• Products
    • Isadora
    • Get It
    • ADD-ONS
    • IzzyCast
    • Get It
  • Forum
  • Help
  • Werkstatt
  • Newsletter
  • Impressum
  • Dsgvo
  • Press
  • Isadora
  • Get It
  • ADD-ONS
  • IzzyCast
  • Get It
  • Press
  • Dsgvo
  • Impressum

Navigation

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Popular
    • Tags

    3D mosaic fade problem

    Troubleshooting and Bug Reports
    5
    6
    3403
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • LPmode
      LPmode Beta Silver last edited by

      I posted this in the bug report, attached is the sample file.

      3D mosaic actor does not fade on scene change. Only textured images fades to black, mosaic pieces stay active until scene is deactivated then it cuts out.

      37af21-mosaic_jump.izz

      M1 Max 32GB + ThinkPad P72 64GB Quadro P5200 W10. liviu.stoptime.live

      1 Reply Last reply Reply Quote 0
      • Skulpture
        Skulpture Izzy Guru last edited by

        This may be a bug or something to do with the OpenGL on the card. You may have to create an envelope generator to fade out the intensity before chaining scenes.

        Graham Thorne | www.grahamthorne.co.uk
        RIG 1: Custom-built PC: Windows 11. Ryzen 7 7700X, RTX3080, 32G DDR5 RAM. 2 x m.2.
        RIG 2: Laptop Dell G15: Windows 11, Intel i9 12th Gen. RTX3070ti, 16G RAM (DDR5), 2 x NVME M.2 SSD.
        RIG 3: Apple Laptop: rMBP i7, 8gig RAM 256 SSD, HD, OS X 10.12.12

        1 Reply Last reply Reply Quote 0
        • mockej
          mockej last edited by

          Hmmm I often go the envelope generator route, with an end trigger for scene change as well as preload for the next scene just to be sure... a straight crossfade fade between complex scenes can be difficult sometimes. Of course the envelope generator route generally assumes you are fading to black between scenes...

          rMBP (2015) i7, 16gig, AMD Radeon R9 M370X, OS X 10.15 | located in Johannesburg, South Africa

          1 Reply Last reply Reply Quote 0
          • LPmode
            LPmode Beta Silver last edited by

            The work around i am using is to move in the 3d space so titles go off screen. The opacity only fades the incoming texture so tiles turn black but does nothing more than the scene fade. Tiles stay full on until they cut out regardless of opacIty value or transfer mode. i have duplicated the issue on 2 different win7 machines, with Nvidia and AMD. is the attached learn behaving differently on your machines.

            M1 Max 32GB + ThinkPad P72 64GB Quadro P5200 W10. liviu.stoptime.live

            1 Reply Last reply Reply Quote 0
            • keftaparty
              keftaparty last edited by

              Hi,

              I have the same rendering problem with your patch on my windows machine.
              The problem stays even if you try to mix the mosaics in the same scene.
              So I think it's not a scene fade problem, but a 3d object blend issue
              Mehdi

              ...
              Mehdi Toutain-Lopez
              www.toutain-lopez.com

              1 Reply Last reply Reply Quote 0
              • mark
                mark last edited by

                Thanks for filing the bug report. It's in the queue.

                Best,
                Mark

                Media Artist & Creator of Isadora
                Macintosh SE-30, 32 Mb RAM, MacOS 7.6, Dual Floppy Drives

                1 Reply Last reply Reply Quote 0
                • First post
                  Last post