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    Interesting Potential Replacement for/Improvement over HAP

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    • mark
      mark last edited by mark

      Dear HAP(py) Users + @Michel @Skulpture @DusX @mc_monte @crystalhorizon 

      So, most of us doing high-performance, high-resolutoin work know that HAP is the way to go. But we also know the files are quite big. This paper comes from a company called binomal that is making a new GPU texture format that still produces high-quality results but gives sizes comparable to JPEG. They've submitted it to the Khronos Group (OpenGL Standards) to be accepted as standard. Nice read.

      https://docs.google.com/presen...

      Best Wishes,
      Mark

      Media Artist & Creator of Isadora
      Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

      1 Reply Last reply Reply Quote 3
      • Fred
        Fred last edited by

        Nice, I think there is a really lack of a good high quality GPU decoded codec, HAP is Ok, but has serious limitations for quality. If this actually gets to be a standard it will be great. In the meantime here is another runner that is not going thhrough the Kronos group, but is making some good progress https://www.daniel2.com/

        http://www.fredrodrigues.net/
        https://github.com/fred-dev
        OSX 13.6.4 (22G513) MBP 2019 16" 2.3 GHz 8-Core i9, Radeon Pro 5500M 8 GB, 32g RAM
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        mark_m 1 Reply Last reply Reply Quote 2
        • I
          inst last edited by

          HI,

          I read aboot the Daniel2 codec - it seems to have a lot of advantages.

          On the cinegy website I read "The only output wrapper we support at this stage is MP4 which is the most commonly used one for H.264 video."

          Do you think it is woth doing test series with mp4 vs HAP-Q coded videos fo exclusive use in Isadora?

          best,

          frank

          1 Reply Last reply Reply Quote 0
          • mark_m
            mark_m @Fred last edited by mark_m

            @Fred  @mark

            GoPro have now made Cineform Open source: it's my mezzanine codec  of choice when I'm editing. It's wavelet based, lots of advantages in that, etc.  How would that be as a smaller file based alternative to HAP?

            https://github.com/gopro/cinef...


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            I 1 Reply Last reply Reply Quote 1
            • I
              inst @mark_m last edited by

              @mark_m

              Yes, that sounds interesting too. I should try it out, if the quality is the same as HAP-Q.

              best,

              frank

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