              • J
                                JetJaguar last edited by

                                Thanks Graham.  Just learned something.  After playing with it seems like the Zoom contrasted against the Desaturate in the Effects mixer and oddly, Motion Blur are instrumental in this scene?  Looking into Fred's suggestion of calibration.  Thanks to the community!

                                Yes calibration in Isadora would be nice.

                                Portland, Oregon
                                Mac Pro Retina 2013: 2.6 GHz Intel Core i7, 16 GB DDR3 Ram
                                iMac 5K: 4 GHz quad-core Intel Core i7, 32 GB DDR3 SDRAM

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                                • Skulpture
                                  Skulpture Izzy Guru last edited by

                                  Yeah the motion blur really helps.

                                  Graham Thorne | www.grahamthorne.co.uk
                                  RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
                                  RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
                                  RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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                                  • J
                                    JetJaguar last edited by

                                    Graham.  I'm noticing the kinect is picking up props (not just the person- which makes sense).  Any suggestions?  Anyway to make the glow with the infrared send only?  I'm able to pull in an infrared only send but this set up doesn't achieve the same results with it.

                                    Portland, Oregon
                                    Mac Pro Retina 2013: 2.6 GHz Intel Core i7, 16 GB DDR3 Ram
                                    iMac 5K: 4 GHz quad-core Intel Core i7, 32 GB DDR3 SDRAM

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                                    • Skulpture
                                      Skulpture Izzy Guru last edited by

                                      You might have to add a "difference" actor into the mix somewhere at the beginning. Im on my other laptop but grab the actor and have a look - you will see what I mean.

                                      Graham Thorne | www.grahamthorne.co.uk
                                      RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
                                      RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
                                      RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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                                      • J
                                        JetJaguar last edited by

                                        Thanks for quick response.  Will try and let you know what I find.  Any thoughts regarding infrared?

                                        Portland, Oregon
                                        Mac Pro Retina 2013: 2.6 GHz Intel Core i7, 16 GB DDR3 Ram
                                        iMac 5K: 4 GHz quad-core Intel Core i7, 32 GB DDR3 SDRAM

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                                        • Maximortal
                                          Maximortal last edited by

                                          at this moment I'm in a show where i do exactly the same and all is made with ni mate 2 (pro version) even the calibration of the projector. If you are interested I can describe you how

                                          Iro Suraci | Win 10 - Ryzen 3600 - 32GB - nVidia gtx 960 4gb / Win 10 - i5 4210U - 8 GB - R5 M230 | Isadora 3.0.7| Located in Brescia, Italy

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                                          • J
                                            JetJaguar last edited by

                                            I would be Maximortal.  If you have the time.  We are using processing and I downloaded a projector calibrator that is open source but have been curious about NI Mate 2.

                                            Portland, Oregon
                                            Mac Pro Retina 2013: 2.6 GHz Intel Core i7, 16 GB DDR3 Ram
                                            iMac 5K: 4 GHz quad-core Intel Core i7, 32 GB DDR3 SDRAM

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