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    Kinect Ghost Mask(s)

    How To... ?
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    • Safety Catch TV
      Safety Catch TV last edited by

      At risk of being a numpty...

      How do I make the sketch output window active?  
      Unlike the ghost sketch and izzy mac test its not giving me the IR or output image.  I think I am missing something. I may need to revisit earlier tutorials re processing folder pathways.  

      9759c7-screen-shot-2016-03-11-at-22.59.08.png

      Garth Williams
      garth@safetycatch.net

      MacBook Pro Retina 15' 2015
      OS Big Sur 11.5.2
      16 GB 1600 Mhz DDR3 Ram
      Intel Iris Pro 1536 MB Graphics

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      • Marci
        Marci last edited by

        That looks like you've imported ghost distance filter into the tutorial...? No need. Close everything, open Processing2, file > open > ghost_distance_filter.pde, hit the run button. Sketch should run and it's output window appear. Click onto the output window. Hit X repeatedly to increase the distance from the sensor that it'll detect things within or x to decrease the distance it'll detect within.

        rMBP 11,3 (mOS 10.13) / rMBP 11,4 (mOS 10.14) / 3x Kinect + Leap / TH2Go
        Warning: autistic - may come across rather blunt and lacking in humour!

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        • Safety Catch TV
          Safety Catch TV last edited by

          Thank you for your rapid responses - I don't know how I managed to do that.  Going to have another go today

          Garth Williams
          garth@safetycatch.net

          MacBook Pro Retina 15' 2015
          OS Big Sur 11.5.2
          16 GB 1600 Mhz DDR3 Ram
          Intel Iris Pro 1536 MB Graphics

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          • Marci
            Marci last edited by

            The attached is amended version of the above but with blob detection running on the mask shape / OSC output for the blob centre. Delete original files, replace with these.

            Once you’ve got the processing sketch running and a viewable blob (i.e.: a person silhouetted in white), fire up Isadora and head to Communications > Stream Setup and tick Auto-detect-input. Hit renumber ports, hit OK.
            Then add 2x OSC Listener actors... one with channel set to port number as per stream setup, the other set to [port number +1]
            The first listener is X centre, second listener is Y centre. Use calc actors to adjust / scale as required.

            6898b7-ghost_distance_filter.zip

            rMBP 11,3 (mOS 10.13) / rMBP 11,4 (mOS 10.14) / 3x Kinect + Leap / TH2Go
            Warning: autistic - may come across rather blunt and lacking in humour!

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            • Safety Catch TV
              Safety Catch TV last edited by

              Amazing, thank you!

              Garth Williams
              garth@safetycatch.net

              MacBook Pro Retina 15' 2015
              OS Big Sur 11.5.2
              16 GB 1600 Mhz DDR3 Ram
              Intel Iris Pro 1536 MB Graphics

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              • Safety Catch TV
                Safety Catch TV last edited by

                Processor capturing Ghost perfectly...

                Snag - when I go to Isadora > Communications > Stream Setup and tick Auto-detect, there are already ports numbered from the previous set up, and renumber ports seems to do nothing. Then if I try using - i.e. torso number and +1, it doesn't see anything.  
                Also when I try this in a new Izzy file without the set up as per tutorials, it doesn't see anything.   
                The ghost is just what I need, and the centre point will be too - I just need to connect Isadora and make the mask work, or even just the ghost as is, but through Isadora.  
                Apologies for missing what might be an obvious trick.  

                Garth Williams
                garth@safetycatch.net

                MacBook Pro Retina 15' 2015
                OS Big Sur 11.5.2
                16 GB 1600 Mhz DDR3 Ram
                Intel Iris Pro 1536 MB Graphics

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                • Safety Catch TV
                  Safety Catch TV last edited by

                  This is the auto-detect ticked, but rename ports seems to do nothing... Is it because I am already hooing it up here to Syphon?  bd4db6-screen-shot-2016-03-13-at-17.30.39.png

                  Garth Williams
                  garth@safetycatch.net

                  MacBook Pro Retina 15' 2015
                  OS Big Sur 11.5.2
                  16 GB 1600 Mhz DDR3 Ram
                  Intel Iris Pro 1536 MB Graphics

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                  • Safety Catch TV
                    Safety Catch TV last edited by

                    Have also tried the older one you posted before using Syphon and checked through pathways, doesn't seem to do the mask in Isadora, off or on mask. Eek!  12bbc9-screen-shot-2016-03-13-at-17.49.37.png

                    Garth Williams
                    garth@safetycatch.net

                    MacBook Pro Retina 15' 2015
                    OS Big Sur 11.5.2
                    16 GB 1600 Mhz DDR3 Ram
                    Intel Iris Pro 1536 MB Graphics

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                    • Safety Catch TV
                      Safety Catch TV last edited by

                      Got it!!! I hadn't switched up the Syphon receiver from the Kinect_Tracking_Mac.pde... Now as I have this going, hopefully can get the other going too... With the osc listener, though this is already great!

                      Garth Williams
                      garth@safetycatch.net

                      MacBook Pro Retina 15' 2015
                      OS Big Sur 11.5.2
                      16 GB 1600 Mhz DDR3 Ram
                      Intel Iris Pro 1536 MB Graphics

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                      • kurtmeadows
                        kurtmeadows @Marci last edited by

                        @marci

                        Hello,

                        I've just downloaded your processing sketch for the ghost render from kinect into isadora.

                        When I run it, it starts up fine, the output window opens (no image yet) and then the script crashes.

                        This is the error message:

                        java.lang.RuntimeException: java.lang.IllegalAccessError: tried to access method processing.opengl.PGL.requestFBOLayer()V from class codeanticode.syphon.SyphonServer
                        Caused by: java.lang.IllegalAccessError: tried to access method processing.opengl.PGL.requestFBOLayer()V from class codeanticode.syphon.SyphonServer

                        and the log:

                        I've only started figuring out how processing works and how to read code in java by copying and pasting, trial and error,

                        but I am not qualified enough to discover what the problem could be with the script, the software or my cpu.

                        Could you help me get it up and running - the sketch would be very helpful in realizing my ideas for the stage.

                        Thanks in prospect.

                        K

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                        • Skulpture
                          Skulpture Izzy Guru last edited by

                          Did you download the version 2 of processing?

                          Graham Thorne | www.grahamthorne.co.uk
                          RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
                          RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
                          RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

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