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    Creating a glow around a person

    How To... ?
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    • Maximortal
      Maximortal last edited by

      @Fred I saw that stuff some times ago, and is wonderfull, unfortunately I totally suck with OF and processing....I wish to have it directly into isadora maybe we can include it in new wishlist for Mark  ;-)

      Iro Suraci | Win 10 - Ryzen 3600 - 32GB - nVidia gtx 960 4gb / Win 10 - i5 4210U - 8 GB - R5 M230 | Isadora 3.0.7| Located in Brescia, Italy

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      • J
        JetJaguar last edited by

        Thanks Graham.  Just learned something.  After playing with it seems like the Zoom contrasted against the Desaturate in the Effects mixer and oddly, Motion Blur are instrumental in this scene?  Looking into Fred's suggestion of calibration.  Thanks to the community!

        Yes calibration in Isadora would be nice.

        Portland, Oregon
        Mac Pro Retina 2013: 2.6 GHz Intel Core i7, 16 GB DDR3 Ram
        iMac 5K: 4 GHz quad-core Intel Core i7, 32 GB DDR3 SDRAM

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        • Skulpture
          Skulpture Izzy Guru last edited by

          Yeah the motion blur really helps.

          Graham Thorne | www.grahamthorne.co.uk
          RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
          RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
          RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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          • J
            JetJaguar last edited by

            Graham.  I'm noticing the kinect is picking up props (not just the person- which makes sense).  Any suggestions?  Anyway to make the glow with the infrared send only?  I'm able to pull in an infrared only send but this set up doesn't achieve the same results with it.

            Portland, Oregon
            Mac Pro Retina 2013: 2.6 GHz Intel Core i7, 16 GB DDR3 Ram
            iMac 5K: 4 GHz quad-core Intel Core i7, 32 GB DDR3 SDRAM

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            • Skulpture
              Skulpture Izzy Guru last edited by

              You might have to add a "difference" actor into the mix somewhere at the beginning. Im on my other laptop but grab the actor and have a look - you will see what I mean.

              Graham Thorne | www.grahamthorne.co.uk
              RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
              RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
              RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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              • J
                JetJaguar last edited by

                Thanks for quick response.  Will try and let you know what I find.  Any thoughts regarding infrared?

                Portland, Oregon
                Mac Pro Retina 2013: 2.6 GHz Intel Core i7, 16 GB DDR3 Ram
                iMac 5K: 4 GHz quad-core Intel Core i7, 32 GB DDR3 SDRAM

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                • Maximortal
                  Maximortal last edited by

                  at this moment I'm in a show where i do exactly the same and all is made with ni mate 2 (pro version) even the calibration of the projector. If you are interested I can describe you how

                  Iro Suraci | Win 10 - Ryzen 3600 - 32GB - nVidia gtx 960 4gb / Win 10 - i5 4210U - 8 GB - R5 M230 | Isadora 3.0.7| Located in Brescia, Italy

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                  • J
                    JetJaguar last edited by

                    I would be Maximortal.  If you have the time.  We are using processing and I downloaded a projector calibrator that is open source but have been curious about NI Mate 2.

                    Portland, Oregon
                    Mac Pro Retina 2013: 2.6 GHz Intel Core i7, 16 GB DDR3 Ram
                    iMac 5K: 4 GHz quad-core Intel Core i7, 32 GB DDR3 SDRAM

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                    • Maximortal
                      Maximortal last edited by

                      Ok is a bit raw but powerfull.

                      In ni mate 2 (pro version) hou have to set alignment depth to color, by this way depth data and video data are overlaped. then through spout or syphon get rgb stream into isadora.
                      place a object into center of stage someting simple like a board 
                      then adjust manually the projector (3d enabeled, x rotate, y rotate, y stranslate and so on) until the projected image fit perfectly on real object.
                      move real object to the side of the stage 
                      Into izzy map create a grid layer, usually 3x1 is enough, and move side slices until they fit again real object.
                      now on ni mate change rgb out to ghost out and regulate in ghost rendering options as you need.
                      try to walk trough stage and if something don't fit adjust slices into izzy map.
                      The area where a person should be recognized by kinect is not so wide so this raw, very raw method work pretty well

                      cdc4f9-img_20150919_130438.jpg

                      Iro Suraci | Win 10 - Ryzen 3600 - 32GB - nVidia gtx 960 4gb / Win 10 - i5 4210U - 8 GB - R5 M230 | Isadora 3.0.7| Located in Brescia, Italy

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                      • J
                        JetJaguar last edited by

                        Thanks Maximortal.

                        Also thanks Graham.  Difference did the trick!
                        Thank you Isadora community!!

                        Portland, Oregon
                        Mac Pro Retina 2013: 2.6 GHz Intel Core i7, 16 GB DDR3 Ram
                        iMac 5K: 4 GHz quad-core Intel Core i7, 32 GB DDR3 SDRAM

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                        • Skulpture
                          Skulpture Izzy Guru last edited by

                          Your welcome.

                          Graham Thorne | www.grahamthorne.co.uk
                          RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
                          RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
                          RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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