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    Matrix Color Send

    Feature Requests
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    • DusX
      DusX Tech Staff @barneybroomer last edited by

      @barneybroomer

      I just scale my input down before mapping. Try using the scaler actor. It runs on the gps and is fast. In the end this is propably faster since the color send is likely cpu driven.

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      barneybroomer 1 Reply Last reply Reply Quote 1
      • barneybroomer
        barneybroomer Beta Gold @DusX last edited by

        @dusx Done that, but resolution is way off then. Assign fixtures on pixel level? How on earth can I make a decent fade out with a graphic, then I have to fade 1 pixel or assign a part to that pixel. Adjustable boxes is the way to go to be flexible in a common setup.

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        • DusX
          DusX Tech Staff last edited by

          What is it you are trying to do exactly?
          If you want just a part of the video, you can grab it with 'chopper' and work with it as needed.
          Anyway you stack it, if you are taking a region of X*Y pixels and mapping it to A*B LEDs (or RGB fixtures), there will be some scaling/blending.
          Perhaps for your usecase the Matrix Color Send isn't the right actor. You could use Measure Color... its does almost exactly what you are asking about, you would just split the color into RGB and send the DMX out.

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          • barneybroomer
            barneybroomer Beta Gold @DusX last edited by

            @dusx Measure color takes too much CPU power. My workaround now is Syphon out to Madmapper in the background.

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            • barneybroomer
              barneybroomer Beta Gold last edited by

              Want to control this baby, end of the month we host it for 4 days at the Exit festival in Serbia https://officebroomer.com/360c...

              Mac Mini M1 2020 / OSX 11.7
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              • Juriaan
                Juriaan Tech Staff last edited by

                So this is my personal opinion, working as a lighting artist with installations that have over 5,000 pixels+.. 

                MadMapper / Resolume is your friend here, use Isadora to make the video art, use an dedicated program (and Syphon) to route all the stages to the correct part of your structure.. Isadora can do it, but honestly its power is video, not working with advanced settings like MadMapper / Resolume is capable of (FPS / ArtSync / etc)

                Isadora 3.1.1, Dell XPS 17 9710, Windows 10
                Interactive Performance Designer, Freelance Artist, Scenographer, Lighting Designer, TroikaTronix Community moderator
                Always in for chatting about interaction in space / performance design. Drop me an email at hello@juriaan.me

                barneybroomer 1 Reply Last reply Reply Quote 0
                • barneybroomer
                  barneybroomer Beta Gold @Juriaan last edited by

                  @juriaan I use Madmapper for years for this, also in this configuration. It is not that many pixels, it is only 2300 channels, Isadora can do this easy, as long as you can map it right. 

                  Mac Mini M1 2020 / OSX 11.7
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                  • Juriaan
                    Juriaan Tech Staff last edited by

                    @barneybroomer 

                    Oh I agree, Isadora can do it easily, but I rather do the mapping in a program that can do it right.. And Isadora just doesn't has the right tools for it at the moment, so perhaps it is our task to create the plugins and the actors for it to make it happen. To be continued :)

                    Isadora 3.1.1, Dell XPS 17 9710, Windows 10
                    Interactive Performance Designer, Freelance Artist, Scenographer, Lighting Designer, TroikaTronix Community moderator
                    Always in for chatting about interaction in space / performance design. Drop me an email at hello@juriaan.me

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                    • DusX
                      DusX Tech Staff last edited by

                      Looking at the 360 cyclone, it appears to be something like 64x20 (plus or minus a few... I just did a quick count based on the image) rgb pixels... its not very high resolution.
                      I would personally generate my content at the same pixel size/ratio (maybe a multiple larger) and then map it out 1:1 (scaled down if needed).
                      Juriaan is probably right that once your working with large arrays of pixels that a dedicated pixel mapping software is likely the best route, but that unit looks totally manageable from Isadora to me.


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                      • barneybroomer
                        barneybroomer Beta Gold last edited by

                        I run the unit now  in Isadora with Madmapper. I am just playing with the scaler. I would already be very helpful if the Size also had an option for spacing. Now the repetitions only got that option. If you add spacing for the pixels as well, you can manage that 48 by 16 very good. Since I make a sort of step sequencer (yes within Izzy mapper!) I like to give all the positions enough room to see the right color and intensity.

                        Mac Mini M1 2020 / OSX 11.7
                        MacBook Pro 2,3 Ghz Intel 8 core I9 / OSX 10.15.7
                        MacBook Pro 2,2 Ghz Intel 8 core I7 / OSX 10.15.7

                        and a Motorola DynaTAC 8000X ;)

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